[PATCH 1/6] d3d8/tests: Add a test for resource creation with D3DFMT_UNKNOWN.

Henri Verbeet hverbeet at codeweavers.com
Thu Feb 9 05:52:35 CST 2017


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d3d8/tests/device.c | 102 +++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 102 insertions(+)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 87d2433..da67fb3 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -8149,6 +8149,107 @@ static void test_render_target_device_mismatch(void)
     DestroyWindow(window);
 }
 
+static void test_format_unknown(void)
+{
+    IDirect3DDevice8 *device;
+    IDirect3D8 *d3d;
+    UINT refcount;
+    HWND window;
+    void *iface;
+    HRESULT hr;
+
+    window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
+            0, 0, 640, 480, NULL, NULL, NULL, NULL);
+    d3d = Direct3DCreate8(D3D_SDK_VERSION);
+    ok(!!d3d, "Failed to create a D3D object.\n");
+    if (!(device = create_device(d3d, window, NULL)))
+    {
+        skip("Failed to create a D3D device.\n");
+        IDirect3D8_Release(d3d);
+        DestroyWindow(window);
+        return;
+    }
+
+    if (SUCCEEDED(IDirect3D8_CheckDeviceFormat(d3d, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL,
+            D3DFMT_X8R8G8B8, 0, D3DRTYPE_TEXTURE, D3DFMT_P8)))
+    {
+        skip("P8 textures are supported, skipping some tests.\n");
+    }
+    else
+    {
+        iface = (void *)0xdeadbeef;
+        hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
+                D3DFMT_P8, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+        ok(!iface, "Got unexpected iface %p.\n", iface);
+
+        iface = (void *)0xdeadbeef;
+        hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
+                D3DFMT_P8, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+        ok(!iface, "Got unexpected iface %p.\n", iface);
+
+        iface = (void *)0xdeadbeef;
+        hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
+                D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+        ok(!iface, "Got unexpected iface %p.\n", iface);
+
+        iface = (void *)0xdeadbeef;
+        hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
+                D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+        ok(!iface, "Got unexpected iface %p.\n", iface);
+
+        iface = (void *)0xdeadbeef;
+        hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
+                D3DFMT_P8, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
+        ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+        ok(!iface, "Got unexpected iface %p.\n", iface);
+    }
+
+    iface = (void *)0xdeadbeef;
+    hr = IDirect3DDevice8_CreateRenderTarget(device, 64, 64,
+            D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, FALSE, (IDirect3DSurface8 **)&iface);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+    iface = (void *)0xdeadbeef;
+    hr = IDirect3DDevice8_CreateDepthStencilSurface(device, 64, 64,
+            D3DFMT_UNKNOWN, D3DMULTISAMPLE_NONE, (IDirect3DSurface8 **)&iface);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+    iface = (void *)0xdeadbeef;
+    hr = IDirect3DDevice8_CreateImageSurface(device, 64, 64,
+            D3DFMT_UNKNOWN, (IDirect3DSurface8 **)&iface);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    ok(!iface, "Got unexpected iface %p.\n", iface);
+
+    iface = (void *)0xdeadbeef;
+    hr = IDirect3DDevice8_CreateTexture(device, 64, 64, 1, 0,
+            D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DTexture8 **)&iface);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+    iface = (void *)0xdeadbeef;
+    hr = IDirect3DDevice8_CreateCubeTexture(device, 64, 1, 0,
+            D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DCubeTexture8 **)&iface);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+    iface = (void *)0xdeadbeef;
+    hr = IDirect3DDevice8_CreateVolumeTexture(device, 64, 64, 1, 1, 0,
+            D3DFMT_UNKNOWN, D3DPOOL_DEFAULT, (IDirect3DVolumeTexture8 **)&iface);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    todo_wine ok(iface == (void *)0xdeadbeef, "Got unexpected iface %p.\n", iface);
+
+    refcount = IDirect3DDevice8_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+    IDirect3D8_Release(d3d);
+    DestroyWindow(window);
+}
+
 START_TEST(device)
 {
     HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@@ -8254,6 +8355,7 @@ START_TEST(device)
     test_check_device_format();
     test_miptree_layout();
     test_render_target_device_mismatch();
+    test_format_unknown();
 
     UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
 }
-- 
2.1.4




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