[PATCH 2/2] wined3d: Use winediag for the backbuffer offscreen rendering message.

Henri Verbeet hverbeet at codeweavers.com
Tue Jan 10 15:35:52 CST 2017


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/wined3d_main.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 3e6bb7a..eb566bc 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -227,7 +227,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
         {
             if (!strcmp(buffer,"backbuffer"))
             {
-                TRACE("Using the backbuffer for offscreen rendering\n");
+                ERR_(winediag)("Using the backbuffer for offscreen rendering.\n");
                 wined3d_settings.offscreen_rendering_mode = ORM_BACKBUFFER;
             }
             else if (!strcmp(buffer,"fbo"))
-- 
2.1.4




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