[PATCH] [d3dx9]: Add D3DXComputeTangentFrame implementation

Vijay Kiran Kamuju infyquest at gmail.com
Fri Dec 1 04:20:52 CST 2017


Signed-off-by: Vijay Kiran Kamuju <infyquest at gmail.com>
---
 dlls/d3dx9_24/d3dx9_24.spec |  2 +-
 dlls/d3dx9_25/d3dx9_25.spec |  2 +-
 dlls/d3dx9_26/d3dx9_26.spec |  2 +-
 dlls/d3dx9_27/d3dx9_27.spec |  2 +-
 dlls/d3dx9_28/d3dx9_28.spec |  2 +-
 dlls/d3dx9_29/d3dx9_29.spec |  2 +-
 dlls/d3dx9_30/d3dx9_30.spec |  2 +-
 dlls/d3dx9_31/d3dx9_31.spec |  2 +-
 dlls/d3dx9_32/d3dx9_32.spec |  2 +-
 dlls/d3dx9_33/d3dx9_33.spec |  2 +-
 dlls/d3dx9_34/d3dx9_34.spec |  2 +-
 dlls/d3dx9_35/d3dx9_35.spec |  2 +-
 dlls/d3dx9_36/d3dx9_36.spec |  2 +-
 dlls/d3dx9_36/mesh.c        | 13 +++++++++++++
 dlls/d3dx9_37/d3dx9_37.spec |  2 +-
 dlls/d3dx9_38/d3dx9_38.spec |  2 +-
 dlls/d3dx9_39/d3dx9_39.spec |  2 +-
 dlls/d3dx9_40/d3dx9_40.spec |  2 +-
 dlls/d3dx9_41/d3dx9_41.spec |  2 +-
 dlls/d3dx9_42/d3dx9_42.spec |  2 +-
 dlls/d3dx9_43/d3dx9_43.spec |  2 +-
 21 files changed, 33 insertions(+), 20 deletions(-)

diff --git a/dlls/d3dx9_24/d3dx9_24.spec b/dlls/d3dx9_24/d3dx9_24.spec
index 0ca8777efe..98aafabf10 100644
--- a/dlls/d3dx9_24/d3dx9_24.spec
+++ b/dlls/d3dx9_24/d3dx9_24.spec
@@ -21,7 +21,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_25/d3dx9_25.spec b/dlls/d3dx9_25/d3dx9_25.spec
index a5449810a4..dc3b7c9780 100644
--- a/dlls/d3dx9_25/d3dx9_25.spec
+++ b/dlls/d3dx9_25/d3dx9_25.spec
@@ -21,7 +21,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_26/d3dx9_26.spec b/dlls/d3dx9_26/d3dx9_26.spec
index 9e1200442f..d37ee77b3c 100644
--- a/dlls/d3dx9_26/d3dx9_26.spec
+++ b/dlls/d3dx9_26/d3dx9_26.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_27/d3dx9_27.spec b/dlls/d3dx9_27/d3dx9_27.spec
index 9e1200442f..d37ee77b3c 100644
--- a/dlls/d3dx9_27/d3dx9_27.spec
+++ b/dlls/d3dx9_27/d3dx9_27.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_28/d3dx9_28.spec b/dlls/d3dx9_28/d3dx9_28.spec
index b316a23baf..ee0192e6c7 100644
--- a/dlls/d3dx9_28/d3dx9_28.spec
+++ b/dlls/d3dx9_28/d3dx9_28.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_29/d3dx9_29.spec b/dlls/d3dx9_29/d3dx9_29.spec
index b316a23baf..ee0192e6c7 100644
--- a/dlls/d3dx9_29/d3dx9_29.spec
+++ b/dlls/d3dx9_29/d3dx9_29.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_30/d3dx9_30.spec b/dlls/d3dx9_30/d3dx9_30.spec
index e00fa54786..cf08ae1fb3 100644
--- a/dlls/d3dx9_30/d3dx9_30.spec
+++ b/dlls/d3dx9_30/d3dx9_30.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_31/d3dx9_31.spec b/dlls/d3dx9_31/d3dx9_31.spec
index d308939ef6..6db192eab2 100644
--- a/dlls/d3dx9_31/d3dx9_31.spec
+++ b/dlls/d3dx9_31/d3dx9_31.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_32/d3dx9_32.spec b/dlls/d3dx9_32/d3dx9_32.spec
index c2292dff39..ea9b99db31 100644
--- a/dlls/d3dx9_32/d3dx9_32.spec
+++ b/dlls/d3dx9_32/d3dx9_32.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_33/d3dx9_33.spec b/dlls/d3dx9_33/d3dx9_33.spec
index c2292dff39..ea9b99db31 100644
--- a/dlls/d3dx9_33/d3dx9_33.spec
+++ b/dlls/d3dx9_33/d3dx9_33.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec
index c2292dff39..ea9b99db31 100644
--- a/dlls/d3dx9_34/d3dx9_34.spec
+++ b/dlls/d3dx9_34/d3dx9_34.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec
index c2292dff39..ea9b99db31 100644
--- a/dlls/d3dx9_35/d3dx9_35.spec
+++ b/dlls/d3dx9_35/d3dx9_35.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec
index 0fdf4e135e..1bad3e77ec 100644
--- a/dlls/d3dx9_36/d3dx9_36.spec
+++ b/dlls/d3dx9_36/d3dx9_36.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_36/mesh.c b/dlls/d3dx9_36/mesh.c
index 6294ce624f..09a928fcb6 100644
--- a/dlls/d3dx9_36/mesh.c
+++ b/dlls/d3dx9_36/mesh.c
@@ -7507,6 +7507,19 @@ done:
     return hr;
 }
 
+/*************************************************************************
+ * D3DXComputeTangentFrame    (D3DX9_36.@)
+ */
+HRESULT WINAPI D3DXComputeTangentFrame(ID3DXMesh *mesh, DWORD options)
+{
+    TRACE("mesh %p, options %#x\n", mesh, options);
+
+    return D3DXComputeTangentFrameEx(mesh, D3DDECLUSAGE_TEXCOORD, 0, 
+            D3DDECLUSAGE_BINORMAL, 0, D3DDECLUSAGE_TANGENT, 0, D3DDECLUSAGE_NORMAL, 0,
+            options | D3DXTANGENT_GENERATE_IN_PLACE,
+            NULL, 0.01f, 0.25f, 0.01f, NULL, NULL);
+}
+
 /*************************************************************************
  * D3DXComputeNormals    (D3DX9_36.@)
  */
diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec
index 0fdf4e135e..1bad3e77ec 100644
--- a/dlls/d3dx9_37/d3dx9_37.spec
+++ b/dlls/d3dx9_37/d3dx9_37.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec
index 0fdf4e135e..1bad3e77ec 100644
--- a/dlls/d3dx9_38/d3dx9_38.spec
+++ b/dlls/d3dx9_38/d3dx9_38.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec
index 0fdf4e135e..1bad3e77ec 100644
--- a/dlls/d3dx9_39/d3dx9_39.spec
+++ b/dlls/d3dx9_39/d3dx9_39.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec
index 0fdf4e135e..1bad3e77ec 100644
--- a/dlls/d3dx9_40/d3dx9_40.spec
+++ b/dlls/d3dx9_40/d3dx9_40.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec
index 0fdf4e135e..1bad3e77ec 100644
--- a/dlls/d3dx9_41/d3dx9_41.spec
+++ b/dlls/d3dx9_41/d3dx9_41.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec
index 2f2ac5fd61..8c5ab4e18a 100644
--- a/dlls/d3dx9_42/d3dx9_42.spec
+++ b/dlls/d3dx9_42/d3dx9_42.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec
index 2f2ac5fd61..8c5ab4e18a 100644
--- a/dlls/d3dx9_43/d3dx9_43.spec
+++ b/dlls/d3dx9_43/d3dx9_43.spec
@@ -25,7 +25,7 @@
 @ stub D3DXComputeNormalMap(ptr ptr ptr long long float)
 @ stdcall D3DXComputeNormals(ptr ptr)
 @ stub D3DXComputeTangent(ptr long long long long ptr)
-@ stub D3DXComputeTangentFrame(ptr long)
+@ stdcall D3DXComputeTangentFrame(ptr long)
 @ stdcall D3DXComputeTangentFrameEx(ptr long long long long long long long long long ptr float float float ptr ptr)
 @ stub D3DXConcatenateMeshes(ptr long long ptr ptr ptr ptr ptr)
 @ stdcall D3DXConvertMeshSubsetToSingleStrip(ptr long long ptr ptr)
-- 
2.15.1




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