[v4 PATCH] wined3d: Support missing WINED3DUSAGE flags to debug_d3dusage

Alistair Leslie-Hughes leslie_alistair at hotmail.com
Wed May 25 01:06:08 CDT 2016


v4:
Corrected limit

Signed-off-by: Alistair Leslie-Hughes <leslie_alistair at hotmail.com>
---
 dlls/wined3d/utils.c | 9 ++++++++-
 1 file changed, 8 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 5c781cd..f85fcc9 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -3603,7 +3603,7 @@ const char *debug_d3ddevicetype(enum wined3d_device_type device_type)
 
 const char *debug_d3dusage(DWORD usage)
 {
-    char buf[333];
+    char buf[552];
 
     buf[0] = '\0';
 #define WINED3DUSAGE_TO_STR(u) if (usage & u) { strcat(buf, " | "#u); usage &= ~u; }
@@ -3617,7 +3617,14 @@ const char *debug_d3dusage(DWORD usage)
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_NPATCHES);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICTED_CONTENT);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE_DRIVER);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_RESTRICT_SHARED_RESOURCE);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTAPI);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_LEGACY_CUBEMAP);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_TEXTURE);
+    WINED3DUSAGE_TO_STR(WINED3DUSAGE_OWNDC);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL);
     WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY);
 #undef WINED3DUSAGE_TO_STR
-- 
2.8.1




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