[PATCH 2/5] ddraw: Implement depth/colour fills on top of wined3d_device_clear_rendertarget_view().

Henri Verbeet hverbeet at codeweavers.com
Wed Mar 29 16:17:28 CDT 2017


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/ddraw/ddraw_private.h |  2 ++
 dlls/ddraw/surface.c       | 75 +++++++++++++++++++++++++++++-----------
 dlls/ddraw/utils.c         | 86 ++++++++++++++++++++++++++++++++++++++++++++++
 3 files changed, 142 insertions(+), 21 deletions(-)

diff --git a/dlls/ddraw/ddraw_private.h b/dlls/ddraw/ddraw_private.h
index 38ae28a7..0ae4532 100644
--- a/dlls/ddraw/ddraw_private.h
+++ b/dlls/ddraw/ddraw_private.h
@@ -579,6 +579,8 @@ struct d3d_vertex_buffer *unsafe_impl_from_IDirect3DVertexBuffer7(IDirect3DVerte
 
 void ddrawformat_from_wined3dformat(DDPIXELFORMAT *ddraw_format,
         enum wined3d_format_id wined3d_format) DECLSPEC_HIDDEN;
+BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette,
+        DWORD colour, struct wined3d_color *wined3d_colour) DECLSPEC_HIDDEN;
 enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *format) DECLSPEC_HIDDEN;
 void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd) DECLSPEC_HIDDEN;
 void dump_D3DMATRIX(const D3DMATRIX *mat) DECLSPEC_HIDDEN;
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c
index 4c84783..0a2e1db 100644
--- a/dlls/ddraw/surface.c
+++ b/dlls/ddraw/surface.c
@@ -1407,12 +1407,49 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface1_Flip(IDirectDrawSurface *
             src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, flags);
 }
 
+static HRESULT ddraw_surface_blt(struct ddraw_surface *dst_surface, const RECT *dst_rect,
+        struct ddraw_surface *src_surface, const RECT *src_rect, DWORD flags, DWORD fill_colour,
+        const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
+{
+    struct wined3d_device *wined3d_device = dst_surface->ddraw->wined3d_device;
+    struct wined3d_color colour;
+
+    if (flags & DDBLT_COLORFILL)
+    {
+        if (!wined3d_colour_from_ddraw_colour(&dst_surface->surface_desc.u4.ddpfPixelFormat,
+                dst_surface->palette, fill_colour, &colour))
+            return DDERR_INVALIDPARAMS;
+
+        return wined3d_device_clear_rendertarget_view(wined3d_device,
+                ddraw_surface_get_rendertarget_view(dst_surface),
+                dst_rect, WINED3DCLEAR_TARGET, &colour, 0.0f, 0);
+    }
+
+    if (flags & DDBLT_DEPTHFILL)
+    {
+        if (!wined3d_colour_from_ddraw_colour(&dst_surface->surface_desc.u4.ddpfPixelFormat,
+                dst_surface->palette, fill_colour, &colour))
+            return DDERR_INVALIDPARAMS;
+
+        return wined3d_device_clear_rendertarget_view(wined3d_device,
+                ddraw_surface_get_rendertarget_view(dst_surface),
+                dst_rect, WINED3DCLEAR_ZBUFFER, NULL, colour.r, 0);
+    }
+
+    if (flags & ~WINED3D_BLT_MASK)
+    {
+        FIXME("Unhandled flags %#x.\n", flags);
+        return E_NOTIMPL;
+    }
+
+    return wined3d_texture_blt(dst_surface->wined3d_texture, dst_surface->sub_resource_idx, dst_rect,
+            src_surface->wined3d_texture, src_surface->sub_resource_idx, src_rect, flags, fx, filter);
+}
+
 static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, const RECT *dst_rect_in,
-        struct ddraw_surface *src_surface, const RECT *src_rect_in, DWORD flags,
+        struct ddraw_surface *src_surface, const RECT *src_rect_in, DWORD flags, DWORD fill_colour,
         const struct wined3d_blt_fx *fx, enum wined3d_texture_filter_type filter)
 {
-    struct wined3d_texture *wined3d_src_texture;
-    unsigned int src_sub_resource_idx;
     RECT src_rect, dst_rect;
     float scale_x, scale_y;
     const RECT *clip_rect;
@@ -1440,15 +1477,10 @@ static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, cons
 
         if (IsRectEmpty(&src_rect))
             return DDERR_INVALIDRECT;
-
-        wined3d_src_texture = src_surface->wined3d_texture;
-        src_sub_resource_idx = src_surface->sub_resource_idx;
     }
     else
     {
         SetRectEmpty(&src_rect);
-        wined3d_src_texture = NULL;
-        src_sub_resource_idx = 0;
     }
 
     if (!dst_surface->clipper)
@@ -1456,8 +1488,7 @@ static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, cons
         if (src_surface && src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
             hr = ddraw_surface_update_frontbuffer(src_surface, &src_rect, TRUE);
         if (SUCCEEDED(hr))
-            hr = wined3d_texture_blt(dst_surface->wined3d_texture, dst_surface->sub_resource_idx, &dst_rect,
-                    wined3d_src_texture, src_sub_resource_idx, &src_rect, flags, fx, filter);
+            hr = ddraw_surface_blt(dst_surface, &dst_rect, src_surface, &src_rect, flags, fill_colour, fx, filter);
         if (SUCCEEDED(hr) && (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE))
             hr = ddraw_surface_update_frontbuffer(dst_surface, &dst_rect, FALSE);
 
@@ -1507,8 +1538,8 @@ static HRESULT ddraw_surface_blt_clipped(struct ddraw_surface *dst_surface, cons
             }
         }
 
-        if (FAILED(hr = wined3d_texture_blt(dst_surface->wined3d_texture, dst_surface->sub_resource_idx,
-                &clip_rect[i], wined3d_src_texture, src_sub_resource_idx, &src_rect_clipped, flags, fx, filter)))
+        if (FAILED(hr = ddraw_surface_blt(dst_surface, &clip_rect[i],
+                src_surface, &src_rect_clipped, flags, fill_colour, fx, filter)))
             break;
 
         if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
@@ -1544,6 +1575,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *
     struct ddraw_surface *dst_impl = impl_from_IDirectDrawSurface7(iface);
     struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface7(src_surface);
     struct wined3d_blt_fx wined3d_fx;
+    DWORD fill_colour = 0;
     HRESULT hr = DD_OK;
     DDBLTFX rop_fx;
 
@@ -1622,6 +1654,14 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *
             return DDERR_INVALIDPARAMS;
         }
 
+        if (src_impl && src_rect
+                && ((ULONG)src_rect->left >= src_rect->right || src_rect->right > src_impl->surface_desc.dwWidth
+                || (ULONG)src_rect->top >= src_rect->bottom || src_rect->bottom > src_impl->surface_desc.dwHeight))
+        {
+            WARN("Invalid source rectangle.\n");
+            return DDERR_INVALIDRECT;
+        }
+
         flags &= ~DDBLT_ROP;
         switch (fx->dwROP)
         {
@@ -1665,17 +1705,10 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *
         return DDERR_INVALIDPARAMS;
     }
 
-    if (flags & ~WINED3D_BLT_MASK)
-    {
-        wined3d_mutex_unlock();
-        FIXME("Unhandled flags %#x.\n", flags);
-        return E_NOTIMPL;
-    }
-
     if (fx)
     {
         wined3d_fx.fx = fx->dwDDFX;
-        wined3d_fx.fill_color = fx->u5.dwFillColor;
+        fill_colour = fx->u5.dwFillColor;
         wined3d_fx.dst_color_key.color_space_low_value = fx->ddckDestColorkey.dwColorSpaceLowValue;
         wined3d_fx.dst_color_key.color_space_high_value = fx->ddckDestColorkey.dwColorSpaceHighValue;
         wined3d_fx.src_color_key.color_space_low_value = fx->ddckSrcColorkey.dwColorSpaceLowValue;
@@ -1683,7 +1716,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH ddraw_surface7_Blt(IDirectDrawSurface7 *
     }
 
     hr = ddraw_surface_blt_clipped(dst_impl, dst_rect, src_impl,
-            src_rect, flags, fx ? &wined3d_fx : NULL, WINED3D_TEXF_LINEAR);
+            src_rect, flags, fill_colour, fx ? &wined3d_fx : NULL, WINED3D_TEXF_LINEAR);
 
     wined3d_mutex_unlock();
     switch(hr)
diff --git a/dlls/ddraw/utils.c b/dlls/ddraw/utils.c
index 3ec8768..04b2e03 100644
--- a/dlls/ddraw/utils.c
+++ b/dlls/ddraw/utils.c
@@ -561,6 +561,92 @@ enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *DDPix
     return WINED3DFMT_UNKNOWN;
 }
 
+static float colour_to_float(DWORD colour, DWORD mask)
+{
+    if (!mask)
+        return 0.0f;
+    return (float)(colour & mask) / (float)mask;
+}
+
+BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette,
+        DWORD colour, struct wined3d_color *wined3d_colour)
+{
+    if (pf->dwFlags & DDPF_ALPHA)
+    {
+        DWORD size, mask;
+
+        size = pf->u1.dwAlphaBitDepth;
+        mask = size < 32 ? (1u << size) - 1 : ~0u;
+        wined3d_colour->r = 0.0f;
+        wined3d_colour->g = 0.0f;
+        wined3d_colour->b = 0.0f;
+        wined3d_colour->a = colour_to_float(colour, mask);;
+        return TRUE;
+    }
+
+    if (pf->dwFlags & DDPF_FOURCC)
+    {
+        WARN("FourCC formats not supported.\n");
+        goto fail;
+    }
+
+    if (pf->dwFlags & DDPF_PALETTEINDEXED8)
+    {
+        PALETTEENTRY entry;
+
+        colour &= 0xff;
+        if (!palette || FAILED(wined3d_palette_get_entries(palette->wined3d_palette, 0, colour, 1, &entry)))
+        {
+            wined3d_colour->r = 0.0f;
+            wined3d_colour->g = 0.0f;
+            wined3d_colour->b = 0.0f;
+        }
+        else
+        {
+            wined3d_colour->r = entry.peRed / 255.0f;
+            wined3d_colour->g = entry.peGreen / 255.0f;
+            wined3d_colour->b = entry.peBlue / 255.0f;
+        }
+        wined3d_colour->a = colour / 255.0f;
+        return TRUE;
+    }
+
+    if (pf->dwFlags & DDPF_RGB)
+    {
+        wined3d_colour->r = colour_to_float(colour, pf->u2.dwRBitMask);
+        wined3d_colour->g = colour_to_float(colour, pf->u3.dwGBitMask);
+        wined3d_colour->b = colour_to_float(colour, pf->u4.dwBBitMask);
+        if (pf->dwFlags & DDPF_ALPHAPIXELS)
+            wined3d_colour->a = colour_to_float(colour, pf->u5.dwRGBAlphaBitMask);
+        else
+            wined3d_colour->a = 0.0f;
+        return TRUE;
+    }
+
+    if (pf->dwFlags & DDPF_ZBUFFER)
+    {
+        wined3d_colour->r = colour_to_float(colour, pf->u3.dwZBitMask);
+        if (pf->dwFlags & DDPF_STENCILBUFFER)
+            wined3d_colour->g = colour_to_float(colour, pf->u4.dwStencilBitMask);
+        else
+            wined3d_colour->g = 0.0f;
+        wined3d_colour->b = 0.0f;
+        wined3d_colour->a = 0.0f;
+        return TRUE;
+    }
+
+    FIXME("Unhandled pixel format.\n");
+    DDRAW_dump_pixelformat(pf);
+
+fail:
+    wined3d_colour->r = 0.0f;
+    wined3d_colour->g = 0.0f;
+    wined3d_colour->b = 0.0f;
+    wined3d_colour->a = 0.0f;
+
+    return FALSE;
+}
+
 /*****************************************************************************
  * Various dumping functions.
  *
-- 
2.1.4




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