[PATCH 6/6] d3d8: Reject render target surfaces created for other devices.

Józef Kucia jkucia at codeweavers.com
Tue Jan 3 06:46:33 CST 2017


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d8/d3d8_private.h | 1 +
 dlls/d3d8/device.c       | 7 ++++++-
 dlls/d3d8/surface.c      | 7 +++++++
 dlls/d3d8/tests/device.c | 6 +++---
 4 files changed, 17 insertions(+), 4 deletions(-)

diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h
index f55d2c2..ffcd1cd 100644
--- a/dlls/d3d8/d3d8_private.h
+++ b/dlls/d3d8/d3d8_private.h
@@ -242,6 +242,7 @@ struct d3d8_surface
     struct d3d8_texture *texture;
 };
 
+struct d3d8_device *d3d8_surface_get_device(const struct d3d8_surface *surface) DECLSPEC_HIDDEN;
 struct wined3d_rendertarget_view *d3d8_surface_get_rendertarget_view(struct d3d8_surface *surface) DECLSPEC_HIDDEN;
 void surface_init(struct d3d8_surface *surface, struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
         const struct wined3d_parent_ops **parent_ops) DECLSPEC_HIDDEN;
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index fae5610..5a5871f 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -1161,6 +1161,12 @@ static HRESULT WINAPI d3d8_device_SetRenderTarget(IDirect3DDevice8 *iface,
 
     TRACE("iface %p, render_target %p, depth_stencil %p.\n", iface, render_target, depth_stencil);
 
+    if (rt_impl && d3d8_surface_get_device(rt_impl) != device)
+    {
+        WARN("Render target surface does not match device.\n");
+        return D3DERR_INVALIDCALL;
+    }
+
     wined3d_mutex_lock();
 
     if (ds_impl)
@@ -1200,7 +1206,6 @@ static HRESULT WINAPI d3d8_device_SetRenderTarget(IDirect3DDevice8 *iface,
             WARN("Multisample settings do not match, returning D3DERR_INVALIDCALL\n");
             wined3d_mutex_unlock();
             return D3DERR_INVALIDCALL;
-
         }
     }
 
diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c
index 565f642..137033e 100644
--- a/dlls/d3d8/surface.c
+++ b/dlls/d3d8/surface.c
@@ -353,6 +353,13 @@ static const struct wined3d_parent_ops d3d8_view_wined3d_parent_ops =
     view_wined3d_object_destroyed,
 };
 
+struct d3d8_device *d3d8_surface_get_device(const struct d3d8_surface *surface)
+{
+    IDirect3DDevice8 *device;
+    device = surface->texture ? surface->texture->parent_device : surface->parent_device;
+    return impl_from_IDirect3DDevice8(device);
+}
+
 struct wined3d_rendertarget_view *d3d8_surface_get_rendertarget_view(struct d3d8_surface *surface)
 {
     HRESULT hr;
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c
index 2dbf9d8..22667ec 100644
--- a/dlls/d3d8/tests/device.c
+++ b/dlls/d3d8/tests/device.c
@@ -8115,7 +8115,7 @@ static void test_render_target_device_mismatch(void)
     ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
 
     hr = IDirect3DDevice8_SetRenderTarget(device, surface, NULL);
-    todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
 
     IDirect3DSurface8_Release(surface);
 
@@ -8123,13 +8123,13 @@ static void test_render_target_device_mismatch(void)
     ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
 
     hr = IDirect3DDevice8_SetRenderTarget(device, surface, NULL);
-    todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
+    ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr);
 
     IDirect3DSurface8_Release(surface);
 
     hr = IDirect3DDevice8_GetRenderTarget(device, &surface);
     ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
-    todo_wine ok(surface == rt, "Got unexpected render target %p, expected %p.\n", surface, rt);
+    ok(surface == rt, "Got unexpected render target %p, expected %p.\n", surface, rt);
     IDirect3DSurface8_Release(surface);
     IDirect3DSurface8_Release(rt);
 
-- 
2.7.3




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