[PATCH 1/5] d3dx11: Copied functions and defines from d3dx_36 related to texture loading

Fabian Maurer dark.shadow4 at web.de
Tue Sep 13 15:11:48 CDT 2016


Signed-off-by: Fabian Maurer <dark.shadow4 at web.de>
---
 dlls/d3dx11_42/Makefile.in |    2 +-
 dlls/d3dx11_43/Makefile.in |    2 +-
 dlls/d3dx11_43/async.c     | 2058 ++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 2060 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dx11_42/Makefile.in b/dlls/d3dx11_42/Makefile.in
index 3ed7fd3..3193633 100644
--- a/dlls/d3dx11_42/Makefile.in
+++ b/dlls/d3dx11_42/Makefile.in
@@ -1,5 +1,5 @@
 MODULE = d3dx11_42.dll
-IMPORTS = d3dcompiler
+IMPORTS = d3dcompiler ole32
 PARENTSRC = ../d3dx11_43
 
 C_SRCS = \
diff --git a/dlls/d3dx11_43/Makefile.in b/dlls/d3dx11_43/Makefile.in
index 1cc4911..f542f39 100644
--- a/dlls/d3dx11_43/Makefile.in
+++ b/dlls/d3dx11_43/Makefile.in
@@ -1,6 +1,6 @@
 MODULE = d3dx11_43.dll
 IMPORTLIB = d3dx11
-IMPORTS   = d3dcompiler
+IMPORTS   = d3dcompiler ole32
 
 C_SRCS = \
 	async.c \
diff --git a/dlls/d3dx11_43/async.c b/dlls/d3dx11_43/async.c
index 6eb2a10..731dcfe 100644
--- a/dlls/d3dx11_43/async.c
+++ b/dlls/d3dx11_43/async.c
@@ -16,6 +16,8 @@
  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
  */
 
+#define COBJMACROS
+
 #include "config.h"
 #include "wine/port.h"
 #include "d3dx11.h"
@@ -23,8 +25,2064 @@
 
 #include "wine/debug.h"
 
+#include <objbase.h>
+#include "initguid.h"
+#include "wincodec.h"
+
+#include "dxgiformat.h"
+#include "wine/wined3d.h"
+
 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
 
+/* temporary defines to not break compilation */
+
+#define IDirect3DSurface9_GetDesc(p,a)                 (p)->lpVtbl->GetDesc(p,a)
+#define IDirect3DSurface9_LockRect(p,a,b,c)            (p)->lpVtbl->LockRect(p,a,b,c)
+#define IDirect3DSurface9_UnlockRect(p)                (p)->lpVtbl->UnlockRect(p)
+
+typedef struct _D3DSURFACE_DESC {
+    DWORD           Format;
+    DWORD     Type;
+    DWORD               Usage;
+    DWORD             Pool;
+    DWORD MultiSampleType;
+    DWORD               MultiSampleQuality;
+    UINT                Width;
+    UINT                Height;
+} D3DSURFACE_DESC;
+
+typedef struct _D3DLOCKED_RECT {
+    INT                 Pitch;
+    void*               pBits;
+} D3DLOCKED_RECT;
+
+#define INTERFACE IDirect3DSurface9
+DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+    /*** IDirect3DResource9 methods ***/
+    STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
+    STDMETHOD(SetPrivateData)(THIS_ REFGUID guid, const void *data, DWORD data_size, DWORD flags) PURE;
+    STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
+    STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
+    STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
+    STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
+    STDMETHOD_(void, PreLoad)(THIS) PURE;
+    STDMETHOD_(DWORD, GetType)(THIS) PURE;
+    /*** IDirect3DSurface9 methods ***/
+    STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
+    STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
+    STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT *locked_rect, const RECT *rect, DWORD flags) PURE;
+    STDMETHOD(UnlockRect)(THIS) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
+};
+#undef INTERFACE
+
+#ifndef MAKEFOURCC
+#define MAKEFOURCC(ch0, ch1, ch2, ch3)  \
+    ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) |  \
+    ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
+#endif
+
+typedef enum _D3DFORMAT {
+    D3DFMT_UNKNOWN              =   0,
+
+    D3DFMT_R8G8B8               =  20,
+    D3DFMT_A8R8G8B8             =  21,
+    D3DFMT_X8R8G8B8             =  22,
+    D3DFMT_R5G6B5               =  23,
+    D3DFMT_X1R5G5B5             =  24,
+    D3DFMT_A1R5G5B5             =  25,
+    D3DFMT_A4R4G4B4             =  26,
+    D3DFMT_R3G3B2               =  27,
+    D3DFMT_A8                   =  28,
+    D3DFMT_A8R3G3B2             =  29,
+    D3DFMT_X4R4G4B4             =  30,
+    D3DFMT_A2B10G10R10          =  31,
+    D3DFMT_A8B8G8R8             =  32,
+    D3DFMT_X8B8G8R8             =  33,
+    D3DFMT_G16R16               =  34,
+    D3DFMT_A2R10G10B10          =  35,
+    D3DFMT_A16B16G16R16         =  36,
+
+
+    D3DFMT_A8P8                 =  40,
+    D3DFMT_P8                   =  41,
+
+    D3DFMT_L8                   =  50,
+    D3DFMT_A8L8                 =  51,
+    D3DFMT_A4L4                 =  52,
+
+    D3DFMT_V8U8                 =  60,
+    D3DFMT_L6V5U5               =  61,
+    D3DFMT_X8L8V8U8             =  62,
+    D3DFMT_Q8W8V8U8             =  63,
+    D3DFMT_V16U16               =  64,
+    D3DFMT_A2W10V10U10          =  67,
+
+    D3DFMT_UYVY                 =  MAKEFOURCC('U', 'Y', 'V', 'Y'),
+    D3DFMT_YUY2                 =  MAKEFOURCC('Y', 'U', 'Y', '2'),
+    D3DFMT_DXT1                 =  MAKEFOURCC('D', 'X', 'T', '1'),
+    D3DFMT_DXT2                 =  MAKEFOURCC('D', 'X', 'T', '2'),
+    D3DFMT_DXT3                 =  MAKEFOURCC('D', 'X', 'T', '3'),
+    D3DFMT_DXT4                 =  MAKEFOURCC('D', 'X', 'T', '4'),
+    D3DFMT_DXT5                 =  MAKEFOURCC('D', 'X', 'T', '5'),
+    D3DFMT_MULTI2_ARGB8         =  MAKEFOURCC('M', 'E', 'T', '1'),
+    D3DFMT_G8R8_G8B8            =  MAKEFOURCC('G', 'R', 'G', 'B'),
+    D3DFMT_R8G8_B8G8            =  MAKEFOURCC('R', 'G', 'B', 'G'),
+
+    D3DFMT_D16_LOCKABLE         =  70,
+    D3DFMT_D32                  =  71,
+    D3DFMT_D15S1                =  73,
+    D3DFMT_D24S8                =  75,
+    D3DFMT_D24X8                =  77,
+    D3DFMT_D24X4S4              =  79,
+    D3DFMT_D16                  =  80,
+    D3DFMT_L16                  =  81,
+    D3DFMT_D32F_LOCKABLE        =  82,
+    D3DFMT_D24FS8               =  83,
+
+    D3DFMT_VERTEXDATA           = 100,
+    D3DFMT_INDEX16              = 101,
+    D3DFMT_INDEX32              = 102,
+    D3DFMT_Q16W16V16U16         = 110,
+    /* Floating point formats */
+    D3DFMT_R16F                 = 111,
+    D3DFMT_G16R16F              = 112,
+    D3DFMT_A16B16G16R16F        = 113,
+
+    /* IEEE formats */
+    D3DFMT_R32F                 = 114,
+    D3DFMT_G32R32F              = 115,
+    D3DFMT_A32B32G32R32F        = 116,
+
+    D3DFMT_CxV8U8               = 117,
+
+
+    D3DFMT_FORCE_DWORD          = 0xFFFFFFFF
+} D3DFORMAT;
+
+/* currently taken from dxgi */
+
+DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format)
+{
+    switch(format)
+    {
+        case WINED3DFMT_UNKNOWN: return DXGI_FORMAT_UNKNOWN;
+        case WINED3DFMT_R32G32B32A32_TYPELESS: return DXGI_FORMAT_R32G32B32A32_TYPELESS;
+        case WINED3DFMT_R32G32B32A32_FLOAT: return DXGI_FORMAT_R32G32B32A32_FLOAT;
+        case WINED3DFMT_R32G32B32A32_UINT: return DXGI_FORMAT_R32G32B32A32_UINT;
+        case WINED3DFMT_R32G32B32A32_SINT: return DXGI_FORMAT_R32G32B32A32_SINT;
+        case WINED3DFMT_R32G32B32_TYPELESS: return DXGI_FORMAT_R32G32B32_TYPELESS;
+        case WINED3DFMT_R32G32B32_FLOAT: return DXGI_FORMAT_R32G32B32_FLOAT;
+        case WINED3DFMT_R32G32B32_UINT: return DXGI_FORMAT_R32G32B32_UINT;
+        case WINED3DFMT_R32G32B32_SINT: return DXGI_FORMAT_R32G32B32_SINT;
+        case WINED3DFMT_R16G16B16A16_TYPELESS: return DXGI_FORMAT_R16G16B16A16_TYPELESS;
+        case WINED3DFMT_R16G16B16A16_FLOAT: return DXGI_FORMAT_R16G16B16A16_FLOAT;
+        case WINED3DFMT_R16G16B16A16_UNORM: return DXGI_FORMAT_R16G16B16A16_UNORM;
+        case WINED3DFMT_R16G16B16A16_UINT: return DXGI_FORMAT_R16G16B16A16_UINT;
+        case WINED3DFMT_R16G16B16A16_SNORM: return DXGI_FORMAT_R16G16B16A16_SNORM;
+        case WINED3DFMT_R16G16B16A16_SINT: return DXGI_FORMAT_R16G16B16A16_SINT;
+        case WINED3DFMT_R32G32_TYPELESS: return DXGI_FORMAT_R32G32_TYPELESS;
+        case WINED3DFMT_R32G32_FLOAT: return DXGI_FORMAT_R32G32_FLOAT;
+        case WINED3DFMT_R32G32_UINT: return DXGI_FORMAT_R32G32_UINT;
+        case WINED3DFMT_R32G32_SINT: return DXGI_FORMAT_R32G32_SINT;
+        case WINED3DFMT_R32G8X24_TYPELESS: return DXGI_FORMAT_R32G8X24_TYPELESS;
+        case WINED3DFMT_D32_FLOAT_S8X24_UINT: return DXGI_FORMAT_D32_FLOAT_S8X24_UINT;
+        case WINED3DFMT_R32_FLOAT_X8X24_TYPELESS: return DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS;
+        case WINED3DFMT_X32_TYPELESS_G8X24_UINT: return DXGI_FORMAT_X32_TYPELESS_G8X24_UINT;
+        case WINED3DFMT_R10G10B10A2_TYPELESS: return DXGI_FORMAT_R10G10B10A2_TYPELESS;
+        case WINED3DFMT_R10G10B10A2_UNORM: return DXGI_FORMAT_R10G10B10A2_UNORM;
+        case WINED3DFMT_R10G10B10A2_UINT: return DXGI_FORMAT_R10G10B10A2_UINT;
+        case WINED3DFMT_R11G11B10_FLOAT: return DXGI_FORMAT_R11G11B10_FLOAT;
+        case WINED3DFMT_R8G8B8A8_TYPELESS: return DXGI_FORMAT_R8G8B8A8_TYPELESS;
+        case WINED3DFMT_R8G8B8A8_UNORM: return DXGI_FORMAT_R8G8B8A8_UNORM;
+        case WINED3DFMT_R8G8B8A8_UNORM_SRGB: return DXGI_FORMAT_R8G8B8A8_UNORM_SRGB;
+        case WINED3DFMT_R8G8B8A8_UINT: return DXGI_FORMAT_R8G8B8A8_UINT;
+        case WINED3DFMT_R8G8B8A8_SNORM: return DXGI_FORMAT_R8G8B8A8_SNORM;
+        case WINED3DFMT_R8G8B8A8_SINT: return DXGI_FORMAT_R8G8B8A8_SINT;
+        case WINED3DFMT_R16G16_TYPELESS: return DXGI_FORMAT_R16G16_TYPELESS;
+        case WINED3DFMT_R16G16_FLOAT: return DXGI_FORMAT_R16G16_FLOAT;
+        case WINED3DFMT_R16G16_UNORM: return DXGI_FORMAT_R16G16_UNORM;
+        case WINED3DFMT_R16G16_UINT: return DXGI_FORMAT_R16G16_UINT;
+        case WINED3DFMT_R16G16_SNORM: return DXGI_FORMAT_R16G16_SNORM;
+        case WINED3DFMT_R16G16_SINT: return DXGI_FORMAT_R16G16_SINT;
+        case WINED3DFMT_R32_TYPELESS: return DXGI_FORMAT_R32_TYPELESS;
+        case WINED3DFMT_D32_FLOAT: return DXGI_FORMAT_D32_FLOAT;
+        case WINED3DFMT_R32_FLOAT: return DXGI_FORMAT_R32_FLOAT;
+        case WINED3DFMT_R32_UINT: return DXGI_FORMAT_R32_UINT;
+        case WINED3DFMT_R32_SINT: return DXGI_FORMAT_R32_SINT;
+        case WINED3DFMT_R24G8_TYPELESS: return DXGI_FORMAT_R24G8_TYPELESS;
+        case WINED3DFMT_D24_UNORM_S8_UINT: return DXGI_FORMAT_D24_UNORM_S8_UINT;
+        case WINED3DFMT_R24_UNORM_X8_TYPELESS: return DXGI_FORMAT_R24_UNORM_X8_TYPELESS;
+        case WINED3DFMT_X24_TYPELESS_G8_UINT: return DXGI_FORMAT_X24_TYPELESS_G8_UINT;
+        case WINED3DFMT_R8G8_TYPELESS: return DXGI_FORMAT_R8G8_TYPELESS;
+        case WINED3DFMT_R8G8_UNORM: return DXGI_FORMAT_R8G8_UNORM;
+        case WINED3DFMT_R8G8_UINT: return DXGI_FORMAT_R8G8_UINT;
+        case WINED3DFMT_R8G8_SNORM: return DXGI_FORMAT_R8G8_SNORM;
+        case WINED3DFMT_R8G8_SINT: return DXGI_FORMAT_R8G8_SINT;
+        case WINED3DFMT_R16_TYPELESS: return DXGI_FORMAT_R16_TYPELESS;
+        case WINED3DFMT_R16_FLOAT: return DXGI_FORMAT_R16_FLOAT;
+        case WINED3DFMT_D16_UNORM: return DXGI_FORMAT_D16_UNORM;
+        case WINED3DFMT_R16_UNORM: return DXGI_FORMAT_R16_UNORM;
+        case WINED3DFMT_R16_UINT: return DXGI_FORMAT_R16_UINT;
+        case WINED3DFMT_R16_SNORM: return DXGI_FORMAT_R16_SNORM;
+        case WINED3DFMT_R16_SINT: return DXGI_FORMAT_R16_SINT;
+        case WINED3DFMT_R8_TYPELESS: return DXGI_FORMAT_R8_TYPELESS;
+        case WINED3DFMT_R8_UNORM: return DXGI_FORMAT_R8_UNORM;
+        case WINED3DFMT_R8_UINT: return DXGI_FORMAT_R8_UINT;
+        case WINED3DFMT_R8_SNORM: return DXGI_FORMAT_R8_SNORM;
+        case WINED3DFMT_R8_SINT: return DXGI_FORMAT_R8_SINT;
+        case WINED3DFMT_A8_UNORM: return DXGI_FORMAT_A8_UNORM;
+        case WINED3DFMT_R1_UNORM: return DXGI_FORMAT_R1_UNORM;
+        case WINED3DFMT_R9G9B9E5_SHAREDEXP: return DXGI_FORMAT_R9G9B9E5_SHAREDEXP;
+        case WINED3DFMT_R8G8_B8G8_UNORM: return DXGI_FORMAT_R8G8_B8G8_UNORM;
+        case WINED3DFMT_G8R8_G8B8_UNORM: return DXGI_FORMAT_G8R8_G8B8_UNORM;
+        case WINED3DFMT_BC1_TYPELESS: return DXGI_FORMAT_BC1_TYPELESS;
+        case WINED3DFMT_BC1_UNORM: return DXGI_FORMAT_BC1_UNORM;
+        case WINED3DFMT_BC1_UNORM_SRGB: return DXGI_FORMAT_BC1_UNORM_SRGB;
+        case WINED3DFMT_BC2_TYPELESS: return DXGI_FORMAT_BC2_TYPELESS;
+        case WINED3DFMT_BC2_UNORM: return DXGI_FORMAT_BC2_UNORM;
+        case WINED3DFMT_BC2_UNORM_SRGB: return DXGI_FORMAT_BC2_UNORM_SRGB;
+        case WINED3DFMT_BC3_TYPELESS: return DXGI_FORMAT_BC3_TYPELESS;
+        case WINED3DFMT_BC3_UNORM: return DXGI_FORMAT_BC3_UNORM;
+        case WINED3DFMT_BC3_UNORM_SRGB: return DXGI_FORMAT_BC3_UNORM_SRGB;
+        case WINED3DFMT_BC4_TYPELESS: return DXGI_FORMAT_BC4_TYPELESS;
+        case WINED3DFMT_BC4_UNORM: return DXGI_FORMAT_BC4_UNORM;
+        case WINED3DFMT_BC4_SNORM: return DXGI_FORMAT_BC4_SNORM;
+        case WINED3DFMT_BC5_TYPELESS: return DXGI_FORMAT_BC5_TYPELESS;
+        case WINED3DFMT_BC5_UNORM: return DXGI_FORMAT_BC5_UNORM;
+        case WINED3DFMT_BC5_SNORM: return DXGI_FORMAT_BC5_SNORM;
+        case WINED3DFMT_B5G6R5_UNORM: return DXGI_FORMAT_B5G6R5_UNORM;
+        case WINED3DFMT_B5G5R5A1_UNORM: return DXGI_FORMAT_B5G5R5A1_UNORM;
+        case WINED3DFMT_B8G8R8A8_UNORM: return DXGI_FORMAT_B8G8R8A8_UNORM;
+        case WINED3DFMT_B8G8R8X8_UNORM: return DXGI_FORMAT_B8G8R8X8_UNORM;
+        case WINED3DFMT_R10G10B10_XR_BIAS_A2_UNORM: return DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM;
+        case WINED3DFMT_B8G8R8A8_TYPELESS: return DXGI_FORMAT_B8G8R8A8_TYPELESS;
+        case WINED3DFMT_B8G8R8A8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8A8_UNORM_SRGB;
+        case WINED3DFMT_B8G8R8X8_TYPELESS: return DXGI_FORMAT_B8G8R8X8_TYPELESS;
+        case WINED3DFMT_B8G8R8X8_UNORM_SRGB: return DXGI_FORMAT_B8G8R8X8_UNORM_SRGB;
+        case WINED3DFMT_BC6H_TYPELESS: return DXGI_FORMAT_BC6H_TYPELESS;
+        case WINED3DFMT_BC6H_UF16: return DXGI_FORMAT_BC6H_UF16;
+        case WINED3DFMT_BC6H_SF16: return DXGI_FORMAT_BC6H_SF16;
+        case WINED3DFMT_BC7_TYPELESS: return DXGI_FORMAT_BC7_TYPELESS;
+        case WINED3DFMT_BC7_UNORM: return DXGI_FORMAT_BC7_UNORM;
+        case WINED3DFMT_BC7_UNORM_SRGB: return DXGI_FORMAT_BC7_UNORM_SRGB;
+        default:
+            FIXME("Unhandled wined3d format %#x.\n", format);
+            return DXGI_FORMAT_UNKNOWN;
+    }
+}
+
+enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format)
+{
+    switch(format)
+    {
+        case DXGI_FORMAT_UNKNOWN: return WINED3DFMT_UNKNOWN;
+        case DXGI_FORMAT_R32G32B32A32_TYPELESS: return WINED3DFMT_R32G32B32A32_TYPELESS;
+        case DXGI_FORMAT_R32G32B32A32_FLOAT: return WINED3DFMT_R32G32B32A32_FLOAT;
+        case DXGI_FORMAT_R32G32B32A32_UINT: return WINED3DFMT_R32G32B32A32_UINT;
+        case DXGI_FORMAT_R32G32B32A32_SINT: return WINED3DFMT_R32G32B32A32_SINT;
+        case DXGI_FORMAT_R32G32B32_TYPELESS: return WINED3DFMT_R32G32B32_TYPELESS;
+        case DXGI_FORMAT_R32G32B32_FLOAT: return WINED3DFMT_R32G32B32_FLOAT;
+        case DXGI_FORMAT_R32G32B32_UINT: return WINED3DFMT_R32G32B32_UINT;
+        case DXGI_FORMAT_R32G32B32_SINT: return WINED3DFMT_R32G32B32_SINT;
+        case DXGI_FORMAT_R16G16B16A16_TYPELESS: return WINED3DFMT_R16G16B16A16_TYPELESS;
+        case DXGI_FORMAT_R16G16B16A16_FLOAT: return WINED3DFMT_R16G16B16A16_FLOAT;
+        case DXGI_FORMAT_R16G16B16A16_UNORM: return WINED3DFMT_R16G16B16A16_UNORM;
+        case DXGI_FORMAT_R16G16B16A16_UINT: return WINED3DFMT_R16G16B16A16_UINT;
+        case DXGI_FORMAT_R16G16B16A16_SNORM: return WINED3DFMT_R16G16B16A16_SNORM;
+        case DXGI_FORMAT_R16G16B16A16_SINT: return WINED3DFMT_R16G16B16A16_SINT;
+        case DXGI_FORMAT_R32G32_TYPELESS: return WINED3DFMT_R32G32_TYPELESS;
+        case DXGI_FORMAT_R32G32_FLOAT: return WINED3DFMT_R32G32_FLOAT;
+        case DXGI_FORMAT_R32G32_UINT: return WINED3DFMT_R32G32_UINT;
+        case DXGI_FORMAT_R32G32_SINT: return WINED3DFMT_R32G32_SINT;
+        case DXGI_FORMAT_R32G8X24_TYPELESS: return WINED3DFMT_R32G8X24_TYPELESS;
+        case DXGI_FORMAT_D32_FLOAT_S8X24_UINT: return WINED3DFMT_D32_FLOAT_S8X24_UINT;
+        case DXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS: return WINED3DFMT_R32_FLOAT_X8X24_TYPELESS;
+        case DXGI_FORMAT_X32_TYPELESS_G8X24_UINT: return WINED3DFMT_X32_TYPELESS_G8X24_UINT;
+        case DXGI_FORMAT_R10G10B10A2_TYPELESS: return WINED3DFMT_R10G10B10A2_TYPELESS;
+        case DXGI_FORMAT_R10G10B10A2_UNORM: return WINED3DFMT_R10G10B10A2_UNORM;
+        case DXGI_FORMAT_R10G10B10A2_UINT: return WINED3DFMT_R10G10B10A2_UINT;
+        case DXGI_FORMAT_R11G11B10_FLOAT: return WINED3DFMT_R11G11B10_FLOAT;
+        case DXGI_FORMAT_R8G8B8A8_TYPELESS: return WINED3DFMT_R8G8B8A8_TYPELESS;
+        case DXGI_FORMAT_R8G8B8A8_UNORM: return WINED3DFMT_R8G8B8A8_UNORM;
+        case DXGI_FORMAT_R8G8B8A8_UNORM_SRGB: return WINED3DFMT_R8G8B8A8_UNORM_SRGB;
+        case DXGI_FORMAT_R8G8B8A8_UINT: return WINED3DFMT_R8G8B8A8_UINT;
+        case DXGI_FORMAT_R8G8B8A8_SNORM: return WINED3DFMT_R8G8B8A8_SNORM;
+        case DXGI_FORMAT_R8G8B8A8_SINT: return WINED3DFMT_R8G8B8A8_SINT;
+        case DXGI_FORMAT_R16G16_TYPELESS: return WINED3DFMT_R16G16_TYPELESS;
+        case DXGI_FORMAT_R16G16_FLOAT: return WINED3DFMT_R16G16_FLOAT;
+        case DXGI_FORMAT_R16G16_UNORM: return WINED3DFMT_R16G16_UNORM;
+        case DXGI_FORMAT_R16G16_UINT: return WINED3DFMT_R16G16_UINT;
+        case DXGI_FORMAT_R16G16_SNORM: return WINED3DFMT_R16G16_SNORM;
+        case DXGI_FORMAT_R16G16_SINT: return WINED3DFMT_R16G16_SINT;
+        case DXGI_FORMAT_R32_TYPELESS: return WINED3DFMT_R32_TYPELESS;
+        case DXGI_FORMAT_D32_FLOAT: return WINED3DFMT_D32_FLOAT;
+        case DXGI_FORMAT_R32_FLOAT: return WINED3DFMT_R32_FLOAT;
+        case DXGI_FORMAT_R32_UINT: return WINED3DFMT_R32_UINT;
+        case DXGI_FORMAT_R32_SINT: return WINED3DFMT_R32_SINT;
+        case DXGI_FORMAT_R24G8_TYPELESS: return WINED3DFMT_R24G8_TYPELESS;
+        case DXGI_FORMAT_D24_UNORM_S8_UINT: return WINED3DFMT_D24_UNORM_S8_UINT;
+        case DXGI_FORMAT_R24_UNORM_X8_TYPELESS: return WINED3DFMT_R24_UNORM_X8_TYPELESS;
+        case DXGI_FORMAT_X24_TYPELESS_G8_UINT: return WINED3DFMT_X24_TYPELESS_G8_UINT;
+        case DXGI_FORMAT_R8G8_TYPELESS: return WINED3DFMT_R8G8_TYPELESS;
+        case DXGI_FORMAT_R8G8_UNORM: return WINED3DFMT_R8G8_UNORM;
+        case DXGI_FORMAT_R8G8_UINT: return WINED3DFMT_R8G8_UINT;
+        case DXGI_FORMAT_R8G8_SNORM: return WINED3DFMT_R8G8_SNORM;
+        case DXGI_FORMAT_R8G8_SINT: return WINED3DFMT_R8G8_SINT;
+        case DXGI_FORMAT_R16_TYPELESS: return WINED3DFMT_R16_TYPELESS;
+        case DXGI_FORMAT_R16_FLOAT: return WINED3DFMT_R16_FLOAT;
+        case DXGI_FORMAT_D16_UNORM: return WINED3DFMT_D16_UNORM;
+        case DXGI_FORMAT_R16_UNORM: return WINED3DFMT_R16_UNORM;
+        case DXGI_FORMAT_R16_UINT: return WINED3DFMT_R16_UINT;
+        case DXGI_FORMAT_R16_SNORM: return WINED3DFMT_R16_SNORM;
+        case DXGI_FORMAT_R16_SINT: return WINED3DFMT_R16_SINT;
+        case DXGI_FORMAT_R8_TYPELESS: return WINED3DFMT_R8_TYPELESS;
+        case DXGI_FORMAT_R8_UNORM: return WINED3DFMT_R8_UNORM;
+        case DXGI_FORMAT_R8_UINT: return WINED3DFMT_R8_UINT;
+        case DXGI_FORMAT_R8_SNORM: return WINED3DFMT_R8_SNORM;
+        case DXGI_FORMAT_R8_SINT: return WINED3DFMT_R8_SINT;
+        case DXGI_FORMAT_A8_UNORM: return WINED3DFMT_A8_UNORM;
+        case DXGI_FORMAT_R1_UNORM: return WINED3DFMT_R1_UNORM;
+        case DXGI_FORMAT_R9G9B9E5_SHAREDEXP: return WINED3DFMT_R9G9B9E5_SHAREDEXP;
+        case DXGI_FORMAT_R8G8_B8G8_UNORM: return WINED3DFMT_R8G8_B8G8_UNORM;
+        case DXGI_FORMAT_G8R8_G8B8_UNORM: return WINED3DFMT_G8R8_G8B8_UNORM;
+        case DXGI_FORMAT_BC1_TYPELESS: return WINED3DFMT_BC1_TYPELESS;
+        case DXGI_FORMAT_BC1_UNORM: return WINED3DFMT_BC1_UNORM;
+        case DXGI_FORMAT_BC1_UNORM_SRGB: return WINED3DFMT_BC1_UNORM_SRGB;
+        case DXGI_FORMAT_BC2_TYPELESS: return WINED3DFMT_BC2_TYPELESS;
+        case DXGI_FORMAT_BC2_UNORM: return WINED3DFMT_BC2_UNORM;
+        case DXGI_FORMAT_BC2_UNORM_SRGB: return WINED3DFMT_BC2_UNORM_SRGB;
+        case DXGI_FORMAT_BC3_TYPELESS: return WINED3DFMT_BC3_TYPELESS;
+        case DXGI_FORMAT_BC3_UNORM: return WINED3DFMT_BC3_UNORM;
+        case DXGI_FORMAT_BC3_UNORM_SRGB: return WINED3DFMT_BC3_UNORM_SRGB;
+        case DXGI_FORMAT_BC4_TYPELESS: return WINED3DFMT_BC4_TYPELESS;
+        case DXGI_FORMAT_BC4_UNORM: return WINED3DFMT_BC4_UNORM;
+        case DXGI_FORMAT_BC4_SNORM: return WINED3DFMT_BC4_SNORM;
+        case DXGI_FORMAT_BC5_TYPELESS: return WINED3DFMT_BC5_TYPELESS;
+        case DXGI_FORMAT_BC5_UNORM: return WINED3DFMT_BC5_UNORM;
+        case DXGI_FORMAT_BC5_SNORM: return WINED3DFMT_BC5_SNORM;
+        case DXGI_FORMAT_B5G6R5_UNORM: return WINED3DFMT_B5G6R5_UNORM;
+        case DXGI_FORMAT_B5G5R5A1_UNORM: return WINED3DFMT_B5G5R5A1_UNORM;
+        case DXGI_FORMAT_B8G8R8A8_UNORM: return WINED3DFMT_B8G8R8A8_UNORM;
+        case DXGI_FORMAT_B8G8R8X8_UNORM: return WINED3DFMT_B8G8R8X8_UNORM;
+        case DXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM: return WINED3DFMT_R10G10B10_XR_BIAS_A2_UNORM;
+        case DXGI_FORMAT_B8G8R8A8_TYPELESS: return WINED3DFMT_B8G8R8A8_TYPELESS;
+        case DXGI_FORMAT_B8G8R8A8_UNORM_SRGB: return WINED3DFMT_B8G8R8A8_UNORM_SRGB;
+        case DXGI_FORMAT_B8G8R8X8_TYPELESS: return WINED3DFMT_B8G8R8X8_TYPELESS;
+        case DXGI_FORMAT_B8G8R8X8_UNORM_SRGB: return WINED3DFMT_B8G8R8X8_UNORM_SRGB;
+        case DXGI_FORMAT_BC6H_TYPELESS: return WINED3DFMT_BC6H_TYPELESS;
+        case DXGI_FORMAT_BC6H_UF16: return WINED3DFMT_BC6H_UF16;
+        case DXGI_FORMAT_BC6H_SF16: return WINED3DFMT_BC6H_SF16;
+        case DXGI_FORMAT_BC7_TYPELESS: return WINED3DFMT_BC7_TYPELESS;
+        case DXGI_FORMAT_BC7_UNORM: return WINED3DFMT_BC7_UNORM;
+        case DXGI_FORMAT_BC7_UNORM_SRGB: return WINED3DFMT_BC7_UNORM_SRGB;
+        default:
+            FIXME("Unhandled DXGI_FORMAT %#x.\n", format);
+            return WINED3DFMT_UNKNOWN;
+    }
+}
+
+/* dummy defines */
+
+#define D3D_OK S_OK
+#define D3DXERR_INVALIDDATA ((HRESULT)-1)
+#define D3DERR_INVALIDCALL ((HRESULT)-1)
+
+/* defines currently taken from d3d9types.h */
+
+typedef enum _D3DRESOURCETYPE {
+    D3DRTYPE_SURFACE                =  1,
+    D3DRTYPE_VOLUME                 =  2,
+    D3DRTYPE_TEXTURE                =  3,
+    D3DRTYPE_VOLUMETEXTURE          =  4,
+    D3DRTYPE_CUBETEXTURE            =  5,
+    D3DRTYPE_VERTEXBUFFER           =  6,
+    D3DRTYPE_INDEXBUFFER            =  7,
+
+    D3DRTYPE_FORCE_DWORD            = 0x7fffffff
+} D3DRESOURCETYPE;
+
+typedef DWORD D3DCOLOR;
+
+/* defines currently taken from d3dx9.h */
+
+#define D3DX_DEFAULT         ((UINT)-1)
+
+/* defines currently taken from d3dx9tex.h */
+
+#define D3DX_FILTER_NONE                 0x00000001
+#define D3DX_FILTER_POINT                0x00000002
+#define D3DX_FILTER_LINEAR               0x00000003
+#define D3DX_FILTER_TRIANGLE             0x00000004
+#define D3DX_FILTER_BOX                  0x00000005
+#define D3DX_FILTER_MIRROR_U             0x00010000
+#define D3DX_FILTER_MIRROR_V             0x00020000
+#define D3DX_FILTER_MIRROR_W             0x00040000
+#define D3DX_FILTER_MIRROR               0x00070000
+#define D3DX_FILTER_DITHER               0x00080000
+#define D3DX_FILTER_DITHER_DIFFUSION     0x00100000
+#define D3DX_FILTER_SRGB_IN              0x00200000
+#define D3DX_FILTER_SRGB_OUT             0x00400000
+#define D3DX_FILTER_SRGB                 0x00600000
+
+typedef enum _D3DXIMAGE_FILEFORMAT
+{
+    D3DXIFF_BMP,
+    D3DXIFF_JPG,
+    D3DXIFF_TGA,
+    D3DXIFF_PNG,
+    D3DXIFF_DDS,
+    D3DXIFF_PPM,
+    D3DXIFF_DIB,
+    D3DXIFF_HDR,
+    D3DXIFF_PFM,
+    D3DXIFF_FORCE_DWORD = 0x7fffffff
+} D3DXIMAGE_FILEFORMAT;
+
+typedef struct _D3DXIMAGE_INFO
+{
+    UINT Width;
+    UINT Height;
+    UINT Depth;
+    UINT MipLevels;
+    D3DFORMAT Format;
+    D3DRESOURCETYPE ResourceType;
+    D3DXIMAGE_FILEFORMAT ImageFileFormat;
+} D3DXIMAGE_INFO;
+
+/* defines currently taken from d3dx9_private.h */
+
+struct vec4
+{
+    float x, y, z, w;
+};
+
+struct volume
+{
+    UINT width;
+    UINT height;
+    UINT depth;
+};
+
+/* for internal use */
+enum format_type {
+    FORMAT_ARGB,   /* unsigned */
+    FORMAT_ARGBF16,/* float 16 */
+    FORMAT_ARGBF,  /* float */
+    FORMAT_DXT,
+    FORMAT_INDEX,
+    FORMAT_UNKNOWN
+};
+
+struct pixel_format_desc {
+    D3DFORMAT format;
+    BYTE bits[4];
+    BYTE shift[4];
+    UINT bytes_per_pixel;
+    UINT block_width;
+    UINT block_height;
+    UINT block_byte_count;
+    enum format_type type;
+    void (*from_rgba)(const struct vec4 *src, struct vec4 *dst);
+    void (*to_rgba)(const struct vec4 *src, struct vec4 *dst, const PALETTEENTRY *palette);
+};
+
+/* functions from d3dx9_36/util.c */
+
+static void la_from_rgba(const struct vec4 *rgba, struct vec4 *la)
+{
+    la->x = rgba->x * 0.2125f + rgba->y * 0.7154f + rgba->z * 0.0721f;
+    la->w = rgba->w;
+}
+
+static void la_to_rgba(const struct vec4 *la, struct vec4 *rgba, const PALETTEENTRY *palette)
+{
+    rgba->x = la->x;
+    rgba->y = la->x;
+    rgba->z = la->x;
+    rgba->w = la->w;
+}
+
+static void index_to_rgba(const struct vec4 *index, struct vec4 *rgba, const PALETTEENTRY *palette)
+{
+    ULONG idx = (ULONG)(index->x * 255.0f + 0.5f);
+
+    rgba->x = palette[idx].peRed / 255.0f;
+    rgba->y = palette[idx].peGreen / 255.0f;
+    rgba->z = palette[idx].peBlue / 255.0f;
+    rgba->w = palette[idx].peFlags / 255.0f; /* peFlags is the alpha component in DX8 and higher */
+}
+
+/************************************************************
+ * pixel format table providing info about number of bytes per pixel,
+ * number of bits per channel and format type.
+ *
+ * Call get_format_info to request information about a specific format.
+ */
+static const struct pixel_format_desc formats[] =
+{
+    /* format              bpc               shifts             bpp blocks   type            from_rgba     to_rgba */
+    {D3DFMT_R8G8B8,        { 0,  8,  8,  8}, { 0, 16,  8,  0},  3, 1, 1,  3, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A8R8G8B8,      { 8,  8,  8,  8}, {24, 16,  8,  0},  4, 1, 1,  4, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_X8R8G8B8,      { 0,  8,  8,  8}, { 0, 16,  8,  0},  4, 1, 1,  4, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A8B8G8R8,      { 8,  8,  8,  8}, {24,  0,  8, 16},  4, 1, 1,  4, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_X8B8G8R8,      { 0,  8,  8,  8}, { 0,  0,  8, 16},  4, 1, 1,  4, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_R5G6B5,        { 0,  5,  6,  5}, { 0, 11,  5,  0},  2, 1, 1,  2, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_X1R5G5B5,      { 0,  5,  5,  5}, { 0, 10,  5,  0},  2, 1, 1,  2, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A1R5G5B5,      { 1,  5,  5,  5}, {15, 10,  5,  0},  2, 1, 1,  2, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_R3G3B2,        { 0,  3,  3,  2}, { 0,  5,  2,  0},  1, 1, 1,  1, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A8R3G3B2,      { 8,  3,  3,  2}, { 8,  5,  2,  0},  2, 1, 1,  2, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A4R4G4B4,      { 4,  4,  4,  4}, {12,  8,  4,  0},  2, 1, 1,  2, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_X4R4G4B4,      { 0,  4,  4,  4}, { 0,  8,  4,  0},  2, 1, 1,  2, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A2R10G10B10,   { 2, 10, 10, 10}, {30, 20, 10,  0},  4, 1, 1,  4, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A2B10G10R10,   { 2, 10, 10, 10}, {30,  0, 10, 20},  4, 1, 1,  4, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A16B16G16R16,  {16, 16, 16, 16}, {48,  0, 16, 32},  8, 1, 1,  8, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_G16R16,        { 0, 16, 16,  0}, { 0,  0, 16,  0},  4, 1, 1,  4, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A8,            { 8,  0,  0,  0}, { 0,  0,  0,  0},  1, 1, 1,  1, FORMAT_ARGB,    NULL,         NULL      },
+    {D3DFMT_A8L8,          { 8,  8,  0,  0}, { 8,  0,  0,  0},  2, 1, 1,  2, FORMAT_ARGB,    la_from_rgba, la_to_rgba},
+    {D3DFMT_A4L4,          { 4,  4,  0,  0}, { 4,  0,  0,  0},  1, 1, 1,  1, FORMAT_ARGB,    la_from_rgba, la_to_rgba},
+    {D3DFMT_L8,            { 0,  8,  0,  0}, { 0,  0,  0,  0},  1, 1, 1,  1, FORMAT_ARGB,    la_from_rgba, la_to_rgba},
+    {D3DFMT_L16,           { 0, 16,  0,  0}, { 0,  0,  0,  0},  2, 1, 1,  2, FORMAT_ARGB,    la_from_rgba, la_to_rgba},
+    {D3DFMT_DXT1,          { 0,  0,  0,  0}, { 0,  0,  0,  0},  1, 4, 4,  8, FORMAT_DXT,     NULL,         NULL      },
+    {D3DFMT_DXT2,          { 0,  0,  0,  0}, { 0,  0,  0,  0},  1, 4, 4, 16, FORMAT_DXT,     NULL,         NULL      },
+    {D3DFMT_DXT3,          { 0,  0,  0,  0}, { 0,  0,  0,  0},  1, 4, 4, 16, FORMAT_DXT,     NULL,         NULL      },
+    {D3DFMT_DXT4,          { 0,  0,  0,  0}, { 0,  0,  0,  0},  1, 4, 4, 16, FORMAT_DXT,     NULL,         NULL      },
+    {D3DFMT_DXT5,          { 0,  0,  0,  0}, { 0,  0,  0,  0},  1, 4, 4, 16, FORMAT_DXT,     NULL,         NULL      },
+    {D3DFMT_R16F,          { 0, 16,  0,  0}, { 0,  0,  0,  0},  2, 1, 1,  2, FORMAT_ARGBF16, NULL,         NULL      },
+    {D3DFMT_G16R16F,       { 0, 16, 16,  0}, { 0,  0, 16,  0},  4, 1, 1,  4, FORMAT_ARGBF16, NULL,         NULL      },
+    {D3DFMT_A16B16G16R16F, {16, 16, 16, 16}, {48,  0, 16, 32},  8, 1, 1,  8, FORMAT_ARGBF16, NULL,         NULL      },
+    {D3DFMT_R32F,          { 0, 32,  0,  0}, { 0,  0,  0,  0},  4, 1, 1,  4, FORMAT_ARGBF,   NULL,         NULL      },
+    {D3DFMT_G32R32F,       { 0, 32, 32,  0}, { 0,  0, 32,  0},  8, 1, 1,  8, FORMAT_ARGBF,   NULL,         NULL      },
+    {D3DFMT_A32B32G32R32F, {32, 32, 32, 32}, {96,  0, 32, 64}, 16, 1, 1, 16, FORMAT_ARGBF,   NULL,         NULL      },
+    {D3DFMT_P8,            { 8,  8,  8,  8}, { 0,  0,  0,  0},  1, 1, 1,  1, FORMAT_INDEX,   NULL,         index_to_rgba},
+    /* marks last element */
+    {D3DFMT_UNKNOWN,       { 0,  0,  0,  0}, { 0,  0,  0,  0},  0, 1, 1,  0, FORMAT_UNKNOWN, NULL,         NULL      },
+};
+
+
+/************************************************************
+ * map_view_of_file
+ *
+ * Loads a file into buffer and stores the number of read bytes in length.
+ *
+ * PARAMS
+ *   filename [I] name of the file to be loaded
+ *   buffer   [O] pointer to destination buffer
+ *   length   [O] size of the obtained data
+ *
+ * RETURNS
+ *   Success: D3D_OK
+ *   Failure:
+ *     see error codes for CreateFileW, GetFileSize, CreateFileMapping and MapViewOfFile
+ *
+ * NOTES
+ *   The caller must UnmapViewOfFile when it doesn't need the data anymore
+ *
+ */
+HRESULT map_view_of_file(const WCHAR *filename, void **buffer, DWORD *length)
+{
+    HANDLE hfile, hmapping = NULL;
+
+    hfile = CreateFileW(filename, GENERIC_READ, FILE_SHARE_READ, 0, OPEN_EXISTING, 0, 0);
+    if(hfile == INVALID_HANDLE_VALUE) goto error;
+
+    *length = GetFileSize(hfile, NULL);
+    if(*length == INVALID_FILE_SIZE) goto error;
+
+    hmapping = CreateFileMappingW(hfile, NULL, PAGE_READONLY, 0, 0, NULL);
+    if(!hmapping) goto error;
+
+    *buffer = MapViewOfFile(hmapping, FILE_MAP_READ, 0, 0, 0);
+    if(*buffer == NULL) goto error;
+
+    CloseHandle(hmapping);
+    CloseHandle(hfile);
+
+    return S_OK;
+
+error:
+    CloseHandle(hmapping);
+    CloseHandle(hfile);
+    return HRESULT_FROM_WIN32(GetLastError());
+}
+
+/************************************************************
+ * get_format_info
+ *
+ * Returns information about the specified format.
+ * If the format is unsupported, it's filled with the D3DFMT_UNKNOWN desc.
+ *
+ * PARAMS
+ *   format [I] format whose description is queried
+ *
+ */
+const struct pixel_format_desc *get_format_info(D3DFORMAT format)
+{
+    unsigned int i = 0;
+    while(formats[i].format != format && formats[i].format != D3DFMT_UNKNOWN) i++;
+    if (formats[i].format == D3DFMT_UNKNOWN)
+        FIXME("Unknown format %#x (as FOURCC %s).\n", format, debugstr_an((const char *)&format, 4));
+    return &formats[i];
+}
+
+/* functions from d3dx9_36/math.c */
+
+/* Native d3dx9's D3DXFloat16to32Array lacks support for NaN and Inf. Specifically, e = 16 is treated as a
+ * regular number - e.g., 0x7fff is converted to 131008.0 and 0xffff to -131008.0. */
+float float_16_to_32(const unsigned short in)
+{
+    const unsigned short s = (in & 0x8000);
+    const unsigned short e = (in & 0x7C00) >> 10;
+    const unsigned short m = in & 0x3FF;
+    const float sgn = (s ? -1.0f : 1.0f);
+
+    if (e == 0)
+    {
+        if (m == 0) return sgn * 0.0f; /* +0.0 or -0.0 */
+        else return sgn * powf(2, -14.0f) * (m / 1024.0f);
+    }
+    else
+    {
+        return sgn * powf(2, e - 15.0f) * (1.0f + (m / 1024.0f));
+    }
+}
+
+unsigned short float_32_to_16(const float in)
+{
+    int exp = 0, origexp;
+    float tmp = fabsf(in);
+    int sign = (copysignf(1, in) < 0);
+    unsigned int mantissa;
+    unsigned short ret;
+
+    /* Deal with special numbers */
+    if (isinf(in)) return (sign ? 0xffff : 0x7fff);
+    if (isnan(in)) return (sign ? 0xffff : 0x7fff);
+    if (in == 0.0f) return (sign ? 0x8000 : 0x0000);
+
+    if (tmp < (float)(1u << 10))
+    {
+        do
+        {
+            tmp *= 2.0f;
+            exp--;
+        } while (tmp < (float)(1u << 10));
+    }
+    else if (tmp >= (float)(1u << 11))
+    {
+        do
+        {
+            tmp /= 2.0f;
+            exp++;
+        } while (tmp >= (float)(1u << 11));
+    }
+
+    exp += 10;  /* Normalize the mantissa */
+    exp += 15;  /* Exponent is encoded with excess 15 */
+
+    origexp = exp;
+
+    mantissa = (unsigned int) tmp;
+    if ((tmp - mantissa == 0.5f && mantissa % 2 == 1) || /* round half to even */
+        (tmp - mantissa > 0.5f))
+    {
+        mantissa++; /* round to nearest, away from zero */
+    }
+    if (mantissa == 2048)
+    {
+        mantissa = 1024;
+        exp++;
+    }
+
+    if (exp > 31)
+    {
+        /* too big */
+        ret = 0x7fff; /* INF */
+    }
+    else if (exp <= 0)
+    {
+        unsigned int rounding = 0;
+
+        /* Denormalized half float */
+
+        /* return 0x0000 (=0.0) for numbers too small to represent in half floats */
+        if (exp < -11)
+            return (sign ? 0x8000 : 0x0000);
+
+        exp = origexp;
+
+        /* the 13 extra bits from single precision are used for rounding */
+        mantissa = (unsigned int)(tmp * (1u << 13));
+        mantissa >>= 1 - exp; /* denormalize */
+
+        mantissa -= ~(mantissa >> 13) & 1; /* round half to even */
+        /* remove 13 least significant bits to get half float precision */
+        mantissa >>= 12;
+        rounding = mantissa & 1;
+        mantissa >>= 1;
+
+        ret = mantissa + rounding;
+    }
+    else
+    {
+        ret = (exp << 10) | (mantissa & 0x3ff);
+    }
+
+    ret |= ((sign ? 1 : 0) << 15); /* Add the sign */
+    return ret;
+}
+
+/* Functions from d3dx9_36/surface.c */
+
+/* Wine-specific WIC GUIDs */
+DEFINE_GUID(GUID_WineContainerFormatTga, 0x0c44fda1,0xa5c5,0x4298,0x96,0x85,0x47,0x3f,0xc1,0x7c,0xd3,0x22);
+
+static const struct
+{
+    const GUID *wic_guid;
+    D3DFORMAT d3dformat;
+} wic_pixel_formats[] = {
+    { &GUID_WICPixelFormat8bppIndexed, D3DFMT_P8 },
+    { &GUID_WICPixelFormat1bppIndexed, D3DFMT_P8 },
+    { &GUID_WICPixelFormat4bppIndexed, D3DFMT_P8 },
+    { &GUID_WICPixelFormat8bppGray, D3DFMT_L8 },
+    { &GUID_WICPixelFormat16bppBGR555, D3DFMT_X1R5G5B5 },
+    { &GUID_WICPixelFormat16bppBGR565, D3DFMT_R5G6B5 },
+    { &GUID_WICPixelFormat24bppBGR, D3DFMT_R8G8B8 },
+    { &GUID_WICPixelFormat32bppBGR, D3DFMT_X8R8G8B8 },
+    { &GUID_WICPixelFormat32bppBGRA, D3DFMT_A8R8G8B8 }
+};
+
+static D3DFORMAT wic_guid_to_d3dformat(const GUID *guid)
+{
+    unsigned int i;
+
+    for (i = 0; i < sizeof(wic_pixel_formats) / sizeof(wic_pixel_formats[0]); i++)
+    {
+        if (IsEqualGUID(wic_pixel_formats[i].wic_guid, guid))
+            return wic_pixel_formats[i].d3dformat;
+    }
+
+    return D3DFMT_UNKNOWN;
+}
+
+/* dds_header.flags */
+#define DDS_CAPS 0x1
+#define DDS_HEIGHT 0x2
+#define DDS_WIDTH 0x4
+#define DDS_PITCH 0x8
+#define DDS_PIXELFORMAT 0x1000
+#define DDS_MIPMAPCOUNT 0x20000
+#define DDS_LINEARSIZE 0x80000
+#define DDS_DEPTH 0x800000
+
+/* dds_header.caps */
+#define DDS_CAPS_COMPLEX 0x8
+#define DDS_CAPS_TEXTURE 0x1000
+#define DDS_CAPS_MIPMAP 0x400000
+
+/* dds_header.caps2 */
+#define DDS_CAPS2_CUBEMAP 0x200
+#define DDS_CAPS2_CUBEMAP_POSITIVEX 0x400
+#define DDS_CAPS2_CUBEMAP_NEGATIVEX 0x800
+#define DDS_CAPS2_CUBEMAP_POSITIVEY 0x1000
+#define DDS_CAPS2_CUBEMAP_NEGATIVEY 0x2000
+#define DDS_CAPS2_CUBEMAP_POSITIVEZ 0x4000
+#define DDS_CAPS2_CUBEMAP_NEGATIVEZ 0x8000
+#define DDS_CAPS2_CUBEMAP_ALL_FACES ( DDS_CAPS2_CUBEMAP_POSITIVEX | DDS_CAPS2_CUBEMAP_NEGATIVEX \
+                                    | DDS_CAPS2_CUBEMAP_POSITIVEY | DDS_CAPS2_CUBEMAP_NEGATIVEY \
+                                    | DDS_CAPS2_CUBEMAP_POSITIVEZ | DDS_CAPS2_CUBEMAP_NEGATIVEZ )
+#define DDS_CAPS2_VOLUME 0x200000
+
+/* dds_pixel_format.flags */
+#define DDS_PF_ALPHA 0x1
+#define DDS_PF_ALPHA_ONLY 0x2
+#define DDS_PF_FOURCC 0x4
+#define DDS_PF_RGB 0x40
+#define DDS_PF_YUV 0x200
+#define DDS_PF_LUMINANCE 0x20000
+#define DDS_PF_BUMPLUMINANCE 0x40000
+#define DDS_PF_BUMPDUDV 0x80000
+
+struct dds_pixel_format
+{
+    DWORD size;
+    DWORD flags;
+    DWORD fourcc;
+    DWORD bpp;
+    DWORD rmask;
+    DWORD gmask;
+    DWORD bmask;
+    DWORD amask;
+};
+
+struct dds_header
+{
+    DWORD signature;
+    DWORD size;
+    DWORD flags;
+    DWORD height;
+    DWORD width;
+    DWORD pitch_or_linear_size;
+    DWORD depth;
+    DWORD miplevels;
+    DWORD reserved[11];
+    struct dds_pixel_format pixel_format;
+    DWORD caps;
+    DWORD caps2;
+    DWORD caps3;
+    DWORD caps4;
+    DWORD reserved2;
+};
+
+static D3DFORMAT dds_fourcc_to_d3dformat(DWORD fourcc)
+{
+    unsigned int i;
+    static const DWORD known_fourcc[] = {
+        D3DFMT_UYVY,
+        D3DFMT_YUY2,
+        D3DFMT_R8G8_B8G8,
+        D3DFMT_G8R8_G8B8,
+        D3DFMT_DXT1,
+        D3DFMT_DXT2,
+        D3DFMT_DXT3,
+        D3DFMT_DXT4,
+        D3DFMT_DXT5,
+        D3DFMT_R16F,
+        D3DFMT_G16R16F,
+        D3DFMT_A16B16G16R16F,
+        D3DFMT_R32F,
+        D3DFMT_G32R32F,
+        D3DFMT_A32B32G32R32F,
+    };
+
+    for (i = 0; i < sizeof(known_fourcc) / sizeof(known_fourcc[0]); i++)
+    {
+        if (known_fourcc[i] == fourcc)
+            return fourcc;
+    }
+
+    WARN("Unknown FourCC %#x\n", fourcc);
+    return D3DFMT_UNKNOWN;
+}
+
+static const struct {
+    DWORD bpp;
+    DWORD rmask;
+    DWORD gmask;
+    DWORD bmask;
+    DWORD amask;
+    D3DFORMAT format;
+} rgb_pixel_formats[] = {
+    { 8, 0xe0, 0x1c, 0x03, 0, D3DFMT_R3G3B2 },
+    { 16, 0xf800, 0x07e0, 0x001f, 0x0000, D3DFMT_R5G6B5 },
+    { 16, 0x7c00, 0x03e0, 0x001f, 0x8000, D3DFMT_A1R5G5B5 },
+    { 16, 0x7c00, 0x03e0, 0x001f, 0x0000, D3DFMT_X1R5G5B5 },
+    { 16, 0x0f00, 0x00f0, 0x000f, 0xf000, D3DFMT_A4R4G4B4 },
+    { 16, 0x0f00, 0x00f0, 0x000f, 0x0000, D3DFMT_X4R4G4B4 },
+    { 16, 0x00e0, 0x001c, 0x0003, 0xff00, D3DFMT_A8R3G3B2 },
+    { 24, 0xff0000, 0x00ff00, 0x0000ff, 0x000000, D3DFMT_R8G8B8 },
+    { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000, D3DFMT_A8R8G8B8 },
+    { 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000, D3DFMT_X8R8G8B8 },
+    { 32, 0x3ff00000, 0x000ffc00, 0x000003ff, 0xc0000000, D3DFMT_A2B10G10R10 },
+    { 32, 0x000003ff, 0x000ffc00, 0x3ff00000, 0xc0000000, D3DFMT_A2R10G10B10 },
+    { 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000, D3DFMT_G16R16 },
+    { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000, D3DFMT_A8B8G8R8 },
+    { 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000, D3DFMT_X8B8G8R8 },
+};
+
+static D3DFORMAT dds_rgb_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+    unsigned int i;
+
+    for (i = 0; i < sizeof(rgb_pixel_formats) / sizeof(rgb_pixel_formats[0]); i++)
+    {
+        if (rgb_pixel_formats[i].bpp == pixel_format->bpp
+            && rgb_pixel_formats[i].rmask == pixel_format->rmask
+            && rgb_pixel_formats[i].gmask == pixel_format->gmask
+            && rgb_pixel_formats[i].bmask == pixel_format->bmask)
+        {
+            if ((pixel_format->flags & DDS_PF_ALPHA) && rgb_pixel_formats[i].amask == pixel_format->amask)
+                return rgb_pixel_formats[i].format;
+            if (rgb_pixel_formats[i].amask == 0)
+                return rgb_pixel_formats[i].format;
+        }
+    }
+
+    WARN("Unknown RGB pixel format (%#x, %#x, %#x, %#x)\n",
+        pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+    return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_luminance_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+    if (pixel_format->bpp == 8)
+    {
+        if (pixel_format->rmask == 0xff)
+            return D3DFMT_L8;
+        if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x0f && pixel_format->amask == 0xf0)
+            return D3DFMT_A4L4;
+    }
+    if (pixel_format->bpp == 16)
+    {
+        if (pixel_format->rmask == 0xffff)
+            return D3DFMT_L16;
+        if ((pixel_format->flags & DDS_PF_ALPHA) && pixel_format->rmask == 0x00ff && pixel_format->amask == 0xff00)
+            return D3DFMT_A8L8;
+    }
+
+    WARN("Unknown luminance pixel format (bpp %u, l %#x, a %#x)\n",
+        pixel_format->bpp, pixel_format->rmask, pixel_format->amask);
+    return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_alpha_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+    if (pixel_format->bpp == 8 && pixel_format->amask == 0xff)
+        return D3DFMT_A8;
+
+    WARN("Unknown Alpha pixel format (%u, %#x)\n", pixel_format->bpp, pixel_format->rmask);
+    return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_bump_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+    if (pixel_format->bpp == 16 && pixel_format->rmask == 0x00ff && pixel_format->gmask == 0xff00)
+        return D3DFMT_V8U8;
+    if (pixel_format->bpp == 32 && pixel_format->rmask == 0x0000ffff && pixel_format->gmask == 0xffff0000)
+        return D3DFMT_V16U16;
+
+    WARN("Unknown bump pixel format (%u, %#x, %#x, %#x, %#x)\n", pixel_format->bpp,
+        pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+    return D3DFMT_UNKNOWN;
+}
+
+static D3DFORMAT dds_pixel_format_to_d3dformat(const struct dds_pixel_format *pixel_format)
+{
+    TRACE("pixel_format: size %u, flags %#x, fourcc %#x, bpp %u.\n", pixel_format->size,
+            pixel_format->flags, pixel_format->fourcc, pixel_format->bpp);
+    TRACE("rmask %#x, gmask %#x, bmask %#x, amask %#x.\n", pixel_format->rmask, pixel_format->gmask,
+            pixel_format->bmask, pixel_format->amask);
+
+    if (pixel_format->flags & DDS_PF_FOURCC)
+        return dds_fourcc_to_d3dformat(pixel_format->fourcc);
+    if (pixel_format->flags & DDS_PF_RGB)
+        return dds_rgb_to_d3dformat(pixel_format);
+    if (pixel_format->flags & DDS_PF_LUMINANCE)
+        return dds_luminance_to_d3dformat(pixel_format);
+    if (pixel_format->flags & DDS_PF_ALPHA_ONLY)
+        return dds_alpha_to_d3dformat(pixel_format);
+    if (pixel_format->flags & DDS_PF_BUMPDUDV)
+        return dds_bump_to_d3dformat(pixel_format);
+
+    WARN("Unknown pixel format (flags %#x, fourcc %#x, bpp %u, r %#x, g %#x, b %#x, a %#x)\n",
+        pixel_format->flags, pixel_format->fourcc, pixel_format->bpp,
+        pixel_format->rmask, pixel_format->gmask, pixel_format->bmask, pixel_format->amask);
+    return D3DFMT_UNKNOWN;
+}
+
+static HRESULT calculate_dds_surface_size(D3DFORMAT format, UINT width, UINT height,
+    UINT *pitch, UINT *size)
+{
+    const struct pixel_format_desc *format_desc = get_format_info(format);
+    if (format_desc->type == FORMAT_UNKNOWN)
+        return E_NOTIMPL;
+
+    if (format_desc->block_width != 1 || format_desc->block_height != 1)
+    {
+        *pitch = format_desc->block_byte_count
+            * max(1, (width + format_desc->block_width - 1) / format_desc->block_width);
+        *size = *pitch
+            * max(1, (height + format_desc->block_height - 1) / format_desc->block_height);
+    }
+    else
+    {
+        *pitch = width * format_desc->bytes_per_pixel;
+        *size = *pitch * height;
+    }
+
+    return D3D_OK;
+}
+
+static UINT calculate_dds_file_size(D3DFORMAT format, UINT width, UINT height, UINT depth,
+    UINT miplevels, UINT faces)
+{
+    UINT i, file_size = 0;
+
+    for (i = 0; i < miplevels; i++)
+    {
+        UINT pitch, size = 0;
+        calculate_dds_surface_size(format, width, height, &pitch, &size);
+        size *= depth;
+        file_size += size;
+        width = max(1, width / 2);
+        height = max(1, height / 2);
+        depth = max(1, depth / 2);
+    }
+
+    file_size *= faces;
+    file_size += sizeof(struct dds_header);
+    return file_size;
+}
+
+/************************************************************
+* get_image_info_from_dds
+*
+* Fills a D3DXIMAGE_INFO structure with information
+* about a DDS file stored in the memory.
+*
+* PARAMS
+*   buffer  [I] pointer to DDS data
+*   length  [I] size of DDS data
+*   info    [O] pointer to D3DXIMAGE_INFO structure
+*
+* RETURNS
+*   Success: D3D_OK
+*   Failure: D3DXERR_INVALIDDATA
+*
+*/
+static HRESULT get_image_info_from_dds(const void *buffer, UINT length, D3DXIMAGE_INFO *info)
+{
+    UINT faces = 1;
+    UINT expected_length;
+    const struct dds_header *header = buffer;
+
+    if (length < sizeof(*header) || !info)
+        return D3DXERR_INVALIDDATA;
+
+    if (header->pixel_format.size != sizeof(header->pixel_format))
+        return D3DXERR_INVALIDDATA;
+
+    info->Width = header->width;
+    info->Height = header->height;
+    info->Depth = 1;
+    info->MipLevels = header->miplevels ? header->miplevels : 1;
+
+    info->Format = dds_pixel_format_to_d3dformat(&header->pixel_format);
+    if (info->Format == D3DFMT_UNKNOWN)
+        return D3DXERR_INVALIDDATA;
+
+    TRACE("Pixel format is %#x\n", info->Format);
+
+    if (header->caps2 & DDS_CAPS2_VOLUME)
+    {
+        info->Depth = header->depth;
+        info->ResourceType = D3DRTYPE_VOLUMETEXTURE;
+    }
+    else if (header->caps2 & DDS_CAPS2_CUBEMAP)
+    {
+        DWORD face;
+        faces = 0;
+        for (face = DDS_CAPS2_CUBEMAP_POSITIVEX; face <= DDS_CAPS2_CUBEMAP_NEGATIVEZ; face <<= 1)
+        {
+            if (header->caps2 & face)
+                faces++;
+        }
+        info->ResourceType = D3DRTYPE_CUBETEXTURE;
+    }
+    else
+    {
+        info->ResourceType = D3DRTYPE_TEXTURE;
+    }
+
+    expected_length = calculate_dds_file_size(info->Format, info->Width, info->Height, info->Depth,
+        info->MipLevels, faces);
+    if (length < expected_length)
+    {
+        WARN("File is too short %u, expected at least %u bytes\n", length, expected_length);
+        return D3DXERR_INVALIDDATA;
+    }
+
+    info->ImageFileFormat = D3DXIFF_DDS;
+    return D3D_OK;
+}
+
+static BOOL convert_dib_to_bmp(void **data, UINT *size)
+{
+    ULONG header_size;
+    ULONG count = 0;
+    ULONG offset;
+    BITMAPFILEHEADER *header;
+    BYTE *new_data;
+    UINT new_size;
+
+    if ((*size < 4) || (*size < (header_size = *(ULONG*)*data)))
+        return FALSE;
+
+    if ((header_size == sizeof(BITMAPINFOHEADER)) ||
+        (header_size == sizeof(BITMAPV4HEADER)) ||
+        (header_size == sizeof(BITMAPV5HEADER)) ||
+        (header_size == 64 /* sizeof(BITMAPCOREHEADER2) */))
+    {
+        /* All structures begin with the same memory layout as BITMAPINFOHEADER */
+        BITMAPINFOHEADER *info_header = (BITMAPINFOHEADER*)*data;
+        count = info_header->biClrUsed;
+
+        if (!count && info_header->biBitCount <= 8)
+            count = 1 << info_header->biBitCount;
+
+        offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBQUAD) * count;
+
+        /* For BITMAPINFOHEADER with BI_BITFIELDS compression, there are 3 additional color masks after header */
+        if ((info_header->biSize == sizeof(BITMAPINFOHEADER)) && (info_header->biCompression == BI_BITFIELDS))
+            offset += 3 * sizeof(DWORD);
+    }
+    else if (header_size == sizeof(BITMAPCOREHEADER))
+    {
+        BITMAPCOREHEADER *core_header = (BITMAPCOREHEADER*)*data;
+
+        if (core_header->bcBitCount <= 8)
+            count = 1 << core_header->bcBitCount;
+
+        offset = sizeof(BITMAPFILEHEADER) + header_size + sizeof(RGBTRIPLE) * count;
+    }
+    else
+    {
+        return FALSE;
+    }
+
+    TRACE("Converting DIB file to BMP\n");
+
+    new_size = *size + sizeof(BITMAPFILEHEADER);
+    new_data = HeapAlloc(GetProcessHeap(), 0, new_size);
+    CopyMemory(new_data + sizeof(BITMAPFILEHEADER), *data, *size);
+
+    /* Add BMP header */
+    header = (BITMAPFILEHEADER*)new_data;
+    header->bfType = 0x4d42; /* BM */
+    header->bfSize = new_size;
+    header->bfReserved1 = 0;
+    header->bfReserved2 = 0;
+    header->bfOffBits = offset;
+
+    /* Update input data */
+    *data = new_data;
+    *size = new_size;
+
+    return TRUE;
+}
+
+/************************************************************
+ * helper functions for D3DXLoadSurfaceFromMemory
+ */
+struct argb_conversion_info
+{
+    const struct pixel_format_desc *srcformat;
+    const struct pixel_format_desc *destformat;
+    DWORD srcshift[4], destshift[4];
+    DWORD srcmask[4], destmask[4];
+    BOOL process_channel[4];
+    DWORD channelmask;
+};
+
+static void init_argb_conversion_info(const struct pixel_format_desc *srcformat, const struct pixel_format_desc *destformat, struct argb_conversion_info *info)
+{
+    UINT i;
+    ZeroMemory(info->process_channel, 4 * sizeof(BOOL));
+    info->channelmask = 0;
+
+    info->srcformat  =  srcformat;
+    info->destformat = destformat;
+
+    for(i = 0;i < 4;i++) {
+        /* srcshift is used to extract the _relevant_ components */
+        info->srcshift[i]  =  srcformat->shift[i] + max( srcformat->bits[i] - destformat->bits[i], 0);
+
+        /* destshift is used to move the components to the correct position */
+        info->destshift[i] = destformat->shift[i] + max(destformat->bits[i] -  srcformat->bits[i], 0);
+
+        info->srcmask[i]  = ((1 <<  srcformat->bits[i]) - 1) <<  srcformat->shift[i];
+        info->destmask[i] = ((1 << destformat->bits[i]) - 1) << destformat->shift[i];
+
+        /* channelmask specifies bits which aren't used in the source format but in the destination one */
+        if(destformat->bits[i]) {
+            if(srcformat->bits[i]) info->process_channel[i] = TRUE;
+            else info->channelmask |= info->destmask[i];
+        }
+    }
+}
+
+/************************************************************
+ * get_relevant_argb_components
+ *
+ * Extracts the relevant components from the source color and
+ * drops the less significant bits if they aren't used by the destination format.
+ */
+static void get_relevant_argb_components(const struct argb_conversion_info *info, const BYTE *col, DWORD *out)
+{
+    unsigned int i, j;
+    unsigned int component, mask;
+
+    for (i = 0; i < 4; ++i)
+    {
+        if (!info->process_channel[i])
+            continue;
+
+        component = 0;
+        mask = info->srcmask[i];
+        for (j = 0; j < 4 && mask; ++j)
+        {
+            if (info->srcshift[i] < j * 8)
+                component |= (col[j] & mask) << (j * 8 - info->srcshift[i]);
+            else
+                component |= (col[j] & mask) >> (info->srcshift[i] - j * 8);
+            mask >>= 8;
+        }
+        out[i] = component;
+    }
+}
+
+/************************************************************
+ * make_argb_color
+ *
+ * Recombines the output of get_relevant_argb_components and converts
+ * it to the destination format.
+ */
+static DWORD make_argb_color(const struct argb_conversion_info *info, const DWORD *in)
+{
+    UINT i;
+    DWORD val = 0;
+
+    for(i = 0;i < 4;i++) {
+        if(info->process_channel[i]) {
+            /* necessary to make sure that e.g. an X4R4G4B4 white maps to an R8G8B8 white instead of 0xf0f0f0 */
+            signed int shift;
+            for(shift = info->destshift[i]; shift > info->destformat->shift[i]; shift -= info->srcformat->bits[i]) val |= in[i] << shift;
+            val |= (in[i] >> (info->destformat->shift[i] - shift)) << info->destformat->shift[i];
+        }
+    }
+    val |= info->channelmask;   /* new channels are set to their maximal value */
+    return val;
+}
+
+/* It doesn't work for components bigger than 32 bits (or somewhat smaller but unaligned). */
+static void format_to_vec4(const struct pixel_format_desc *format, const BYTE *src, struct vec4 *dst)
+{
+    DWORD mask, tmp;
+    unsigned int c;
+
+    for (c = 0; c < 4; ++c)
+    {
+        static const unsigned int component_offsets[4] = {3, 0, 1, 2};
+        float *dst_component = (float *)dst + component_offsets[c];
+
+        if (format->bits[c])
+        {
+            mask = ~0u >> (32 - format->bits[c]);
+
+            memcpy(&tmp, src + format->shift[c] / 8,
+                    min(sizeof(DWORD), (format->shift[c] % 8 + format->bits[c] + 7) / 8));
+
+            if (format->type == FORMAT_ARGBF16)
+                *dst_component = float_16_to_32(tmp);
+            else if (format->type == FORMAT_ARGBF)
+                *dst_component = *(float *)&tmp;
+            else
+                *dst_component = (float)((tmp >> format->shift[c] % 8) & mask) / mask;
+        }
+        else
+            *dst_component = 1.0f;
+    }
+}
+
+/* It doesn't work for components bigger than 32 bits. */
+static void format_from_vec4(const struct pixel_format_desc *format, const struct vec4 *src, BYTE *dst)
+{
+    DWORD v, mask32;
+    unsigned int c, i;
+
+    memset(dst, 0, format->bytes_per_pixel);
+
+    for (c = 0; c < 4; ++c)
+    {
+        static const unsigned int component_offsets[4] = {3, 0, 1, 2};
+        const float src_component = *((const float *)src + component_offsets[c]);
+
+        if (!format->bits[c])
+            continue;
+
+        mask32 = ~0u >> (32 - format->bits[c]);
+
+        if (format->type == FORMAT_ARGBF16)
+            v = float_32_to_16(src_component);
+        else if (format->type == FORMAT_ARGBF)
+            v = *(DWORD *)&src_component;
+        else
+            v = (DWORD)(src_component * ((1 << format->bits[c]) - 1) + 0.5f);
+
+        for (i = format->shift[c] / 8 * 8; i < format->shift[c] + format->bits[c]; i += 8)
+        {
+            BYTE mask, byte;
+
+            if (format->shift[c] > i)
+            {
+                mask = mask32 << (format->shift[c] - i);
+                byte = (v << (format->shift[c] - i)) & mask;
+            }
+            else
+            {
+                mask = mask32 >> (i - format->shift[c]);
+                byte = (v >> (i - format->shift[c])) & mask;
+            }
+            dst[i / 8] |= byte;
+        }
+    }
+}
+
+/************************************************************
+ * copy_pixels
+ *
+ * Copies the source buffer to the destination buffer.
+ * Works for any pixel format.
+ * The source and the destination must be block-aligned.
+ */
+void copy_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch,
+        BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch, const struct volume *size,
+        const struct pixel_format_desc *format)
+{
+    UINT row, slice;
+    BYTE *dst_addr;
+    const BYTE *src_addr;
+    UINT row_block_count = (size->width + format->block_width - 1) / format->block_width;
+    UINT row_count = (size->height + format->block_height - 1) / format->block_height;
+
+    for (slice = 0; slice < size->depth; slice++)
+    {
+        src_addr = src + slice * src_slice_pitch;
+        dst_addr = dst + slice * dst_slice_pitch;
+
+        for (row = 0; row < row_count; row++)
+        {
+            memcpy(dst_addr, src_addr, row_block_count * format->block_byte_count);
+            src_addr += src_row_pitch;
+            dst_addr += dst_row_pitch;
+        }
+    }
+}
+
+/************************************************************
+ * convert_argb_pixels
+ *
+ * Copies the source buffer to the destination buffer, performing
+ * any necessary format conversion and color keying.
+ * Pixels outsize the source rect are blacked out.
+ */
+void convert_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
+        const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
+        const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
+        const PALETTEENTRY *palette)
+{
+    struct argb_conversion_info conv_info, ck_conv_info;
+    const struct pixel_format_desc *ck_format = NULL;
+    DWORD channels[4];
+    UINT min_width, min_height, min_depth;
+    UINT x, y, z;
+
+    ZeroMemory(channels, sizeof(channels));
+    init_argb_conversion_info(src_format, dst_format, &conv_info);
+
+    min_width = min(src_size->width, dst_size->width);
+    min_height = min(src_size->height, dst_size->height);
+    min_depth = min(src_size->depth, dst_size->depth);
+
+    if (color_key)
+    {
+        /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
+        ck_format = get_format_info(D3DFMT_A8R8G8B8);
+        init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
+    }
+
+    for (z = 0; z < min_depth; z++) {
+        const BYTE *src_slice_ptr = src + z * src_slice_pitch;
+        BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
+
+        for (y = 0; y < min_height; y++) {
+            const BYTE *src_ptr = src_slice_ptr + y * src_row_pitch;
+            BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
+
+            for (x = 0; x < min_width; x++) {
+                if (!src_format->to_rgba && !dst_format->from_rgba
+                        && src_format->type == dst_format->type
+                        && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
+                {
+                    DWORD val;
+
+                    get_relevant_argb_components(&conv_info, src_ptr, channels);
+                    val = make_argb_color(&conv_info, channels);
+
+                    if (color_key)
+                    {
+                        DWORD ck_pixel;
+
+                        get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
+                        ck_pixel = make_argb_color(&ck_conv_info, channels);
+                        if (ck_pixel == color_key)
+                            val &= ~conv_info.destmask[0];
+                    }
+                    memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
+                }
+                else
+                {
+                    struct vec4 color, tmp;
+
+                    format_to_vec4(src_format, src_ptr, &color);
+                    if (src_format->to_rgba)
+                        src_format->to_rgba(&color, &tmp, palette);
+                    else
+                        tmp = color;
+
+                    if (ck_format)
+                    {
+                        DWORD ck_pixel;
+
+                        format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
+                        if (ck_pixel == color_key)
+                            tmp.w = 0.0f;
+                    }
+
+                    if (dst_format->from_rgba)
+                        dst_format->from_rgba(&tmp, &color);
+                    else
+                        color = tmp;
+
+                    format_from_vec4(dst_format, &color, dst_ptr);
+                }
+
+                src_ptr += src_format->bytes_per_pixel;
+                dst_ptr += dst_format->bytes_per_pixel;
+            }
+
+            if (src_size->width < dst_size->width) /* black out remaining pixels */
+                memset(dst_ptr, 0, dst_format->bytes_per_pixel * (dst_size->width - src_size->width));
+        }
+
+        if (src_size->height < dst_size->height) /* black out remaining pixels */
+            memset(dst + src_size->height * dst_row_pitch, 0, dst_row_pitch * (dst_size->height - src_size->height));
+    }
+    if (src_size->depth < dst_size->depth) /* black out remaining pixels */
+        memset(dst + src_size->depth * dst_slice_pitch, 0, dst_slice_pitch * (dst_size->depth - src_size->depth));
+}
+
+/************************************************************
+ * point_filter_argb_pixels
+ *
+ * Copies the source buffer to the destination buffer, performing
+ * any necessary format conversion, color keying and stretching
+ * using a point filter.
+ */
+void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slice_pitch, const struct volume *src_size,
+        const struct pixel_format_desc *src_format, BYTE *dst, UINT dst_row_pitch, UINT dst_slice_pitch,
+        const struct volume *dst_size, const struct pixel_format_desc *dst_format, D3DCOLOR color_key,
+        const PALETTEENTRY *palette)
+{
+    struct argb_conversion_info conv_info, ck_conv_info;
+    const struct pixel_format_desc *ck_format = NULL;
+    DWORD channels[4];
+    UINT x, y, z;
+
+    ZeroMemory(channels, sizeof(channels));
+    init_argb_conversion_info(src_format, dst_format, &conv_info);
+
+    if (color_key)
+    {
+        /* Color keys are always represented in D3DFMT_A8R8G8B8 format. */
+        ck_format = get_format_info(D3DFMT_A8R8G8B8);
+        init_argb_conversion_info(src_format, ck_format, &ck_conv_info);
+    }
+
+    for (z = 0; z < dst_size->depth; z++)
+    {
+        BYTE *dst_slice_ptr = dst + z * dst_slice_pitch;
+        const BYTE *src_slice_ptr = src + src_slice_pitch * (z * src_size->depth / dst_size->depth);
+
+        for (y = 0; y < dst_size->height; y++)
+        {
+            BYTE *dst_ptr = dst_slice_ptr + y * dst_row_pitch;
+            const BYTE *src_row_ptr = src_slice_ptr + src_row_pitch * (y * src_size->height / dst_size->height);
+
+            for (x = 0; x < dst_size->width; x++)
+            {
+                const BYTE *src_ptr = src_row_ptr + (x * src_size->width / dst_size->width) * src_format->bytes_per_pixel;
+
+                if (!src_format->to_rgba && !dst_format->from_rgba
+                        && src_format->type == dst_format->type
+                        && src_format->bytes_per_pixel <= 4 && dst_format->bytes_per_pixel <= 4)
+                {
+                    DWORD val;
+
+                    get_relevant_argb_components(&conv_info, src_ptr, channels);
+                    val = make_argb_color(&conv_info, channels);
+
+                    if (color_key)
+                    {
+                        DWORD ck_pixel;
+
+                        get_relevant_argb_components(&ck_conv_info, src_ptr, channels);
+                        ck_pixel = make_argb_color(&ck_conv_info, channels);
+                        if (ck_pixel == color_key)
+                            val &= ~conv_info.destmask[0];
+                    }
+                    memcpy(dst_ptr, &val, dst_format->bytes_per_pixel);
+                }
+                else
+                {
+                    struct vec4 color, tmp;
+
+                    format_to_vec4(src_format, src_ptr, &color);
+                    if (src_format->to_rgba)
+                        src_format->to_rgba(&color, &tmp, palette);
+                    else
+                        tmp = color;
+
+                    if (ck_format)
+                    {
+                        DWORD ck_pixel;
+
+                        format_from_vec4(ck_format, &tmp, (BYTE *)&ck_pixel);
+                        if (ck_pixel == color_key)
+                            tmp.w = 0.0f;
+                    }
+
+                    if (dst_format->from_rgba)
+                        dst_format->from_rgba(&tmp, &color);
+                    else
+                        color = tmp;
+
+                    format_from_vec4(dst_format, &color, dst_ptr);
+                }
+
+                dst_ptr += dst_format->bytes_per_pixel;
+            }
+        }
+    }
+}
+
+/************************************************************
+ * D3DXGetImageInfoFromFileInMemory
+ *
+ * Fills a D3DXIMAGE_INFO structure with info about an image
+ *
+ * PARAMS
+ *   data     [I] pointer to the image file data
+ *   datasize [I] size of the passed data
+ *   info     [O] pointer to the destination structure
+ *
+ * RETURNS
+ *   Success: D3D_OK, if info is not NULL and data and datasize make up a valid image file or
+ *                    if info is NULL and data and datasize are not NULL
+ *   Failure: D3DXERR_INVALIDDATA, if data is no valid image file and datasize and info are not NULL
+ *            D3DERR_INVALIDCALL, if data is NULL or
+ *                                if datasize is 0
+ *
+ * NOTES
+ *   datasize may be bigger than the actual file size
+ *
+ */
+HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT datasize, D3DXIMAGE_INFO *info)
+{
+    IWICImagingFactory *factory;
+    IWICBitmapDecoder *decoder = NULL;
+    IWICStream *stream;
+    HRESULT hr;
+    HRESULT initresult;
+    BOOL dib;
+
+    TRACE("(%p, %d, %p)\n", data, datasize, info);
+
+    if (!data || !datasize)
+        return D3DERR_INVALIDCALL;
+
+    if (!info)
+        return D3D_OK;
+
+    if ((datasize >= 4) && !strncmp(data, "DDS ", 4)) {
+        TRACE("File type is DDS\n");
+        return get_image_info_from_dds(data, datasize, info);
+    }
+
+    /* In case of DIB file, convert it to BMP */
+    dib = convert_dib_to_bmp((void**)&data, &datasize);
+
+    initresult = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
+
+    hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory);
+
+    if (SUCCEEDED(hr)) {
+        IWICImagingFactory_CreateStream(factory, &stream);
+        IWICStream_InitializeFromMemory(stream, (BYTE*)data, datasize);
+        hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
+        IWICStream_Release(stream);
+        IWICImagingFactory_Release(factory);
+    }
+
+    if (FAILED(hr)) {
+        if ((datasize >= 2) && (!strncmp(data, "P3", 2) || !strncmp(data, "P6", 2)))
+            FIXME("File type PPM is not supported yet\n");
+        else if ((datasize >= 10) && !strncmp(data, "#?RADIANCE", 10))
+            FIXME("File type HDR is not supported yet\n");
+        else if ((datasize >= 2) && (!strncmp(data, "PF", 2) || !strncmp(data, "Pf", 2)))
+            FIXME("File type PFM is not supported yet\n");
+    }
+
+    if (SUCCEEDED(hr)) {
+        GUID container_format;
+        UINT frame_count;
+
+        hr = IWICBitmapDecoder_GetContainerFormat(decoder, &container_format);
+        if (SUCCEEDED(hr)) {
+            if (IsEqualGUID(&container_format, &GUID_ContainerFormatBmp)) {
+                if (dib) {
+                    TRACE("File type is DIB\n");
+                    info->ImageFileFormat = D3DXIFF_DIB;
+                } else {
+                    TRACE("File type is BMP\n");
+                    info->ImageFileFormat = D3DXIFF_BMP;
+                }
+            } else if (IsEqualGUID(&container_format, &GUID_ContainerFormatPng)) {
+                TRACE("File type is PNG\n");
+                info->ImageFileFormat = D3DXIFF_PNG;
+            } else if(IsEqualGUID(&container_format, &GUID_ContainerFormatJpeg)) {
+                TRACE("File type is JPG\n");
+                info->ImageFileFormat = D3DXIFF_JPG;
+            } else if(IsEqualGUID(&container_format, &GUID_WineContainerFormatTga)) {
+                TRACE("File type is TGA\n");
+                info->ImageFileFormat = D3DXIFF_TGA;
+            } else {
+                WARN("Unsupported image file format %s\n", debugstr_guid(&container_format));
+                hr = D3DXERR_INVALIDDATA;
+            }
+        }
+
+        if (SUCCEEDED(hr))
+            hr = IWICBitmapDecoder_GetFrameCount(decoder, &frame_count);
+        if (SUCCEEDED(hr) && !frame_count)
+            hr = D3DXERR_INVALIDDATA;
+
+        if (SUCCEEDED(hr)) {
+            IWICBitmapFrameDecode *frame = NULL;
+
+            hr = IWICBitmapDecoder_GetFrame(decoder, 0, &frame);
+
+            if (SUCCEEDED(hr))
+                hr = IWICBitmapFrameDecode_GetSize(frame, &info->Width, &info->Height);
+
+            if (SUCCEEDED(hr)) {
+                WICPixelFormatGUID pixel_format;
+
+                hr = IWICBitmapFrameDecode_GetPixelFormat(frame, &pixel_format);
+                if (SUCCEEDED(hr)) {
+                    info->Format = wic_guid_to_d3dformat(&pixel_format);
+                    if (info->Format == D3DFMT_UNKNOWN) {
+                        WARN("Unsupported pixel format %s\n", debugstr_guid(&pixel_format));
+                        hr = D3DXERR_INVALIDDATA;
+                    }
+                }
+            }
+
+            if (frame)
+                 IWICBitmapFrameDecode_Release(frame);
+
+            info->Depth = 1;
+            info->MipLevels = 1;
+            info->ResourceType = D3DRTYPE_TEXTURE;
+        }
+    }
+
+    if (decoder)
+        IWICBitmapDecoder_Release(decoder);
+
+    if (SUCCEEDED(initresult))
+        CoUninitialize();
+
+    if (dib)
+        HeapFree(GetProcessHeap(), 0, (void*)data);
+
+    if (FAILED(hr)) {
+        TRACE("Invalid or unsupported image file\n");
+        return D3DXERR_INVALIDDATA;
+    }
+
+    return D3D_OK;
+}
+
+/************************************************************
+ * D3DXLoadSurfaceFromMemory
+ *
+ * Loads data from a given memory chunk into a surface,
+ * applying any of the specified filters.
+ *
+ * PARAMS
+ *   pDestSurface [I] pointer to the surface
+ *   pDestPalette [I] palette to use
+ *   pDestRect    [I] to be filled area of the surface
+ *   pSrcMemory   [I] pointer to the source data
+ *   SrcFormat    [I] format of the source pixel data
+ *   SrcPitch     [I] number of bytes in a row
+ *   pSrcPalette  [I] palette used in the source image
+ *   pSrcRect     [I] area of the source data to load
+ *   dwFilter     [I] filter to apply on stretching
+ *   Colorkey     [I] colorkey
+ *
+ * RETURNS
+ *   Success: D3D_OK, if we successfully load the pixel data into our surface or
+ *                    if pSrcMemory is NULL but the other parameters are valid
+ *   Failure: D3DERR_INVALIDCALL, if pDestSurface, SrcPitch or pSrcRect is NULL or
+ *                                if SrcFormat is an invalid format (other than D3DFMT_UNKNOWN) or
+ *                                if DestRect is invalid
+ *            D3DXERR_INVALIDDATA, if we fail to lock pDestSurface
+ *            E_FAIL, if SrcFormat is D3DFMT_UNKNOWN or the dimensions of pSrcRect are invalid
+ *
+ * NOTES
+ *   pSrcRect specifies the dimensions of the source data;
+ *   negative values for pSrcRect are allowed as we're only looking at the width and height anyway.
+ *
+ */
+HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
+        const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
+        D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
+        DWORD filter, D3DCOLOR color_key)
+{
+    const struct pixel_format_desc *srcformatdesc, *destformatdesc;
+    D3DSURFACE_DESC surfdesc;
+    D3DLOCKED_RECT lockrect;
+    struct volume src_size, dst_size;
+
+    TRACE("(%p, %p, %s, %p, %#x, %u, %p, %s, %#x, 0x%08x)\n",
+            dst_surface, dst_palette, wine_dbgstr_rect(dst_rect), src_memory, src_format,
+            src_pitch, src_palette, wine_dbgstr_rect(src_rect), filter, color_key);
+
+    if (!dst_surface || !src_memory || !src_rect)
+    {
+        WARN("Invalid argument specified.\n");
+        return D3DERR_INVALIDCALL;
+    }
+    if (src_format == D3DFMT_UNKNOWN
+            || src_rect->left >= src_rect->right
+            || src_rect->top >= src_rect->bottom)
+    {
+        WARN("Invalid src_format or src_rect.\n");
+        return E_FAIL;
+    }
+
+    if (filter == D3DX_DEFAULT)
+        filter = D3DX_FILTER_TRIANGLE | D3DX_FILTER_DITHER;
+
+    IDirect3DSurface9_GetDesc(dst_surface, &surfdesc);
+
+    src_size.width = src_rect->right - src_rect->left;
+    src_size.height = src_rect->bottom - src_rect->top;
+    src_size.depth = 1;
+    if (!dst_rect)
+    {
+        dst_size.width = surfdesc.Width;
+        dst_size.height = surfdesc.Height;
+    }
+    else
+    {
+        if (dst_rect->left > dst_rect->right || dst_rect->right > surfdesc.Width
+                || dst_rect->top > dst_rect->bottom || dst_rect->bottom > surfdesc.Height
+                || dst_rect->left < 0 || dst_rect->top < 0)
+        {
+            WARN("Invalid dst_rect specified.\n");
+            return D3DERR_INVALIDCALL;
+        }
+        dst_size.width = dst_rect->right - dst_rect->left;
+        dst_size.height = dst_rect->bottom - dst_rect->top;
+        if (!dst_size.width || !dst_size.height)
+            return D3D_OK;
+    }
+    dst_size.depth = 1;
+
+    srcformatdesc = get_format_info(src_format);
+    destformatdesc = get_format_info(surfdesc.Format);
+    if (srcformatdesc->type == FORMAT_UNKNOWN || destformatdesc->type == FORMAT_UNKNOWN)
+    {
+        FIXME("Unsupported pixel format conversion %#x -> %#x\n", src_format, surfdesc.Format);
+        return E_NOTIMPL;
+    }
+
+    if (src_format == surfdesc.Format
+            && dst_size.width == src_size.width
+            && dst_size.height == src_size.height
+            && color_key == 0) /* Simple copy. */
+    {
+        if (src_rect->left & (srcformatdesc->block_width - 1)
+                || src_rect->top & (srcformatdesc->block_height - 1)
+                || (src_rect->right & (srcformatdesc->block_width - 1)
+                    && src_size.width != surfdesc.Width)
+                || (src_rect->bottom & (srcformatdesc->block_height - 1)
+                    && src_size.height != surfdesc.Height))
+        {
+            WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect));
+            return D3DXERR_INVALIDDATA;
+        }
+
+        if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
+            return D3DXERR_INVALIDDATA;
+
+        copy_pixels(src_memory, src_pitch, 0, lockrect.pBits, lockrect.Pitch, 0,
+                &src_size, srcformatdesc);
+
+        IDirect3DSurface9_UnlockRect(dst_surface);
+    }
+    else /* Stretching or format conversion. */
+    {
+        if (((srcformatdesc->type != FORMAT_ARGB) && (srcformatdesc->type != FORMAT_INDEX)) ||
+            (destformatdesc->type != FORMAT_ARGB))
+        {
+            FIXME("Format conversion missing %#x -> %#x\n", src_format, surfdesc.Format);
+            return E_NOTIMPL;
+        }
+
+        if (FAILED(IDirect3DSurface9_LockRect(dst_surface, &lockrect, dst_rect, 0)))
+            return D3DXERR_INVALIDDATA;
+
+        if ((filter & 0xf) == D3DX_FILTER_NONE)
+        {
+            convert_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
+                    lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
+        }
+        else /* if ((filter & 0xf) == D3DX_FILTER_POINT) */
+        {
+            if ((filter & 0xf) != D3DX_FILTER_POINT)
+                FIXME("Unhandled filter %#x.\n", filter);
+
+            /* Always apply a point filter until D3DX_FILTER_LINEAR,
+             * D3DX_FILTER_TRIANGLE and D3DX_FILTER_BOX are implemented. */
+            point_filter_argb_pixels(src_memory, src_pitch, 0, &src_size, srcformatdesc,
+                    lockrect.pBits, lockrect.Pitch, 0, &dst_size, destformatdesc, color_key, src_palette);
+        }
+
+        IDirect3DSurface9_UnlockRect(dst_surface);
+    }
+
+    return D3D_OK;
+}
+
+static HRESULT load_surface_from_dds(IDirect3DSurface9 *dst_surface, const PALETTEENTRY *dst_palette,
+    const RECT *dst_rect, const void *src_data, const RECT *src_rect, DWORD filter, D3DCOLOR color_key,
+    const D3DXIMAGE_INFO *src_info)
+{
+    UINT size;
+    UINT src_pitch;
+    const struct dds_header *header = src_data;
+    const BYTE *pixels = (BYTE *)(header + 1);
+
+    if (src_info->ResourceType != D3DRTYPE_TEXTURE)
+        return D3DXERR_INVALIDDATA;
+
+    if (FAILED(calculate_dds_surface_size(src_info->Format, src_info->Width, src_info->Height, &src_pitch, &size)))
+        return E_NOTIMPL;
+
+    return D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, pixels, src_info->Format,
+        src_pitch, NULL, src_rect, filter, color_key);
+}
+
+/************************************************************
+ * D3DXLoadSurfaceFromFileInMemory
+ *
+ * Loads data from a given buffer into a surface and fills a given
+ * D3DXIMAGE_INFO structure with info about the source data.
+ *
+ * PARAMS
+ *   pDestSurface [I] pointer to the surface
+ *   pDestPalette [I] palette to use
+ *   pDestRect    [I] to be filled area of the surface
+ *   pSrcData     [I] pointer to the source data
+ *   SrcDataSize  [I] size of the source data in bytes
+ *   pSrcRect     [I] area of the source data to load
+ *   dwFilter     [I] filter to apply on stretching
+ *   Colorkey     [I] colorkey
+ *   pSrcInfo     [O] pointer to a D3DXIMAGE_INFO structure
+ *
+ * RETURNS
+ *   Success: D3D_OK
+ *   Failure: D3DERR_INVALIDCALL, if pDestSurface, pSrcData or SrcDataSize is NULL
+ *            D3DXERR_INVALIDDATA, if pSrcData is no valid image file
+ *
+ */
+HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(IDirect3DSurface9 *pDestSurface,
+        const PALETTEENTRY *pDestPalette, const RECT *pDestRect, const void *pSrcData, UINT SrcDataSize,
+        const RECT *pSrcRect, DWORD dwFilter, D3DCOLOR Colorkey, D3DXIMAGE_INFO *pSrcInfo)
+{
+    D3DXIMAGE_INFO imginfo;
+    HRESULT hr, com_init;
+
+    IWICImagingFactory *factory = NULL;
+    IWICBitmapDecoder *decoder;
+    IWICBitmapFrameDecode *bitmapframe;
+    IWICStream *stream;
+
+    const struct pixel_format_desc *formatdesc;
+    WICRect wicrect;
+    RECT rect;
+
+    TRACE("dst_surface %p, dst_palette %p, dst_rect %s, src_data %p, src_data_size %u, "
+            "src_rect %s, filter %#x, color_key 0x%08x, src_info %p.\n",
+            pDestSurface, pDestPalette, wine_dbgstr_rect(pDestRect), pSrcData, SrcDataSize,
+            wine_dbgstr_rect(pSrcRect), dwFilter, Colorkey, pSrcInfo);
+
+    if (!pDestSurface || !pSrcData || !SrcDataSize)
+        return D3DERR_INVALIDCALL;
+
+    hr = D3DXGetImageInfoFromFileInMemory(pSrcData, SrcDataSize, &imginfo);
+
+    if (FAILED(hr))
+        return hr;
+
+    if (pSrcRect)
+    {
+        wicrect.X = pSrcRect->left;
+        wicrect.Y = pSrcRect->top;
+        wicrect.Width = pSrcRect->right - pSrcRect->left;
+        wicrect.Height = pSrcRect->bottom - pSrcRect->top;
+    }
+    else
+    {
+        wicrect.X = 0;
+        wicrect.Y = 0;
+        wicrect.Width = imginfo.Width;
+        wicrect.Height = imginfo.Height;
+    }
+
+    SetRect(&rect, 0, 0, wicrect.Width, wicrect.Height);
+
+    if (imginfo.ImageFileFormat == D3DXIFF_DDS)
+    {
+        hr = load_surface_from_dds(pDestSurface, pDestPalette, pDestRect, pSrcData, &rect,
+            dwFilter, Colorkey, &imginfo);
+        if (SUCCEEDED(hr) && pSrcInfo)
+            *pSrcInfo = imginfo;
+        return hr;
+    }
+
+    if (imginfo.ImageFileFormat == D3DXIFF_DIB)
+        convert_dib_to_bmp((void**)&pSrcData, &SrcDataSize);
+
+    com_init = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
+
+    if (FAILED(CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, &IID_IWICImagingFactory, (void**)&factory)))
+        goto cleanup_err;
+
+    if (FAILED(IWICImagingFactory_CreateStream(factory, &stream)))
+    {
+        IWICImagingFactory_Release(factory);
+        factory = NULL;
+        goto cleanup_err;
+    }
+
+    IWICStream_InitializeFromMemory(stream, (BYTE*)pSrcData, SrcDataSize);
+
+    hr = IWICImagingFactory_CreateDecoderFromStream(factory, (IStream*)stream, NULL, 0, &decoder);
+
+    IWICStream_Release(stream);
+
+    if (FAILED(hr))
+        goto cleanup_err;
+
+    hr = IWICBitmapDecoder_GetFrame(decoder, 0, &bitmapframe);
+
+    if (FAILED(hr))
+        goto cleanup_bmp;
+
+    formatdesc = get_format_info(imginfo.Format);
+
+    if (formatdesc->type == FORMAT_UNKNOWN)
+    {
+        FIXME("Unsupported pixel format\n");
+        hr = D3DXERR_INVALIDDATA;
+    }
+    else
+    {
+        BYTE *buffer;
+        DWORD pitch;
+        PALETTEENTRY *palette = NULL;
+        WICColor *colors = NULL;
+
+        pitch = formatdesc->bytes_per_pixel * wicrect.Width;
+        buffer = HeapAlloc(GetProcessHeap(), 0, pitch * wicrect.Height);
+
+        hr = IWICBitmapFrameDecode_CopyPixels(bitmapframe, &wicrect, pitch,
+                                              pitch * wicrect.Height, buffer);
+
+        if (SUCCEEDED(hr) && (formatdesc->type == FORMAT_INDEX))
+        {
+            IWICPalette *wic_palette = NULL;
+            UINT nb_colors;
+
+            hr = IWICImagingFactory_CreatePalette(factory, &wic_palette);
+            if (SUCCEEDED(hr))
+                hr = IWICBitmapFrameDecode_CopyPalette(bitmapframe, wic_palette);
+            if (SUCCEEDED(hr))
+                hr = IWICPalette_GetColorCount(wic_palette, &nb_colors);
+            if (SUCCEEDED(hr))
+            {
+                colors = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(colors[0]));
+                palette = HeapAlloc(GetProcessHeap(), 0, nb_colors * sizeof(palette[0]));
+                if (!colors || !palette)
+                    hr = E_OUTOFMEMORY;
+            }
+            if (SUCCEEDED(hr))
+                hr = IWICPalette_GetColors(wic_palette, nb_colors, colors, &nb_colors);
+            if (SUCCEEDED(hr))
+            {
+                UINT i;
+
+                /* Convert colors from WICColor (ARGB) to PALETTEENTRY (ABGR) */
+                for (i = 0; i < nb_colors; i++)
+                {
+                    palette[i].peRed   = (colors[i] >> 16) & 0xff;
+                    palette[i].peGreen = (colors[i] >> 8) & 0xff;
+                    palette[i].peBlue  = colors[i] & 0xff;
+                    palette[i].peFlags = (colors[i] >> 24) & 0xff; /* peFlags is the alpha component in DX8 and higher */
+                }
+            }
+            if (wic_palette)
+                IWICPalette_Release(wic_palette);
+        }
+
+        if (SUCCEEDED(hr))
+        {
+            hr = D3DXLoadSurfaceFromMemory(pDestSurface, pDestPalette, pDestRect,
+                                           buffer, imginfo.Format, pitch,
+                                           palette, &rect, dwFilter, Colorkey);
+        }
+
+        HeapFree(GetProcessHeap(), 0, colors);
+        HeapFree(GetProcessHeap(), 0, palette);
+        HeapFree(GetProcessHeap(), 0, buffer);
+    }
+
+    IWICBitmapFrameDecode_Release(bitmapframe);
+
+cleanup_bmp:
+    IWICBitmapDecoder_Release(decoder);
+
+cleanup_err:
+    if (factory)
+        IWICImagingFactory_Release(factory);
+
+    if (SUCCEEDED(com_init))
+        CoUninitialize();
+
+    if (imginfo.ImageFileFormat == D3DXIFF_DIB)
+        HeapFree(GetProcessHeap(), 0, (void*)pSrcData);
+
+    if (FAILED(hr))
+        return D3DXERR_INVALIDDATA;
+
+    if (pSrcInfo)
+        *pSrcInfo = imginfo;
+
+    return D3D_OK;
+}
+
 HRESULT WINAPI D3DX11CompileFromMemory(const char *data, SIZE_T data_size, const char *filename,
         const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point,
         const char *target, UINT sflags, UINT eflags, ID3DX11ThreadPump *pump, ID3D10Blob **shader,
-- 
2.9.3




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