[PATCH 5/6] wined3d: Allow to copy resource data between compatible formats.
Józef Kucia
jkucia at codeweavers.com
Fri Mar 17 06:57:56 CDT 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/device.c | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 033c490..5f7ef5e 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -3869,9 +3869,10 @@ void CDECL wined3d_device_copy_resource(struct wined3d_device *device,
return;
}
- if (src_resource->format->id != dst_resource->format->id)
+ if (src_resource->format->typeless_id != dst_resource->format->typeless_id
+ || (!src_resource->format->typeless_id && src_resource->format->id != dst_resource->format->id))
{
- WARN("Resource formats (%s / %s) don't match.\n",
+ WARN("Incompatible formats (%s / %s).\n",
debug_d3dformat(dst_resource->format->id),
debug_d3dformat(src_resource->format->id));
return;
--
2.10.2
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