[PATCH 5/5] wined3d: Mark buffers as used in wined3d_buffer_copy().
Józef Kucia
jkucia at codeweavers.com
Thu Nov 3 06:21:13 CDT 2016
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/buffer.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 202ce32..564b1fc 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1264,6 +1264,9 @@ HRESULT wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_
DWORD dst_location;
HRESULT hr;
+ buffer_mark_used(dst_buffer);
+ buffer_mark_used(src_buffer);
+
device = dst_buffer->resource.device;
context = context_acquire(device, NULL);
--
2.7.3
More information about the wine-patches
mailing list