[PATCH 01/12] wined3d: Recognize SM5 vGSInstanceID register.
Józef Kucia
jkucia at codeweavers.com
Fri Apr 21 03:59:51 CDT 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/shader.c | 4 ++++
dlls/wined3d/shader_sm4.c | 2 ++
dlls/wined3d/wined3d_private.h | 1 +
3 files changed, 7 insertions(+)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 7dc276f..a29c1f3 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -2122,6 +2122,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer,
shader_addline(buffer, "oMask");
break;
+ case WINED3DSPR_GSINSTID:
+ shader_addline(buffer, "vGSInstanceID");
+ break;
+
default:
shader_addline(buffer, "<unhandled_rtype(%#x)>", reg->type);
break;
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 614b545..c670996 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -328,6 +328,7 @@ enum wined3d_sm4_register_type
WINED3D_SM5_RT_LOCAL_THREAD_ID = 0x22,
WINED3D_SM5_RT_COVERAGE = 0x23,
WINED3D_SM5_RT_LOCAL_THREAD_INDEX = 0x24,
+ WINED3D_SM5_RT_GS_INSTANCE_ID = 0x25,
};
enum wined3d_sm4_output_primitive_type
@@ -1093,6 +1094,7 @@ static const enum wined3d_shader_register_type register_type_table[] =
/* WINED3D_SM5_RT_LOCAL_THREAD_ID */ WINED3DSPR_LOCALTHREADID,
/* WINED3D_SM5_RT_COVERAGE */ WINED3DSPR_COVERAGE,
/* WINED3D_SM5_RT_LOCAL_THREAD_INDEX */ WINED3DSPR_LOCALTHREADINDEX,
+ /* WINED3D_SM5_RT_GS_INSTANCE_ID */ WINED3DSPR_GSINSTID,
};
static const struct wined3d_sm4_opcode_info *get_opcode_info(enum wined3d_sm4_opcode opcode)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index b5d2907..616e657 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -490,6 +490,7 @@ enum wined3d_shader_register_type
WINED3DSPR_FUNCTIONPOINTER,
WINED3DSPR_COVERAGE,
WINED3DSPR_SAMPLEMASK,
+ WINED3DSPR_GSINSTID,
};
enum wined3d_data_type
--
2.10.2
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