[PATCH 2/6] d3d10core/tests: Add test for render target device mismatch.
Józef Kucia
jkucia at codeweavers.com
Tue Jan 3 06:46:29 CST 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/d3d10core/tests/device.c | 30 ++++++++++++++++++++++++++++++
1 file changed, 30 insertions(+)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c
index e3d170a..0b38265 100644
--- a/dlls/d3d10core/tests/device.c
+++ b/dlls/d3d10core/tests/device.c
@@ -10223,6 +10223,35 @@ static void test_primitive_restart(void)
release_test_context(&test_context);
}
+static void test_render_target_device_mismatch(void)
+{
+ struct d3d10core_test_context test_context;
+ ID3D10RenderTargetView *rtv;
+ ID3D10Device *device;
+ ULONG refcount;
+
+ if (!init_test_context(&test_context))
+ return;
+
+ device = create_device();
+ ok(!!device, "Failed to create device.\n");
+
+ rtv = (ID3D10RenderTargetView *)0xdeadbeef;
+ ID3D10Device_OMGetRenderTargets(device, 1, &rtv, NULL);
+ ok(!rtv, "Got unexpected render target view %p.\n", rtv);
+ ID3D10Device_OMSetRenderTargets(device, 1, &test_context.backbuffer_rtv, NULL);
+ ID3D10Device_OMGetRenderTargets(device, 1, &rtv, NULL);
+ ok(rtv == test_context.backbuffer_rtv, "Got unexpected render target view %p.\n", rtv);
+ ID3D10RenderTargetView_Release(rtv);
+
+ rtv = NULL;
+ ID3D10Device_OMSetRenderTargets(device, 1, &rtv, NULL);
+
+ refcount = ID3D10Device_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ release_test_context(&test_context);
+}
+
START_TEST(device)
{
test_feature_level();
@@ -10281,4 +10310,5 @@ START_TEST(device)
test_stencil_separate();
test_sm4_ret_instruction();
test_primitive_restart();
+ test_render_target_device_mismatch();
}
--
2.7.3
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