[PATCH 4/4] d3d11: Handle D3D11_MAP_WRITE map type.

Józef Kucia jkucia at codeweavers.com
Mon Jul 17 17:17:20 CDT 2017


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/utils.c | 1 +
 1 file changed, 1 insertion(+)

diff --git a/dlls/d3d11/utils.c b/dlls/d3d11/utils.c
index b49177cfb8..e919c58da4 100644
--- a/dlls/d3d11/utils.c
+++ b/dlls/d3d11/utils.c
@@ -647,6 +647,7 @@ DWORD wined3d_map_flags_from_d3d11_map_type(D3D11_MAP map_type)
 {
     switch (map_type)
     {
+        case D3D11_MAP_WRITE:
         case D3D11_MAP_READ_WRITE:
             return 0;
 
-- 
2.13.0




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