[PATCH 3/5] wined3d: The destination width and height are always valid in surface_cpu_blt().

Henri Verbeet hverbeet at codeweavers.com
Tue Apr 11 16:24:21 CDT 2017


Since they have been validated by the caller.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/surface.c | 3 ---
 1 file changed, 3 deletions(-)

diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c
index d809282..a811d6a 100644
--- a/dlls/wined3d/surface.c
+++ b/dlls/wined3d/surface.c
@@ -2945,9 +2945,6 @@ static HRESULT surface_cpu_blt(struct wined3d_texture *dst_texture, unsigned int
     {
         int sx, xinc, sy, yinc;
 
-        if (!dst_width || !dst_height) /* Hmm... stupid program? */
-            goto release;
-
         if (filter != WINED3D_TEXF_NONE && filter != WINED3D_TEXF_POINT
                 && (src_width != dst_width || src_height != dst_height))
         {
-- 
2.1.4




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