[PATCH] d2d1: Fix trace message typo

Nikolay Sivov nsivov at codeweavers.com
Mon Aug 7 02:31:53 CDT 2017


Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
 dlls/d2d1/render_target.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d2d1/render_target.c b/dlls/d2d1/render_target.c
index cf559c16a3..2ac62e4d46 100644
--- a/dlls/d2d1/render_target.c
+++ b/dlls/d2d1/render_target.c
@@ -766,7 +766,7 @@ static void STDMETHODCALLTYPE d2d_d3d_render_target_DrawGeometry(ID2D1RenderTarg
             iface, geometry, brush, stroke_width, stroke_style);
 
     if (stroke_style)
-        FIXME("Ignoring stoke style %p.\n", stroke_style);
+        FIXME("Ignoring stroke style %p.\n", stroke_style);
 
     d2d_rt_draw_geometry(render_target, geometry_impl, brush_impl, stroke_width);
 }
-- 
2.13.2




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