[PATCH 5/8] d3d11: Introduce d3d_rasterizer_state_create() helper function.

Józef Kucia jkucia at codeweavers.com
Thu Jul 20 07:11:01 CDT 2017


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/d3d11_private.h |  4 ++--
 dlls/d3d11/device.c        | 40 ++++++----------------------------------
 dlls/d3d11/state.c         | 42 +++++++++++++++++++++++++++++++++++++++++-
 3 files changed, 49 insertions(+), 37 deletions(-)

diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h
index 8b89e6dad3..b2cb29f5f9 100644
--- a/dlls/d3d11/d3d11_private.h
+++ b/dlls/d3d11/d3d11_private.h
@@ -446,8 +446,8 @@ struct d3d_rasterizer_state
     ID3D11Device *device;
 };
 
-HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
-        const D3D11_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN;
+HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc,
+        struct d3d_rasterizer_state **state) DECLSPEC_HIDDEN;
 struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface) DECLSPEC_HIDDEN;
 struct d3d_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN;
 
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c
index e7a79e0983..b756517b38 100644
--- a/dlls/d3d11/device.c
+++ b/dlls/d3d11/device.c
@@ -3035,39 +3035,13 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateRasterizerState(ID3D11Device
 {
     struct d3d_device *device = impl_from_ID3D11Device(iface);
     struct d3d_rasterizer_state *object;
-    struct wine_rb_entry *entry;
     HRESULT hr;
 
     TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
 
-    if (!desc)
-        return E_INVALIDARG;
-
-    wined3d_mutex_lock();
-    if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
-    {
-        object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
-
-        TRACE("Returning existing rasterizer state %p.\n", object);
-        *rasterizer_state = &object->ID3D11RasterizerState_iface;
-        ID3D11RasterizerState_AddRef(*rasterizer_state);
-        wined3d_mutex_unlock();
-
-        return S_OK;
-    }
-    wined3d_mutex_unlock();
-
-    if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
-        return E_OUTOFMEMORY;
-
-    if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
-    {
-        WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
-        HeapFree(GetProcessHeap(), 0, object);
+    if (FAILED(hr = d3d_rasterizer_state_create(device, desc, &object)))
         return hr;
-    }
 
-    TRACE("Created rasterizer state %p.\n", object);
     *rasterizer_state = &object->ID3D11RasterizerState_iface;
 
     return S_OK;
@@ -5339,19 +5313,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device
         const D3D10_RASTERIZER_DESC *desc, ID3D10RasterizerState **rasterizer_state)
 {
     struct d3d_device *device = impl_from_ID3D10Device(iface);
-    ID3D11RasterizerState *d3d11_rasterizer_state;
+    struct d3d_rasterizer_state *object;
     HRESULT hr;
 
     TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state);
 
-    if (FAILED(hr = d3d11_device_CreateRasterizerState(&device->ID3D11Device_iface,
-            (const D3D11_RASTERIZER_DESC *)desc, &d3d11_rasterizer_state)))
+    if (FAILED(hr = d3d_rasterizer_state_create(device, (const D3D11_RASTERIZER_DESC *)desc, &object)))
         return hr;
 
-    hr = ID3D11RasterizerState_QueryInterface(d3d11_rasterizer_state,
-            &IID_ID3D10RasterizerState, (void **)rasterizer_state);
-    ID3D11RasterizerState_Release(d3d11_rasterizer_state);
-    return hr;
+    *rasterizer_state = &object->ID3D10RasterizerState_iface;
+
+    return S_OK;
 }
 
 static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *iface,
diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c
index 3048b9db40..110d04e886 100644
--- a/dlls/d3d11/state.c
+++ b/dlls/d3d11/state.c
@@ -1033,7 +1033,7 @@ static const struct wined3d_parent_ops d3d_rasterizer_state_wined3d_parent_ops =
     d3d_rasterizer_state_wined3d_object_destroyed,
 };
 
-HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
+static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
         const D3D11_RASTERIZER_DESC *desc)
 {
     struct wined3d_rasterizer_state_desc wined3d_desc;
@@ -1074,6 +1074,46 @@ HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d
     return S_OK;
 }
 
+HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc,
+        struct d3d_rasterizer_state **state)
+{
+    struct d3d_rasterizer_state *object;
+    struct wine_rb_entry *entry;
+    HRESULT hr;
+
+    if (!desc)
+        return E_INVALIDARG;
+
+    wined3d_mutex_lock();
+    if ((entry = wine_rb_get(&device->rasterizer_states, desc)))
+    {
+        object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry);
+
+        TRACE("Returning existing rasterizer state %p.\n", object);
+        ID3D11RasterizerState_AddRef(&object->ID3D11RasterizerState_iface);
+        *state = object;
+        wined3d_mutex_unlock();
+
+        return S_OK;
+    }
+    wined3d_mutex_unlock();
+
+    if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object))))
+        return E_OUTOFMEMORY;
+
+    if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc)))
+    {
+        WARN("Failed to initialize rasterizer state, hr %#x.\n", hr);
+        HeapFree(GetProcessHeap(), 0, object);
+        return hr;
+    }
+
+    TRACE("Created rasterizer state %p.\n", object);
+    *state = object;
+
+    return S_OK;
+}
+
 struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface)
 {
     if (!iface)
-- 
2.13.0




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