[PATCH 2/6] wined3d: Add ARB_copy_image extension.
Józef Kucia
jkucia at codeweavers.com
Fri Mar 17 06:57:53 CDT 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/directx.c | 4 ++++
dlls/wined3d/wined3d_gl.h | 1 +
2 files changed, 5 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 53255de..874ef54 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -115,6 +115,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
{"GL_ARB_color_buffer_float", ARB_COLOR_BUFFER_FLOAT },
{"GL_ARB_compute_shader", ARB_COMPUTE_SHADER },
{"GL_ARB_copy_buffer", ARB_COPY_BUFFER },
+ {"GL_ARB_copy_image", ARB_COPY_IMAGE },
{"GL_ARB_debug_output", ARB_DEBUG_OUTPUT },
{"GL_ARB_depth_buffer_float", ARB_DEPTH_BUFFER_FLOAT },
{"GL_ARB_depth_texture", ARB_DEPTH_TEXTURE },
@@ -2692,6 +2693,8 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
USE_GL_FUNC(glDispatchComputeIndirect)
/* GL_ARB_copy_buffer */
USE_GL_FUNC(glCopyBufferSubData)
+ /* GL_ARB_copy_image */
+ USE_GL_FUNC(glCopyImageSubData)
/* GL_ARB_debug_output */
USE_GL_FUNC(glDebugMessageCallbackARB)
USE_GL_FUNC(glDebugMessageControlARB)
@@ -3825,6 +3828,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
{ARB_TEXTURE_STORAGE, MAKEDWORD_VERSION(4, 2)},
{ARB_COMPUTE_SHADER, MAKEDWORD_VERSION(4, 3)},
+ {ARB_COPY_IMAGE, MAKEDWORD_VERSION(4, 3)},
{ARB_DEBUG_OUTPUT, MAKEDWORD_VERSION(4, 3)},
{ARB_ES3_COMPATIBILITY, MAKEDWORD_VERSION(4, 3)},
{ARB_INTERNALFORMAT_QUERY2, MAKEDWORD_VERSION(4, 3)},
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index 99930c4..a47b92c 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -48,6 +48,7 @@ enum wined3d_gl_extension
ARB_COLOR_BUFFER_FLOAT,
ARB_COMPUTE_SHADER,
ARB_COPY_BUFFER,
+ ARB_COPY_IMAGE,
ARB_DEBUG_OUTPUT,
ARB_DEPTH_BUFFER_FLOAT,
ARB_DEPTH_TEXTURE,
--
2.10.2
More information about the wine-patches
mailing list