[PATCH 4/5] wined3d: Trace maximum vertex attributes count.

Matteo Bruni mbruni at codeweavers.com
Wed Feb 1 18:04:06 CST 2017


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/wined3d/directx.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 9cb7ffe..f64b965 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -3471,6 +3471,7 @@ static void wined3d_adapter_init_limits(struct wined3d_gl_info *gl_info)
         }
         TRACE("Max vertex samplers: %u.\n", gl_info->limits.vertex_samplers);
         TRACE("Max combined samplers: %u.\n", gl_info->limits.combined_samplers);
+        TRACE("Max vertex attributes: %u.\n", gl_info->limits.vertex_attribs);
     }
     if (gl_info->supported[ARB_VERTEX_BLEND])
     {
-- 
2.10.2




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