[PATCH 02/10] d3dx9/tests: Use compare_float() in test_D3DXSHEvalDirectionalLight().
Henri Verbeet
hverbeet at codeweavers.com
Thu May 4 05:05:56 CDT 2017
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d3dx9_36/tests/math.c | 43 ++++++++++++++++++++++++++-----------------
1 file changed, 26 insertions(+), 17 deletions(-)
diff --git a/dlls/d3dx9_36/tests/math.c b/dlls/d3dx9_36/tests/math.c
index 6daad35..f1468dc 100644
--- a/dlls/d3dx9_36/tests/math.c
+++ b/dlls/d3dx9_36/tests/math.c
@@ -2829,9 +2829,14 @@ static void test_D3DXSHEvalDirection(void)
static void test_D3DXSHEvalDirectionalLight(void)
{
+ float *blue_out, bout[49], expected, gout[49], *green_out, *red_out, rout[49];
+ unsigned int j, l, order, startindex;
D3DXVECTOR3 dir;
- FLOAT *blue_out, bout[49], expected, gout[49], *green_out, *red_out, rout[49];
- static const FLOAT table[] = {
+ HRESULT hr;
+ BOOL equal;
+
+ static const float table[] =
+ {
/* Red colour */
2.008781f, -4.175174f, 9.602900f, -3.827243f, 1.417963f, -2.947181f,
6.778517f, -2.701583f, 7.249108f, -18.188671f, 34.643921f, -16.672949f,
@@ -2880,13 +2885,15 @@ static void test_D3DXSHEvalDirectionalLight(void)
741.729919f, -1265.671997f, 2167.789307f, -1160.199219f, -64.620430f, 189.702820f,
-49.132126f, 71.788422f, -78.964867f, -985.896790f, 4331.640625f, -6866.027344f,
11494.852539f, -6293.858398f, -377.377899f, 1283.391479f, -449.749817f, 45.826328f, };
- struct
+ const struct
{
- FLOAT *red_in, *green_in, *blue_in;
- const FLOAT *red_out, *green_out, *blue_out;
- FLOAT roffset, goffset, boffset;
- } test[] =
- { { rout, gout, bout, table, &table[90], &table[180], 1.01f, 1.02f, 1.03f, },
+ float *red_in, *green_in, *blue_in;
+ const float *red_out, *green_out, *blue_out;
+ float roffset, goffset, boffset;
+ }
+ test[] =
+ {
+ { rout, gout, bout, table, &table[90], &table[180], 1.01f, 1.02f, 1.03f, },
{ rout, rout, rout, &table[180], &table[180], &table[180], 1.03f, 1.03f, 1.03f, },
{ rout, rout, bout, &table[90], &table[90], &table[180], 1.02f, 1.02f, 1.03f, },
{ rout, gout, gout, table, &table[180], &table[180], 1.01f, 1.03f, 1.03f, },
@@ -2894,9 +2901,8 @@ static void test_D3DXSHEvalDirectionalLight(void)
/* D3DXSHEvalDirectionaLight accepts NULL green or blue colour. */
{ rout, NULL, bout, table, NULL, &table[180], 1.01f, 0.0f, 1.03f, },
{ rout, gout, NULL, table, &table[90], NULL, 1.01f, 1.02f, 0.0f, },
- { rout, NULL, NULL, table, NULL, NULL, 1.01f, 0.0f, 0.0f, }, };
- HRESULT hr;
- unsigned int j, l, order, startindex;
+ { rout, NULL, NULL, table, NULL, NULL, 1.01f, 0.0f, 0.0f, },
+ };
dir.x = 1.1f; dir.y= 1.2f; dir.z = 2.76f;
@@ -2928,8 +2934,9 @@ static void test_D3DXSHEvalDirectionalLight(void)
expected = j + test[l].roffset;
else
expected = test[l].red_out[startindex + j];
- ok(relative_error(expected, red_out[j]) < admitted_error,
- "Red: case %u, order %u: expected[%u] = %f, received %f\n", l, order, j, expected, red_out[j]);
+ equal = compare_float(expected, red_out[j], 8);
+ ok(equal, "Red: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
+ l, order, j, expected, red_out[j]);
if ( green_out )
{
@@ -2937,8 +2944,9 @@ static void test_D3DXSHEvalDirectionalLight(void)
expected = j + test[l].goffset;
else
expected = test[l].green_out[startindex + j];
- ok(relative_error(expected, green_out[j]) < admitted_error,
- "Green: case %u, order %u: expected[%u] = %f, received %f\n", l, order, j, expected, green_out[j]);
+ equal = compare_float(expected, green_out[j], 8);
+ ok(equal, "Green: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
+ l, order, j, expected, green_out[j]);
}
if ( blue_out )
@@ -2947,8 +2955,9 @@ static void test_D3DXSHEvalDirectionalLight(void)
expected = j + test[l].boffset;
else
expected = test[l].blue_out[startindex + j];
- ok(relative_error(expected, blue_out[j]) < admitted_error,
- "Blue: case %u, order %u: expected[%u] = %f, received %f\n", l, order, j, expected, blue_out[j]);
+ equal = compare_float(expected, blue_out[j], 4);
+ ok(equal, "Blue: case %u, order %u: expected[%u] = %.8e, received %.8e.\n",
+ l, order, j, expected, blue_out[j]);
}
}
--
2.1.4
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