[PATCH 4/7] wined3d: Prefer sized GL internal formats.

Józef Kucia jkucia at codeweavers.com
Wed May 25 17:08:25 CDT 2016


GL_ARB_texture_storage requires sized formats.

Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/utils.c | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index f85fcc9..4145bf5 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -1006,7 +1006,7 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             GL_RG,                      GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             ARB_TEXTURE_RG,             NULL},
-    {WINED3DFMT_UYVY,                   GL_LUMINANCE_ALPHA,               GL_LUMINANCE_ALPHA,                     0,
+    {WINED3DFMT_UYVY,                   GL_LUMINANCE8_ALPHA8,             GL_LUMINANCE8_ALPHA8,                   0,
             GL_LUMINANCE_ALPHA,         GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             WINED3D_GL_LEGACY_CONTEXT,  NULL},
@@ -1018,7 +1018,7 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             GL_RG,                      GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             ARB_TEXTURE_RG,             NULL},
-    {WINED3DFMT_YUY2,                   GL_LUMINANCE_ALPHA,               GL_LUMINANCE_ALPHA,                     0,
+    {WINED3DFMT_YUY2,                   GL_LUMINANCE8_ALPHA8,             GL_LUMINANCE8_ALPHA8,                   0,
             GL_LUMINANCE_ALPHA,         GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             WINED3D_GL_LEGACY_CONTEXT,  NULL},
@@ -1030,7 +1030,7 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             GL_RED,                     GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             ARB_TEXTURE_RG,             NULL},
-    {WINED3DFMT_YV12,                   GL_ALPHA,                         GL_ALPHA,                               0,
+    {WINED3DFMT_YV12,                   GL_ALPHA8,                        GL_ALPHA8,                              0,
             GL_ALPHA,                   GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             WINED3D_GL_LEGACY_CONTEXT,  NULL},
@@ -1038,7 +1038,7 @@ static const struct wined3d_format_texture_info format_texture_info[] =
             GL_RED,                     GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             ARB_TEXTURE_RG,             NULL},
-    {WINED3DFMT_NV12,                   GL_ALPHA,                         GL_ALPHA,                               0,
+    {WINED3DFMT_NV12,                   GL_ALPHA8,                        GL_ALPHA8,                              0,
             GL_ALPHA,                   GL_UNSIGNED_BYTE,                 0,
             WINED3DFMT_FLAG_FILTERING,
             WINED3D_GL_LEGACY_CONTEXT,  NULL},
-- 
2.7.3




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