[PATCH 6/8] wined3d: Implement raw buffer views.
Józef Kucia
jkucia at codeweavers.com
Tue Feb 14 06:15:11 CST 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/view.c | 33 +++++++++++++++++++++++----------
1 file changed, 23 insertions(+), 10 deletions(-)
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c
index 48db879..97929cb 100644
--- a/dlls/wined3d/view.c
+++ b/dlls/wined3d/view.c
@@ -189,12 +189,6 @@ static HRESULT create_buffer_view(struct wined3d_gl_view *view,
return WINED3D_OK;
}
- if (desc->flags & WINED3D_VIEW_BUFFER_RAW)
- {
- FIXME("Raw buffer views not supported.\n");
- return WINED3D_OK;
- }
-
if (desc->u.buffer.start_idx > ~0u / view_format->byte_count
|| desc->u.buffer.count > ~0u / view_format->byte_count)
return E_INVALIDARG;
@@ -491,8 +485,18 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_
GLenum view_target;
view_format = wined3d_get_format(gl_info, desc->format_id, resource->usage);
- if (wined3d_format_is_typeless(view_format)
- && !(view_format->id == WINED3DFMT_R32_TYPELESS && (desc->flags & WINED3D_VIEW_BUFFER_RAW)))
+ if (resource->type == WINED3D_RTYPE_BUFFER && desc->flags & WINED3D_VIEW_BUFFER_RAW)
+ {
+ if (view_format->id != WINED3DFMT_R32_TYPELESS)
+ {
+ WARN("Invalid format %s for raw buffer view.\n", debug_d3dformat(view_format->id));
+ return E_INVALIDARG;
+ }
+
+ view_format = wined3d_get_format(gl_info, WINED3DFMT_R32_UINT, resource->usage);
+ }
+
+ if (wined3d_format_is_typeless(view_format))
{
WARN("Trying to create view for typeless format %s.\n", debug_d3dformat(view_format->id));
return E_INVALIDARG;
@@ -672,9 +676,18 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces
view->parent_ops = parent_ops;
view->format = wined3d_get_format(gl_info, desc->format_id, resource->usage);
+ if (resource->type == WINED3D_RTYPE_BUFFER && desc->flags & WINED3D_VIEW_BUFFER_RAW)
+ {
+ if (view->format->id != WINED3DFMT_R32_TYPELESS)
+ {
+ WARN("Invalid format %s for raw buffer view.\n", debug_d3dformat(view->format->id));
+ return E_INVALIDARG;
+ }
+
+ view->format = wined3d_get_format(gl_info, WINED3DFMT_R32_UINT, resource->usage);
+ }
- if (wined3d_format_is_typeless(view->format)
- && !(view->format->id == WINED3DFMT_R32_TYPELESS && (desc->flags & WINED3D_VIEW_BUFFER_RAW)))
+ if (wined3d_format_is_typeless(view->format))
{
WARN("Trying to create view for typeless format %s.\n", debug_d3dformat(view->format->id));
return E_INVALIDARG;
--
2.10.2
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