[PATCH 1/2] include: Added some of D3D11 error codes
Nikolay Sivov
nsivov at codeweavers.com
Wed Nov 9 11:58:02 CST 2016
Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
include/d3d11.idl | 4 ++++
include/d3dx11.h | 17 +++++++++++++++++
2 files changed, 21 insertions(+)
diff --git a/include/d3d11.idl b/include/d3d11.idl
index 767321b..0841ee2 100644
--- a/include/d3d11.idl
+++ b/include/d3d11.idl
@@ -3239,6 +3239,10 @@ cpp_quote("#include <d3d10shader.h>")
cpp_quote("#include <d3d10effect.h>")
cpp_quote("#include <d3d10_1shader.h>")
+cpp_quote("#define _FACD3D11 (0x87c)")
+cpp_quote("#define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code)")
+cpp_quote("#define D3D11_ERROR_FILE_NOT_FOUND MAKE_D3D11_HRESULT(2)")
+
cpp_quote("typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,")
cpp_quote(" const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**);")
diff --git a/include/d3dx11.h b/include/d3dx11.h
index de54034..e155785 100644
--- a/include/d3dx11.h
+++ b/include/d3dx11.h
@@ -28,6 +28,23 @@
#include "d3d11.h"
#include "d3dx11core.h"
+#include "d3dx11async.h"
#include "d3dx11tex.h"
+#define _FACDD 0x876
+#define MAKE_DDHRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACDD, code)
+
+enum _D3DX11_ERR
+{
+ D3DX11_ERR_CANNOT_MODIFY_INDEX_BUFFER = MAKE_DDHRESULT(2900),
+ D3DX11_ERR_INVALID_MESH = MAKE_DDHRESULT(2901),
+ D3DX11_ERR_CANNOT_ATTR_SORT = MAKE_DDHRESULT(2902),
+ D3DX11_ERR_SKINNING_NOT_SUPPORTED = MAKE_DDHRESULT(2903),
+ D3DX11_ERR_TOO_MANY_INFLUENCES = MAKE_DDHRESULT(2904),
+ D3DX11_ERR_INVALID_DATA = MAKE_DDHRESULT(2905),
+ D3DX11_ERR_LOADED_MESH_HAS_NO_DATA = MAKE_DDHRESULT(2906),
+ D3DX11_ERR_DUPLICATE_NAMED_FRAGMENT = MAKE_DDHRESULT(2907),
+ D3DX11_ERR_CANNOT_REMOVE_LAST_ITEM = MAKE_DDHRESULT(2908)
+};
+
#endif
--
2.10.2
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