[PATCH 6/6] ddraw/tests: Add D3DVIEWPORT2 transform tests.
Stefan Dösinger
stefandoesinger at gmx.at
Sat Oct 1 12:39:32 CDT 2016
Signed-off-by: Stefan Dösinger <stefandoesinger at gmx.at>
---
dlls/ddraw/tests/ddraw2.c | 127 ++++++++++++++++++++++++++++++++++++++++++++++
dlls/ddraw/tests/ddraw4.c | 119 +++++++++++++++++++++++++++++++++++++++++++
2 files changed, 246 insertions(+)
diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c
index 888dae3..9899566 100644
--- a/dlls/ddraw/tests/ddraw2.c
+++ b/dlls/ddraw/tests/ddraw2.c
@@ -10515,6 +10515,7 @@ static void test_transform_vertices(void)
D3DCOLOR color;
IDirect3DViewport2 *viewport;
IDirect3DMaterial2 *background;
+ D3DMATERIAL mat;
static struct transform_input position_tests[] =
{
{ 0.0f, 0.0f, 0.0f, 0.0f, 1, 2, 3, 4, 5},
@@ -10546,6 +10547,7 @@ static void test_transform_vertices(void)
{
sizeof(vp_data), 0, 0, 256, 256, 1.0f, 1.0f, 256.0f, 256.0f, 0.0f, 1.0f
};
+ D3DVIEWPORT2 vp2_data;
unsigned int i;
DWORD offscreen;
static D3DMATRIX mat_scale =
@@ -10568,6 +10570,20 @@ static void test_transform_vertices(void)
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 1.0f, 0.0f, 1.0f,
+ },
+ mat_transform3 =
+ {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 19.2f, 0.0f, 2.0f,
+ },
+ mat_identity =
+ {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f,
};
static D3DLVERTEX quad[] =
{
@@ -11000,6 +11016,117 @@ static void test_transform_vertices(void)
color = get_surface_color(rt, 181, 221);
ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
+ /* Test D3DVIEWPORT2 behavior. */
+ vp2_data.dwSize = sizeof(vp2_data);
+ vp2_data.dwX = 20;
+ vp2_data.dwY = 20;
+ vp2_data.dwWidth = 200;
+ vp2_data.dwHeight = 400;
+ vp2_data.dvClipX = -0.5f;
+ vp2_data.dvClipY = 4.0f;
+ vp2_data.dvClipWidth = 5.0f;
+ vp2_data.dvClipHeight = 10.0f;
+ vp2_data.dvMinZ = 0.0f;
+ vp2_data.dvMaxZ = 2.0f;
+ hr = IDirect3DViewport2_SetViewport2(viewport, &vp2_data);
+ ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
+ transformdata.lpIn = position_tests;
+ transformdata.lpOut = out;
+ hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(position_tests),
+ &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
+ ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
+ for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
+ {
+ static const struct vec4 cmp[] =
+ {
+ {120.0f, 140.0f, 0.0f, 1.0f}, {200.0f, 60.0f, 1.0f, 1.0f}, {40.0f, 220.0f, -1.0f, 1.0f},
+ {160.0f, 100.0f, 0.5f, 1.0f}, { 80.0f, 180.0f, -0.5f, 1.0f}, {80.0f, 180.0f, 0.0f, 1.0f}
+ };
+
+ ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
+ "Vertex %u differs. Got %f %f %f %f.\n", i,
+ out[i].x, out[i].y, out[i].z, out[i].w);
+ }
+
+ memset(&mat, 0, sizeof(mat));
+ mat.dwSize = sizeof(mat);
+ U1(U(mat).diffuse).r = 0.0f;
+ U2(U(mat).diffuse).g = 1.0f;
+ U3(U(mat).diffuse).b = 0.0f;
+ U4(U(mat).diffuse).a = 0.0f;
+ hr = IDirect3DMaterial2_SetMaterial(background, &mat);
+ ok(SUCCEEDED(hr), "Failed to set material data, hr %#x.\n", hr);
+ hr = IDirect3DViewport2_Clear(viewport, 1, &clear_rect, D3DCLEAR_TARGET);
+ ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
+
+ hr = IDirect3DDevice2_BeginScene(device);
+ ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+ hr = IDirect3DDevice2_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DVT_LVERTEX, quad, 4, 0);
+ ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
+ hr = IDirect3DDevice2_EndScene(device);
+ ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+ color = get_surface_color(rt, 58, 118);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 62, 118);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 58, 122);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 62, 122);
+ ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
+
+ color = get_surface_color(rt, 157, 177);
+ ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 161, 177);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 157, 181);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 161, 181);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+
+ hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat_identity);
+ ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
+ hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat_identity);
+ ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
+ hr = IDirect3DDevice2_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat_transform3);
+ ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
+
+ vp2_data.dwX = 0.0;
+ vp2_data.dwY = 0.0;
+ vp2_data.dwWidth = 1;
+ vp2_data.dwHeight = 1;
+ vp2_data.dvClipX = -12.8f;
+ vp2_data.dvClipY = 12.8f + mat_transform3._42 / mat_transform3._44;
+ vp2_data.dvClipWidth = 25.6f;
+ vp2_data.dvClipHeight = 25.6f;
+ vp2_data.dvMinZ = 0.0f;
+ vp2_data.dvMaxZ = 0.5f;
+ hr = IDirect3DViewport2_SetViewport2(viewport, &vp2_data);
+ ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
+ transformdata.lpIn = cliptest;
+ transformdata.dwInSize = sizeof(cliptest[0]);
+ offscreen = 0xdeadbeef;
+ hr = IDirect3DViewport2_TransformVertices(viewport, ARRAY_SIZE(cliptest),
+ &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
+ ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
+ ok(!offscreen, "Offscreen is %x.\n", offscreen);
+ for (i = 0; i < ARRAY_SIZE(cliptest); ++i)
+ {
+ static const D3DHVERTEX cmp_h[] =
+ {
+ {0, { 25.59f}, { 44.79f}, { 1.0f }},
+ {D3DCLIP_RIGHT | D3DCLIP_TOP | D3DCLIP_BACK, { 25.61f}, { 44.81f}, { 1.01f}},
+ {0, {-25.59f}, {-6.39f }, { 0.0f }},
+ {D3DCLIP_LEFT | D3DCLIP_BOTTOM | D3DCLIP_FRONT,{-25.61f}, {-6.41f }, {-0.01f}},
+ };
+ ok(compare_float(U1(cmp_h[i]).hx, U1(out_h[i]).hx, 4096)
+ && compare_float(U1(cmp_h[i]).hy, U1(out_h[i]).hy, 4096)
+ && compare_float(U1(cmp_h[i]).hz, U1(out_h[i]).hz, 4096)
+ && cmp_h[i].dwFlags == out_h[i].dwFlags,
+ "HVertex %u differs. Got %#x %f %f %f.\n", i,
+ out_h[i].dwFlags, U1(out_h[i]).hx, U2(out_h[i]).hy, U3(out_h[i]).hz);
+ }
+
IDirectDrawSurface_Release(rt);
destroy_viewport(device, viewport);
IDirect3DMaterial2_Release(background);
diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c
index 66301b5..44ef46c 100644
--- a/dlls/ddraw/tests/ddraw4.c
+++ b/dlls/ddraw/tests/ddraw4.c
@@ -11846,6 +11846,7 @@ static void test_transform_vertices(void)
{
sizeof(vp_data), 0, 0, 256, 256, 1.0f, 1.0f, 256.0f, 256.0f, 0.0f, 1.0f
};
+ D3DVIEWPORT2 vp2_data;
unsigned int i;
DWORD offscreen;
static D3DMATRIX mat_scale =
@@ -11868,6 +11869,20 @@ static void test_transform_vertices(void)
0.0f, 1.0f, 0.0f, 0.0f,
0.0f, 0.0f, 1.0f, 0.0f,
0.0f, 1.0f, 0.0f, 1.0f,
+ },
+ mat_transform3 =
+ {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 19.2f, 0.0f, 2.0f,
+ },
+ mat_identity =
+ {
+ 1.0f, 0.0f, 0.0f, 0.0f,
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f,
};
static struct
{
@@ -12299,6 +12314,110 @@ static void test_transform_vertices(void)
color = get_surface_color(rt, 181, 221);
ok(compare_color(color, 0x000000ff, 1), "Got unexpected color 0x%08x.\n", color);
+ /* Test D3DVIEWPORT2 behavior. */
+ vp2_data.dwSize = sizeof(vp2_data);
+ vp2_data.dwX = 20;
+ vp2_data.dwY = 20;
+ vp2_data.dwWidth = 200;
+ vp2_data.dwHeight = 400;
+ vp2_data.dvClipX = -0.5f;
+ vp2_data.dvClipY = 4.0f;
+ vp2_data.dvClipWidth = 5.0f;
+ vp2_data.dvClipHeight = 10.0f;
+ vp2_data.dvMinZ = 0.0f;
+ vp2_data.dvMaxZ = 2.0f;
+ hr = IDirect3DViewport3_SetViewport2(viewport, &vp2_data);
+ ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
+ transformdata.lpIn = position_tests;
+ transformdata.lpOut = out;
+ hr = IDirect3DViewport3_TransformVertices(viewport, ARRAY_SIZE(position_tests),
+ &transformdata, D3DTRANSFORM_UNCLIPPED, &offscreen);
+ ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
+ for (i = 0; i < ARRAY_SIZE(position_tests); ++i)
+ {
+ static const struct vec4 cmp[] =
+ {
+ {120.0f, 140.0f, 0.0f, 1.0f}, {200.0f, 60.0f, 1.0f, 1.0f}, {40.0f, 220.0f, -1.0f, 1.0f},
+ {160.0f, 100.0f, 0.5f, 1.0f}, { 80.0f, 180.0f, -0.5f, 1.0f}, {80.0f, 180.0f, 0.0f, 1.0f}
+ };
+
+ ok(compare_vec4(&cmp[i], out[i].x, out[i].y, out[i].z, out[i].w, 4096),
+ "Vertex %u differs. Got %f %f %f %f.\n", i,
+ out[i].x, out[i].y, out[i].z, out[i].w);
+ }
+
+ hr = IDirect3DViewport3_Clear2(viewport, 1, &clear_rect, D3DCLEAR_TARGET, 0x0000ff00, 0.0f, 0);
+ ok(SUCCEEDED(hr), "Failed to clear viewport, hr %#x.\n", hr);
+
+ hr = IDirect3DDevice3_BeginScene(device);
+ ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x.\n", hr);
+ hr = IDirect3DDevice3_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ | D3DFVF_DIFFUSE,
+ quad, 4, 0);
+ ok(SUCCEEDED(hr), "Failed to draw, hr %#x.\n", hr);
+ hr = IDirect3DDevice3_EndScene(device);
+ ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
+
+ color = get_surface_color(rt, 58, 118);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 62, 118);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 58, 122);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 62, 122);
+ ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
+
+ color = get_surface_color(rt, 157, 177);
+ ok(compare_color(color, 0x00ff0000, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 161, 177);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 157, 181);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+ color = get_surface_color(rt, 161, 181);
+ ok(compare_color(color, 0x0000ff00, 1), "Got unexpected color 0x%08x.\n", color);
+
+ hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_WORLD, &mat_identity);
+ ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
+ hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_VIEW, &mat_identity);
+ ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
+ hr = IDirect3DDevice3_SetTransform(device, D3DTRANSFORMSTATE_PROJECTION, &mat_transform3);
+ ok(SUCCEEDED(hr), "Failed to set world transform, hr %#x.\n", hr);
+
+ vp2_data.dwX = 0.0;
+ vp2_data.dwY = 0.0;
+ vp2_data.dwWidth = 1;
+ vp2_data.dwHeight = 1;
+ vp2_data.dvClipX = -12.8f;
+ vp2_data.dvClipY = 12.8f + mat_transform3._42 / mat_transform3._44;
+ vp2_data.dvClipWidth = 25.6f;
+ vp2_data.dvClipHeight = 25.6f;
+ vp2_data.dvMinZ = 0.0f;
+ vp2_data.dvMaxZ = 0.5f;
+ hr = IDirect3DViewport3_SetViewport2(viewport, &vp2_data);
+ ok(SUCCEEDED(hr), "Failed to set viewport data, hr %#x.\n", hr);
+ transformdata.lpIn = cliptest;
+ transformdata.dwInSize = sizeof(cliptest[0]);
+ offscreen = 0xdeadbeef;
+ hr = IDirect3DViewport3_TransformVertices(viewport, ARRAY_SIZE(cliptest),
+ &transformdata, D3DTRANSFORM_CLIPPED, &offscreen);
+ ok(SUCCEEDED(hr), "Failed to transform vertices, hr %#x.\n", hr);
+ ok(!offscreen, "Offscreen is %x.\n", offscreen);
+ for (i = 0; i < ARRAY_SIZE(cliptest); ++i)
+ {
+ static const D3DHVERTEX cmp_h[] =
+ {
+ {0, { 25.59f}, { 44.79f}, { 1.0f }},
+ {D3DCLIP_RIGHT | D3DCLIP_TOP | D3DCLIP_BACK, { 25.61f}, { 44.81f}, { 1.01f}},
+ {0, {-25.59f}, {-6.39f }, { 0.0f }},
+ {D3DCLIP_LEFT | D3DCLIP_BOTTOM | D3DCLIP_FRONT,{-25.61f}, {-6.41f }, {-0.01f}},
+ };
+ ok(compare_float(U1(cmp_h[i]).hx, U1(out_h[i]).hx, 4096)
+ && compare_float(U1(cmp_h[i]).hy, U1(out_h[i]).hy, 4096)
+ && compare_float(U1(cmp_h[i]).hz, U1(out_h[i]).hz, 4096)
+ && cmp_h[i].dwFlags == out_h[i].dwFlags,
+ "HVertex %u differs. Got %#x %f %f %f.\n", i,
+ out_h[i].dwFlags, U1(out_h[i]).hx, U2(out_h[i]).hy, U3(out_h[i]).hz);
+ }
+
destroy_viewport(device, viewport);
IDirectDrawSurface4_Release(rt);
refcount = IDirect3DDevice3_Release(device);
--
2.7.3
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