[PATCH 1/5] d3dx9: Move set_number() into d3dx9_private.h.
Matteo Bruni
mbruni at codeweavers.com
Fri Jun 9 14:19:35 CDT 2017
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Inlining allows the compiler to get rid of the function calls overhead
(quite significant with those small and frequently used functions) and
to do additional optimizations.
dlls/d3dx9_36/d3dx9_private.h | 84 +++++++++++++++++++++++++++++++++++++++-
dlls/d3dx9_36/util.c | 89 -------------------------------------------
2 files changed, 82 insertions(+), 91 deletions(-)
diff --git a/dlls/d3dx9_36/d3dx9_private.h b/dlls/d3dx9_36/d3dx9_private.h
index 8eb12b7ad0..c2f497773f 100644
--- a/dlls/d3dx9_36/d3dx9_private.h
+++ b/dlls/d3dx9_36/d3dx9_private.h
@@ -123,8 +123,88 @@ const char *debug_d3dxparameter_type(D3DXPARAMETER_TYPE t) DECLSPEC_HIDDEN;
const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r) DECLSPEC_HIDDEN;
/* parameter type conversion helpers */
-void set_number(void *outdata, D3DXPARAMETER_TYPE outtype,
- const void *indata, D3DXPARAMETER_TYPE intype) DECLSPEC_HIDDEN;
+static inline BOOL get_bool(D3DXPARAMETER_TYPE type, const void *data)
+{
+ switch (type)
+ {
+ case D3DXPT_FLOAT:
+ case D3DXPT_INT:
+ case D3DXPT_BOOL:
+ return !!*(DWORD *)data;
+
+ case D3DXPT_VOID:
+ return *(BOOL *)data;
+
+ default:
+ return FALSE;
+ }
+}
+
+static inline int get_int(D3DXPARAMETER_TYPE type, const void *data)
+{
+ switch (type)
+ {
+ case D3DXPT_FLOAT:
+ return (int)(*(float *)data);
+
+ case D3DXPT_INT:
+ case D3DXPT_VOID:
+ return *(int *)data;
+
+ case D3DXPT_BOOL:
+ return get_bool(type, data);
+
+ default:
+ return 0;
+ }
+}
+
+static inline float get_float(D3DXPARAMETER_TYPE type, const void *data)
+{
+ switch (type)
+ {
+ case D3DXPT_FLOAT:
+ case D3DXPT_VOID:
+ return *(float *)data;
+
+ case D3DXPT_INT:
+ return (float)(*(int *)data);
+
+ case D3DXPT_BOOL:
+ return (float)get_bool(type, data);
+
+ default:
+ return 0.0f;
+ }
+}
+
+static inline void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, const void *indata, D3DXPARAMETER_TYPE intype)
+{
+ if (outtype == intype)
+ {
+ *(DWORD *)outdata = *(DWORD *)indata;
+ return;
+ }
+
+ switch (outtype)
+ {
+ case D3DXPT_FLOAT:
+ *(float *)outdata = get_float(intype, indata);
+ break;
+
+ case D3DXPT_BOOL:
+ *(BOOL *)outdata = get_bool(intype, indata);
+ break;
+
+ case D3DXPT_INT:
+ *(int *)outdata = get_int(intype, indata);
+ break;
+
+ default:
+ *(DWORD *)outdata = 0;
+ break;
+ }
+}
static inline BOOL is_param_type_sampler(D3DXPARAMETER_TYPE type)
{
diff --git a/dlls/d3dx9_36/util.c b/dlls/d3dx9_36/util.c
index 8f9b0b3364..9e4bbbf0bc 100644
--- a/dlls/d3dx9_36/util.c
+++ b/dlls/d3dx9_36/util.c
@@ -291,95 +291,6 @@ const char *debug_d3dxparameter_registerset(D3DXREGISTER_SET r)
#undef WINE_D3DX_TO_STR
-/* parameter type conversion helpers */
-static BOOL get_bool(D3DXPARAMETER_TYPE type, const void *data)
-{
- switch (type)
- {
- case D3DXPT_FLOAT:
- case D3DXPT_INT:
- case D3DXPT_BOOL:
- return *(DWORD *)data != 0;
-
- case D3DXPT_VOID:
- return *(BOOL *)data;
-
- default:
- FIXME("Unhandled type %s.\n", debug_d3dxparameter_type(type));
- return FALSE;
- }
-}
-
-static INT get_int(D3DXPARAMETER_TYPE type, const void *data)
-{
- switch (type)
- {
- case D3DXPT_FLOAT:
- return (INT)(*(FLOAT *)data);
-
- case D3DXPT_INT:
- case D3DXPT_VOID:
- return *(INT *)data;
-
- case D3DXPT_BOOL:
- return get_bool(type, data);
-
- default:
- FIXME("Unhandled type %s.\n", debug_d3dxparameter_type(type));
- return 0;
- }
-}
-
-static FLOAT get_float(D3DXPARAMETER_TYPE type, const void *data)
-{
- switch (type)
- {
- case D3DXPT_FLOAT:
- case D3DXPT_VOID:
- return *(FLOAT *)data;
-
- case D3DXPT_INT:
- return (FLOAT)(*(INT *)data);
-
- case D3DXPT_BOOL:
- return (FLOAT)get_bool(type, data);
-
- default:
- FIXME("Unhandled type %s.\n", debug_d3dxparameter_type(type));
- return 0.0f;
- }
-}
-
-void set_number(void *outdata, D3DXPARAMETER_TYPE outtype, const void *indata, D3DXPARAMETER_TYPE intype)
-{
- if (outtype == intype)
- {
- *(DWORD *)outdata = *(DWORD *)indata;
- return;
- }
-
- switch (outtype)
- {
- case D3DXPT_FLOAT:
- *(FLOAT *)outdata = get_float(intype, indata);
- break;
-
- case D3DXPT_BOOL:
- *(BOOL *)outdata = get_bool(intype, indata);
- break;
-
- case D3DXPT_INT:
- *(INT *)outdata = get_int(intype, indata);
- break;
-
- default:
- FIXME("Unhandled type %s.\n", debug_d3dxparameter_type(outtype));
- *(DWORD *)outdata = 0;
- break;
- }
-}
-
-
/***********************************************************************
* D3DXDebugMute
* Returns always FALSE for us.
--
2.13.0
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