[PATCH 4/6] d3d8/tests: Add test for render target device mismatch.

Józef Kucia jkucia at codeweavers.com
Tue Jan 3 06:46:31 CST 2017


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d8/tests/device.c | 59 ++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 59 insertions(+)

diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 2b38f17..2dbf9d8 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -8083,6 +8083,64 @@ done:
     DestroyWindow(window);
 }
 
+static void test_render_target_device_mismatch(void)
+{
+    IDirect3DDevice8 *device, *device2;
+    IDirect3DSurface8 *surface, *rt;
+    IDirect3D8 *d3d;
+    UINT refcount;
+    HWND window;
+    HRESULT hr;
+
+    window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
+            0, 0, 640, 480, NULL, NULL, NULL, NULL);
+    d3d = Direct3DCreate8(D3D_SDK_VERSION);
+    ok(!!d3d, "Failed to create a D3D object.\n");
+    if (!(device = create_device(d3d, window, NULL)))
+    {
+        skip("Failed to create a D3D device.\n");
+        IDirect3D8_Release(d3d);
+        DestroyWindow(window);
+        return;
+    }
+
+    hr = IDirect3DDevice8_GetRenderTarget(device, &rt);
+    ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+
+    device2 = create_device(d3d, window, NULL);
+    ok(!!device2, "Failed to create a D3D device.\n");
+
+    hr = IDirect3DDevice8_CreateRenderTarget(device2, 640, 480,
+            D3DFMT_A8R8G8B8, D3DMULTISAMPLE_NONE, FALSE, &surface);
+    ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
+
+    hr = IDirect3DDevice8_SetRenderTarget(device, surface, NULL);
+    todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+
+    IDirect3DSurface8_Release(surface);
+
+    hr = IDirect3DDevice8_GetRenderTarget(device2, &surface);
+    ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+
+    hr = IDirect3DDevice8_SetRenderTarget(device, surface, NULL);
+    todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+
+    IDirect3DSurface8_Release(surface);
+
+    hr = IDirect3DDevice8_GetRenderTarget(device, &surface);
+    ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+    todo_wine ok(surface == rt, "Got unexpected render target %p, expected %p.\n", surface, rt);
+    IDirect3DSurface8_Release(surface);
+    IDirect3DSurface8_Release(rt);
+
+    refcount = IDirect3DDevice8_Release(device);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+    refcount = IDirect3DDevice8_Release(device2);
+    ok(!refcount, "Device has %u references left.\n", refcount);
+    IDirect3D8_Release(d3d);
+    DestroyWindow(window);
+}
+
 START_TEST(device)
 {
     HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
@@ -8187,6 +8245,7 @@ START_TEST(device)
     test_swapchain_parameters();
     test_check_device_format();
     test_miptree_layout();
+    test_render_target_device_mismatch();
 
     UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
 }
-- 
2.7.3




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