[PATCH 4/5] wined3d: Store GL sampler limits as array.
Henri Verbeet
hverbeet at codeweavers.com
Wed Mar 15 09:12:06 CDT 2017
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[PATCH 4/5] wined3d: Store GL sampler limits as array.
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Signed-off-by: Henri Verbeet <
hverbeet at codeweavers.com
>
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[PATCH 4/5] wined3d: Store GL sampler limits as array.
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[PATCH 5/5] wined3d: Recompute sampler count before allocating sampler range for compute shaders.
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