[PATCH 1/5] wined3d: Source resources are always non-NULL in wined3d_cs_exec_blt_sub_resource().
Henri Verbeet
hverbeet at codeweavers.com
Thu Apr 6 16:44:29 CDT 2017
Since fills no longer go through the blitter.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/cs.c | 9 +++------
1 file changed, 3 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index c408eb0..78a3e1d 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -1744,17 +1744,14 @@ static void wined3d_cs_exec_blt_sub_resource(struct wined3d_cs *cs, const void *
}
else if (op->dst_resource->type == WINED3D_RTYPE_TEXTURE_2D)
{
- struct wined3d_surface *dst_surface, *src_surface = NULL;
+ struct wined3d_surface *dst_surface, *src_surface;
struct wined3d_texture *dst_texture, *src_texture;
RECT dst_rect, src_rect;
dst_texture = texture_from_resource(op->dst_resource);
+ src_texture = texture_from_resource(op->src_resource);
dst_surface = dst_texture->sub_resources[op->dst_sub_resource_idx].u.surface;
- if (op->src_resource)
- {
- src_texture = texture_from_resource(op->src_resource);
- src_surface = src_texture->sub_resources[op->src_sub_resource_idx].u.surface;
- }
+ src_surface = src_texture->sub_resources[op->src_sub_resource_idx].u.surface;
SetRect(&dst_rect, op->dst_box.left, op->dst_box.top, op->dst_box.right, op->dst_box.bottom);
SetRect(&src_rect, op->src_box.left, op->src_box.top, op->src_box.right, op->src_box.bottom);
--
2.1.4
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