[PATCH] d2d1/tests: Fix stroke style object leak (Valgrind)

Nikolay Sivov nsivov at codeweavers.com
Tue Jul 11 03:36:02 CDT 2017


Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
 dlls/d2d1/tests/d2d1.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index e0318ce028..e9e73d8e77 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -4440,6 +4440,8 @@ static void test_stroke_style(void)
     desc.dashStyle = D2D1_DASH_STYLE_CUSTOM;
     desc.dashOffset = 0.0f;
 
+    ID2D1StrokeStyle_Release(style);
+
     hr = ID2D1Factory_CreateStrokeStyle(factory, &desc, NULL, 0, &style);
     ok(hr == E_INVALIDARG, "Unexpected return value, %#x.\n", hr);
 
-- 
2.13.2




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