[PATCH 1/6] wined3d: Recognize SM5 imm_atomic_imax opcode.
Józef Kucia
jkucia at codeweavers.com
Thu Feb 16 06:02:19 CST 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/arb_program_shader.c | 1 +
dlls/wined3d/glsl_shader.c | 1 +
dlls/wined3d/shader.c | 1 +
dlls/wined3d/shader_sm4.c | 2 ++
dlls/wined3d/wined3d_private.h | 1 +
5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 7ed83f4..3e32cab 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -5143,6 +5143,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
/* WINED3DSIH_IMM_ATOMIC_EXCH */ NULL,
/* WINED3DSIH_IMM_ATOMIC_IADD */ NULL,
+ /* WINED3DSIH_IMM_ATOMIC_IMAX */ NULL,
/* WINED3DSIH_IMM_ATOMIC_OR */ NULL,
/* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL,
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 9900b08..ff24a92 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -9344,6 +9344,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL,
/* WINED3DSIH_IMM_ATOMIC_EXCH */ shader_glsl_atomic,
/* WINED3DSIH_IMM_ATOMIC_IADD */ shader_glsl_atomic,
+ /* WINED3DSIH_IMM_ATOMIC_IMAX */ NULL,
/* WINED3DSIH_IMM_ATOMIC_OR */ shader_glsl_atomic,
/* WINED3DSIH_IMM_ATOMIC_UMAX */ NULL,
/* WINED3DSIH_IMM_ATOMIC_UMIN */ NULL,
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c
index 450e791..e218fb6 100644
--- a/dlls/wined3d/shader.c
+++ b/dlls/wined3d/shader.c
@@ -163,6 +163,7 @@ static const char * const shader_opcode_names[] =
/* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume",
/* WINED3DSIH_IMM_ATOMIC_EXCH */ "imm_atomic_exch",
/* WINED3DSIH_IMM_ATOMIC_IADD */ "imm_atomic_iadd",
+ /* WINED3DSIH_IMM_ATOMIC_IMAX */ "imm_atomic_imax",
/* WINED3DSIH_IMM_ATOMIC_OR */ "imm_atomic_or",
/* WINED3DSIH_IMM_ATOMIC_UMAX */ "imm_atomic_umax",
/* WINED3DSIH_IMM_ATOMIC_UMIN */ "imm_atomic_umin",
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index dff463f..44a9da9 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -283,6 +283,7 @@ enum wined3d_sm4_opcode
WINED3D_SM5_OP_IMM_ATOMIC_XOR = 0xb7,
WINED3D_SM5_OP_IMM_ATOMIC_EXCH = 0xb8,
WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH = 0xb9,
+ WINED3D_SM5_OP_IMM_ATOMIC_IMAX = 0xba,
WINED3D_SM5_OP_IMM_ATOMIC_UMAX = 0xbc,
WINED3D_SM5_OP_IMM_ATOMIC_UMIN = 0xbd,
WINED3D_SM5_OP_SYNC = 0xbe,
@@ -1009,6 +1010,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM5_OP_IMM_ATOMIC_XOR, WINED3DSIH_IMM_ATOMIC_XOR, "uU", "iu"},
{WINED3D_SM5_OP_IMM_ATOMIC_EXCH, WINED3DSIH_IMM_ATOMIC_EXCH, "uU", "iu"},
{WINED3D_SM5_OP_IMM_ATOMIC_CMP_EXCH, WINED3DSIH_IMM_ATOMIC_CMP_EXCH, "uU", "iuu"},
+ {WINED3D_SM5_OP_IMM_ATOMIC_IMAX, WINED3DSIH_IMM_ATOMIC_IMAX, "iU", "ii"},
{WINED3D_SM5_OP_IMM_ATOMIC_UMAX, WINED3DSIH_IMM_ATOMIC_UMAX, "uU", "iu"},
{WINED3D_SM5_OP_IMM_ATOMIC_UMIN, WINED3DSIH_IMM_ATOMIC_UMIN, "uU", "iu"},
{WINED3D_SM5_OP_SYNC, WINED3DSIH_SYNC, "", "",
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 50b7c93..c0f16cf 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -694,6 +694,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER
WINED3DSIH_IMM_ATOMIC_CONSUME,
WINED3DSIH_IMM_ATOMIC_EXCH,
WINED3DSIH_IMM_ATOMIC_IADD,
+ WINED3DSIH_IMM_ATOMIC_IMAX,
WINED3DSIH_IMM_ATOMIC_OR,
WINED3DSIH_IMM_ATOMIC_UMAX,
WINED3DSIH_IMM_ATOMIC_UMIN,
--
2.10.2
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