[PATCH 4/5] wined3d: Make wined3d_device_set_ps_consts_b() consistent with wined3d_device_set_ps_consts_f().
Henri Verbeet
hverbeet at codeweavers.com
Tue May 17 12:41:59 CDT 2016
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d3d9/device.c | 2 +-
dlls/wined3d/device.c | 24 ++++++++++++++----------
dlls/wined3d/stateblock.c | 2 +-
dlls/wined3d/wined3d.spec | 2 +-
include/wine/wined3d.h | 2 +-
5 files changed, 18 insertions(+), 14 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 25ed842..9fc49ea 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3174,7 +3174,7 @@ static HRESULT WINAPI d3d9_device_SetPixelShaderConstantB(IDirect3DDevice9Ex *if
TRACE("iface %p, reg_idx %u, data %p, count %u.\n", iface, reg_idx, data, count);
wined3d_mutex_lock();
- hr = wined3d_device_set_ps_consts_b(device->wined3d_device, reg_idx, data, count);
+ hr = wined3d_device_set_ps_consts_b(device->wined3d_device, reg_idx, count, data);
wined3d_mutex_unlock();
return hr;
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 1761829..43ae2eb 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2607,24 +2607,28 @@ struct wined3d_sampler * CDECL wined3d_device_get_ps_sampler(const struct wined3
}
HRESULT CDECL wined3d_device_set_ps_consts_b(struct wined3d_device *device,
- UINT start_register, const BOOL *constants, UINT bool_count)
+ unsigned int start_idx, unsigned int count, const BOOL *constants)
{
- UINT count = min(bool_count, WINED3D_MAX_CONSTS_B - start_register);
- UINT i;
+ unsigned int i;
- TRACE("device %p, start_register %u, constants %p, bool_count %u.\n",
- device, start_register, constants, bool_count);
+ TRACE("device %p, start_idx %u, count %u, constants %p.\n",
+ device, start_idx, count, constants);
- if (!constants || start_register >= WINED3D_MAX_CONSTS_B)
+ if (!constants || start_idx >= WINED3D_MAX_CONSTS_B)
return WINED3DERR_INVALIDCALL;
- memcpy(&device->update_state->ps_consts_b[start_register], constants, count * sizeof(BOOL));
- for (i = 0; i < count; ++i)
- TRACE("Set BOOL constant %u to %s.\n", start_register + i, constants[i] ? "true" : "false");
+ if (count > WINED3D_MAX_CONSTS_B - start_idx)
+ count = WINED3D_MAX_CONSTS_B - start_idx;
+ memcpy(&device->update_state->ps_consts_b[start_idx], constants, count * sizeof(*constants));
+ if (TRACE_ON(d3d))
+ {
+ for (i = 0; i < count; ++i)
+ TRACE("Set BOOL constant %u to %#x.\n", start_idx + i, constants[i]);
+ }
if (device->recording)
{
- for (i = start_register; i < count + start_register; ++i)
+ for (i = start_idx; i < count + start_idx; ++i)
device->recording->changed.pixelShaderConstantsB |= (1u << i);
}
else
diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c
index d5a7c61..cb5a141 100644
--- a/dlls/wined3d/stateblock.c
+++ b/dlls/wined3d/stateblock.c
@@ -933,7 +933,7 @@ void CDECL wined3d_stateblock_apply(const struct wined3d_stateblock *stateblock)
for (i = 0; i < stateblock->num_contained_ps_consts_b; ++i)
{
wined3d_device_set_ps_consts_b(device, stateblock->contained_ps_consts_b[i],
- stateblock->state.ps_consts_b + stateblock->contained_ps_consts_b[i], 1);
+ 1, &stateblock->state.ps_consts_b[stateblock->contained_ps_consts_b[i]]);
}
/* Render states. */
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index e7f7ca2..3d6a641 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -129,7 +129,7 @@
@ cdecl wined3d_device_set_predication(ptr ptr long)
@ cdecl wined3d_device_set_primitive_type(ptr long)
@ cdecl wined3d_device_set_ps_cb(ptr long ptr)
-@ cdecl wined3d_device_set_ps_consts_b(ptr long ptr long)
+@ cdecl wined3d_device_set_ps_consts_b(ptr long long ptr)
@ cdecl wined3d_device_set_ps_consts_f(ptr long long ptr)
@ cdecl wined3d_device_set_ps_consts_i(ptr long long ptr)
@ cdecl wined3d_device_set_ps_resource_view(ptr long ptr)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 9eb0f46..63550a1 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2215,7 +2215,7 @@ void __cdecl wined3d_device_set_primitive_type(struct wined3d_device *device,
enum wined3d_primitive_type primitive_topology);
void __cdecl wined3d_device_set_ps_cb(struct wined3d_device *device, UINT idx, struct wined3d_buffer *buffer);
HRESULT __cdecl wined3d_device_set_ps_consts_b(struct wined3d_device *device,
- UINT start_register, const BOOL *constants, UINT bool_count);
+ unsigned int start_idx, unsigned int count, const BOOL *constants);
HRESULT __cdecl wined3d_device_set_ps_consts_f(struct wined3d_device *device,
unsigned int start_idx, unsigned int count, const struct wined3d_vec4 *constants);
HRESULT __cdecl wined3d_device_set_ps_consts_i(struct wined3d_device *device,
--
2.1.4
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