[PATCH 2/5] wined3d: The drawable is a valid location for offscreen textures when "AlwaysOffscreen" is disabled.

Henri Verbeet hverbeet at codeweavers.com
Wed Nov 23 07:30:28 CST 2016


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/texture.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c
index 4a572ab..b1dca69 100644
--- a/dlls/wined3d/texture.c
+++ b/dlls/wined3d/texture.c
@@ -1364,7 +1364,7 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, unsigned
             return TRUE;
 
         case WINED3D_LOCATION_DRAWABLE:
-            if (!texture->swapchain)
+            if (!texture->swapchain && wined3d_settings.always_offscreen)
                 ERR("Texture %p does not have a drawable.\n", texture);
             return TRUE;
 
-- 
2.1.4




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