[PATCH 3/6] ddraw: Get rid of multiple interfaces from vertex buffer objects.

Matteo Bruni mbruni at codeweavers.com
Fri Feb 24 12:37:26 CST 2017


Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 dlls/ddraw/ddraw.c         |   2 +-
 dlls/ddraw/ddraw_private.h |   2 +-
 dlls/ddraw/device.c        |   4 +-
 dlls/ddraw/vertexbuffer.c  | 164 +++------------------------------------------
 4 files changed, 12 insertions(+), 160 deletions(-)

diff --git a/dlls/ddraw/ddraw.c b/dlls/ddraw/ddraw.c
index ba264c0..c5fc266 100644
--- a/dlls/ddraw/ddraw.c
+++ b/dlls/ddraw/ddraw.c
@@ -4283,7 +4283,7 @@ static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFER
     if (hr == D3D_OK)
     {
         TRACE("Created vertex buffer %p.\n", object);
-        *vertex_buffer = &object->IDirect3DVertexBuffer_iface;
+        *vertex_buffer = (IDirect3DVertexBuffer *)&object->IDirect3DVertexBuffer7_iface;
     }
     else
         WARN("Failed to create vertex buffer, hr %#x.\n", hr);
diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index f229215..1737ce6 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -548,8 +548,8 @@ HRESULT d3d_execute_buffer_execute(struct d3d_execute_buffer *execute_buffer,
 struct d3d_vertex_buffer
 {
     IDirect3DVertexBuffer7 IDirect3DVertexBuffer7_iface;
-    IDirect3DVertexBuffer IDirect3DVertexBuffer_iface;
     LONG ref;
+    unsigned int version;
 
     /*** WineD3D and ddraw links ***/
     struct wined3d_buffer *wined3d_buffer;
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index ab94bed..42ee9dd 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -4337,7 +4337,7 @@ static HRESULT WINAPI d3d_device3_DrawPrimitiveVB(IDirect3DDevice3 *iface, D3DPR
         IDirect3DVertexBuffer *D3DVertexBuf, DWORD StartVertex, DWORD NumVertices, DWORD Flags)
 {
     struct d3d_device *device = impl_from_IDirect3DDevice3(iface);
-    struct d3d_vertex_buffer *vb = unsafe_impl_from_IDirect3DVertexBuffer(D3DVertexBuf);
+    struct d3d_vertex_buffer *vb = unsafe_impl_from_IDirect3DVertexBuffer7((IDirect3DVertexBuffer7 *)D3DVertexBuf);
 
     TRACE("iface %p, primitive_type %#x, vb %p, start_vertex %u, vertex_count %u, flags %#x.\n",
             iface, PrimitiveType, D3DVertexBuf, StartVertex, NumVertices, Flags);
@@ -4477,7 +4477,7 @@ static HRESULT WINAPI d3d_device3_DrawIndexedPrimitiveVB(IDirect3DDevice3 *iface
         DWORD IndexCount, DWORD Flags)
 {
     struct d3d_device *device = impl_from_IDirect3DDevice3(iface);
-    struct d3d_vertex_buffer *vb = unsafe_impl_from_IDirect3DVertexBuffer(D3DVertexBuf);
+    struct d3d_vertex_buffer *vb = unsafe_impl_from_IDirect3DVertexBuffer7((IDirect3DVertexBuffer7 *)D3DVertexBuf);
 
     TRACE("iface %p, primitive_type %#x, vb %p, indices %p, index_count %u, flags %#x.\n",
             iface, PrimitiveType, D3DVertexBuf, Indices, IndexCount, Flags);
diff --git a/dlls/ddraw/vertexbuffer.c b/dlls/ddraw/vertexbuffer.c
index 797afe2..515c86e 100644
--- a/dlls/ddraw/vertexbuffer.c
+++ b/dlls/ddraw/vertexbuffer.c
@@ -24,11 +24,6 @@
 
 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
 
-static inline struct d3d_vertex_buffer *impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface)
-{
-    return CONTAINING_RECORD(iface, struct d3d_vertex_buffer, IDirect3DVertexBuffer_iface);
-}
-
 static inline struct d3d_vertex_buffer *impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface)
 {
     return CONTAINING_RECORD(iface, struct d3d_vertex_buffer, IDirect3DVertexBuffer7_iface);
@@ -38,75 +33,37 @@ static inline struct d3d_vertex_buffer *impl_from_IDirect3DVertexBuffer7(IDirect
  * IUnknown Methods
  *****************************************************************************/
 
-/*****************************************************************************
- * IDirect3DVertexBuffer7::QueryInterface
- *
- * The QueryInterface Method for Vertex Buffers
- * For a link to QueryInterface rules, see IDirectDraw7::QueryInterface
- *
- * Params
- *  riid: Queried Interface id
- *  obj: Address to return the interface pointer
- *
- * Returns:
- *  S_OK on success
- *  E_NOINTERFACE if the interface wasn't found
- *
- *****************************************************************************/
 static HRESULT WINAPI d3d_vertex_buffer7_QueryInterface(IDirect3DVertexBuffer7 *iface, REFIID riid, void  **obj)
 {
     struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer7(iface);
 
     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
 
-    /* By default, set the object pointer to NULL */
     *obj = NULL;
 
-    if ( IsEqualGUID( &IID_IUnknown,  riid ) )
+    if (IsEqualGUID(&IID_IUnknown, riid))
     {
         IDirect3DVertexBuffer7_AddRef(iface);
         *obj = iface;
-        TRACE("  Creating IUnknown interface at %p.\n", *obj);
         return S_OK;
     }
-    if ( IsEqualGUID( &IID_IDirect3DVertexBuffer, riid ) )
+    if (IsEqualGUID(&IID_IDirect3DVertexBuffer7, riid) && buffer->version == 7)
     {
         IDirect3DVertexBuffer7_AddRef(iface);
-        *obj = &buffer->IDirect3DVertexBuffer_iface;
-        TRACE("  Creating IDirect3DVertexBuffer interface %p\n", *obj);
+        *obj = iface;
         return S_OK;
     }
-    if ( IsEqualGUID( &IID_IDirect3DVertexBuffer7, riid ) )
+    if (IsEqualGUID(&IID_IDirect3DVertexBuffer, riid) && buffer->version == 3)
     {
         IDirect3DVertexBuffer7_AddRef(iface);
         *obj = iface;
-        TRACE("  Creating IDirect3DVertexBuffer7 interface %p\n", *obj);
         return S_OK;
     }
 
     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
-
     return E_NOINTERFACE;
 }
 
-static HRESULT WINAPI d3d_vertex_buffer1_QueryInterface(IDirect3DVertexBuffer *iface, REFIID riid, void **obj)
-{
-    struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer(iface);
-
-    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
-
-    return d3d_vertex_buffer7_QueryInterface(&buffer->IDirect3DVertexBuffer7_iface, riid, obj);
-}
-
-/*****************************************************************************
- * IDirect3DVertexBuffer7::AddRef
- *
- * AddRef for Vertex Buffers
- *
- * Returns:
- *  The new refcount
- *
- *****************************************************************************/
 static ULONG WINAPI d3d_vertex_buffer7_AddRef(IDirect3DVertexBuffer7 *iface)
 {
     struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer7(iface);
@@ -117,25 +74,6 @@ static ULONG WINAPI d3d_vertex_buffer7_AddRef(IDirect3DVertexBuffer7 *iface)
     return ref;
 }
 
-static ULONG WINAPI d3d_vertex_buffer1_AddRef(IDirect3DVertexBuffer *iface)
-{
-    struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer(iface);
-
-    TRACE("iface %p.\n", iface);
-
-    return d3d_vertex_buffer7_AddRef(&buffer->IDirect3DVertexBuffer7_iface);
-}
-
-
-/*****************************************************************************
- * IDirect3DVertexBuffer7::Release
- *
- * Release for Vertex Buffers
- *
- * Returns:
- *  The new refcount
- *
- *****************************************************************************/
 static ULONG WINAPI d3d_vertex_buffer7_Release(IDirect3DVertexBuffer7 *iface)
 {
     struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer7(iface);
@@ -168,15 +106,6 @@ static ULONG WINAPI d3d_vertex_buffer7_Release(IDirect3DVertexBuffer7 *iface)
     return ref;
 }
 
-static ULONG WINAPI d3d_vertex_buffer1_Release(IDirect3DVertexBuffer *iface)
-{
-    struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer(iface);
-
-    TRACE("iface %p.\n", iface);
-
-    return d3d_vertex_buffer7_Release(&buffer->IDirect3DVertexBuffer7_iface);
-}
-
 /*****************************************************************************
  * IDirect3DVertexBuffer Methods
  *****************************************************************************/
@@ -283,16 +212,6 @@ static HRESULT WINAPI d3d_vertex_buffer7_Lock(IDirect3DVertexBuffer7 *iface,
     return hr;
 }
 
-static HRESULT WINAPI d3d_vertex_buffer1_Lock(IDirect3DVertexBuffer *iface,
-        DWORD flags, void **data, DWORD *data_size)
-{
-    struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer(iface);
-
-    TRACE("iface %p, flags %#x, data %p, data_size %p.\n", iface, flags, data, data_size);
-
-    return d3d_vertex_buffer7_Lock(&buffer->IDirect3DVertexBuffer7_iface, flags, data, data_size);
-}
-
 /*****************************************************************************
  * IDirect3DVertexBuffer7::Unlock
  *
@@ -315,16 +234,6 @@ static HRESULT WINAPI d3d_vertex_buffer7_Unlock(IDirect3DVertexBuffer7 *iface)
     return D3D_OK;
 }
 
-static HRESULT WINAPI d3d_vertex_buffer1_Unlock(IDirect3DVertexBuffer *iface)
-{
-    struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer(iface);
-
-    TRACE("iface %p.\n", iface);
-
-    return d3d_vertex_buffer7_Unlock(&buffer->IDirect3DVertexBuffer7_iface);
-}
-
-
 /*****************************************************************************
  * IDirect3DVertexBuffer7::ProcessVertices
  *
@@ -353,7 +262,9 @@ static HRESULT WINAPI d3d_vertex_buffer7_ProcessVertices(IDirect3DVertexBuffer7
 {
     struct d3d_vertex_buffer *dst_buffer_impl = impl_from_IDirect3DVertexBuffer7(iface);
     struct d3d_vertex_buffer *src_buffer_impl = unsafe_impl_from_IDirect3DVertexBuffer7(src_buffer);
-    struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice7(device);
+    struct d3d_device *device_impl = dst_buffer_impl->version == 7
+            ? unsafe_impl_from_IDirect3DDevice7(device)
+            : unsafe_impl_from_IDirect3DDevice3((IDirect3DDevice3 *)device);
     BOOL oldClip, doClip;
     HRESULT hr;
 
@@ -399,22 +310,6 @@ static HRESULT WINAPI d3d_vertex_buffer7_ProcessVertices(IDirect3DVertexBuffer7
     return hr;
 }
 
-static HRESULT WINAPI d3d_vertex_buffer1_ProcessVertices(IDirect3DVertexBuffer *iface,
-        DWORD vertex_op, DWORD dst_idx, DWORD count, IDirect3DVertexBuffer *src_buffer,
-        DWORD src_idx, IDirect3DDevice3 *device, DWORD flags)
-{
-    struct d3d_vertex_buffer *dst_buffer_impl = impl_from_IDirect3DVertexBuffer(iface);
-    struct d3d_vertex_buffer *src_buffer_impl = unsafe_impl_from_IDirect3DVertexBuffer(src_buffer);
-    struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice3(device);
-
-    TRACE("iface %p, vertex_op %#x, dst_idx %u, count %u, src_buffer %p, src_idx %u, device %p, flags %#x.\n",
-            iface, vertex_op, dst_idx, count, src_buffer, src_idx, device, flags);
-
-    return d3d_vertex_buffer7_ProcessVertices(&dst_buffer_impl->IDirect3DVertexBuffer7_iface, vertex_op,
-            dst_idx, count, &src_buffer_impl->IDirect3DVertexBuffer7_iface, src_idx,
-            device_impl ? &device_impl->IDirect3DDevice7_iface : NULL, flags);
-}
-
 /*****************************************************************************
  * IDirect3DVertexBuffer7::GetVertexBufferDesc
  *
@@ -451,16 +346,6 @@ static HRESULT WINAPI d3d_vertex_buffer7_GetVertexBufferDesc(IDirect3DVertexBuff
     return D3D_OK;
 }
 
-static HRESULT WINAPI d3d_vertex_buffer1_GetVertexBufferDesc(IDirect3DVertexBuffer *iface, D3DVERTEXBUFFERDESC *desc)
-{
-    struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer(iface);
-
-    TRACE("iface %p, desc %p.\n", iface, desc);
-
-    return d3d_vertex_buffer7_GetVertexBufferDesc(&buffer->IDirect3DVertexBuffer7_iface, desc);
-}
-
-
 /*****************************************************************************
  * IDirect3DVertexBuffer7::Optimize
  *
@@ -498,18 +383,6 @@ static HRESULT WINAPI d3d_vertex_buffer7_Optimize(IDirect3DVertexBuffer7 *iface,
     return DD_OK;
 }
 
-static HRESULT WINAPI d3d_vertex_buffer1_Optimize(IDirect3DVertexBuffer *iface,
-        IDirect3DDevice3 *device, DWORD flags)
-{
-    struct d3d_vertex_buffer *buffer = impl_from_IDirect3DVertexBuffer(iface);
-    struct d3d_device *device_impl = unsafe_impl_from_IDirect3DDevice3(device);
-
-    TRACE("iface %p, device %p, flags %#x.\n", iface, device, flags);
-
-    return d3d_vertex_buffer7_Optimize(&buffer->IDirect3DVertexBuffer7_iface,
-            device_impl ? &device_impl->IDirect3DDevice7_iface : NULL, flags);
-}
-
 /*****************************************************************************
  * IDirect3DVertexBuffer7::ProcessVerticesStrided
  *
@@ -559,18 +432,6 @@ static const struct IDirect3DVertexBuffer7Vtbl d3d_vertex_buffer7_vtbl =
     d3d_vertex_buffer7_ProcessVerticesStrided,
 };
 
-static const struct IDirect3DVertexBufferVtbl d3d_vertex_buffer1_vtbl =
-{
-    d3d_vertex_buffer1_QueryInterface,
-    d3d_vertex_buffer1_AddRef,
-    d3d_vertex_buffer1_Release,
-    d3d_vertex_buffer1_Lock,
-    d3d_vertex_buffer1_Unlock,
-    d3d_vertex_buffer1_ProcessVertices,
-    d3d_vertex_buffer1_GetVertexBufferDesc,
-    d3d_vertex_buffer1_Optimize,
-};
-
 HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **vertex_buf,
         struct ddraw *ddraw, D3DVERTEXBUFFERDESC *desc)
 {
@@ -588,8 +449,8 @@ HRESULT d3d_vertex_buffer_create(struct d3d_vertex_buffer **vertex_buf,
         return DDERR_OUTOFMEMORY;
 
     buffer->IDirect3DVertexBuffer7_iface.lpVtbl = &d3d_vertex_buffer7_vtbl;
-    buffer->IDirect3DVertexBuffer_iface.lpVtbl = &d3d_vertex_buffer1_vtbl;
     buffer->ref = 1;
+    buffer->version = ddraw->d3dversion;
 
     buffer->ddraw = ddraw;
     buffer->Caps = desc->dwCaps;
@@ -625,15 +486,6 @@ end:
     return hr;
 }
 
-struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer(IDirect3DVertexBuffer *iface)
-{
-    if (!iface)
-        return NULL;
-    assert(iface->lpVtbl == &d3d_vertex_buffer1_vtbl);
-
-    return impl_from_IDirect3DVertexBuffer(iface);
-}
-
 struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVertexBuffer7 *iface)
 {
     if (!iface)
-- 
2.10.2




More information about the wine-patches mailing list