[PATCH 1/7] wined3d: Fix parsing of SM5 "_opc" flag.

Józef Kucia jkucia at codeweavers.com
Wed Mar 8 05:07:18 CST 2017


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/shader_sm4.c      | 2 +-
 dlls/wined3d/wined3d_private.h | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c
index 050f656..cd3c3ae 100644
--- a/dlls/wined3d/shader_sm4.c
+++ b/dlls/wined3d/shader_sm4.c
@@ -68,7 +68,7 @@ WINE_DECLARE_DEBUG_CHANNEL(d3d_bytecode);
 #define WINED3D_SM5_FP_TABLE_COUNT_MASK         0xffffu
 
 #define WINED3D_SM5_UAV_FLAGS_SHIFT             11
-#define WINED3D_SM5_UAV_FLAGS_MASK              (0x8fffu << WINED3D_SM5_UAV_FLAGS_SHIFT)
+#define WINED3D_SM5_UAV_FLAGS_MASK              (0x1fffu << WINED3D_SM5_UAV_FLAGS_SHIFT)
 
 #define WINED3D_SM5_SYNC_FLAGS_SHIFT            11
 #define WINED3D_SM5_SYNC_FLAGS_MASK             (0xffu << WINED3D_SM5_SYNC_FLAGS_SHIFT)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h
index 48f2f36..7ee9186 100644
--- a/dlls/wined3d/wined3d_private.h
+++ b/dlls/wined3d/wined3d_private.h
@@ -563,7 +563,7 @@ enum wined3d_shader_sync_flags
 enum wined3d_shader_uav_flags
 {
     WINED3DSUF_GLOBALLY_COHERENT = 0x20,
-    WINED3DSUF_ORDER_PRESERVING_COUNTER = 0x8000,
+    WINED3DSUF_ORDER_PRESERVING_COUNTER = 0x1000,
 };
 
 enum wined3d_tessellator_domain
-- 
2.10.2




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