[PATCH 3/5] wined3d: Use GLSL 1.30 for all shaders if available.
Henri Verbeet
hverbeet at codeweavers.com
Wed Apr 12 06:50:07 CDT 2017
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 5/5] wined3d: Avoid using deprecated gl_ClipVertex.
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