[PATCH 5/5] d3d8/tests: Accept broken behavior for lost device tests.

Józef Kucia jkucia at codeweavers.com
Tue Nov 8 05:11:51 CST 2016


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d8/tests/device.c | 16 +++++++++-------
 1 file changed, 9 insertions(+), 7 deletions(-)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index a912592..2b38f17 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -7593,18 +7593,19 @@ static void test_lost_device(void)
     ret = SetForegroundWindow(GetDesktopWindow());
     ok(ret, "Failed to set foreground window.\n");
     hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
-    ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
+    /* The device is not lost on Windows 10. */
+    ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
     hr = IDirect3DDevice8_TestCooperativeLevel(device);
-    ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
+    ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
 
     ret = ShowWindow(window, SW_RESTORE);
     ok(ret, "Failed to restore window.\n");
     ret = SetForegroundWindow(window);
     ok(ret, "Failed to set foreground window.\n");
     hr = IDirect3DDevice8_TestCooperativeLevel(device);
-    ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
+    ok(hr == D3DERR_DEVICENOTRESET || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
     hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
-    ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
+    ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
 
     hr = reset_device(device, &device_desc);
     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
@@ -7639,14 +7640,15 @@ static void test_lost_device(void)
     hr = reset_device(device, &device_desc);
     ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
     hr = IDirect3DDevice8_TestCooperativeLevel(device);
-    todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
+    /* The device is not lost on Windows 10. */
+    todo_wine ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
     hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
-    todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
+    todo_wine ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
 
     ret = SetForegroundWindow(GetDesktopWindow());
     ok(ret, "Failed to set foreground window.\n");
     hr = reset_device(device, &device_desc);
-    ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
+    ok(hr == D3DERR_DEVICELOST || broken(hr == D3D_OK), "Got unexpected hr %#x.\n", hr);
     ret = ShowWindow(window, SW_RESTORE);
     ok(ret, "Failed to restore window.\n");
     ret = SetForegroundWindow(window);
-- 
2.7.3




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