[PATCH 3/6] wined3d: Introduce wined3d_device_get_ds_resource_view().

Józef Kucia jkucia at codeweavers.com
Fri May 5 02:06:28 CDT 2017


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/wined3d/device.c     | 8 ++++++++
 dlls/wined3d/wined3d.spec | 1 +
 include/wine/wined3d.h    | 2 ++
 3 files changed, 11 insertions(+)

diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index ba56c62..b12dca6 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -2766,6 +2766,14 @@ void CDECL wined3d_device_set_ds_resource_view(struct wined3d_device *device,
     wined3d_device_set_shader_resource_view(device, WINED3D_SHADER_TYPE_DOMAIN, idx, view);
 }
 
+struct wined3d_shader_resource_view * CDECL wined3d_device_get_ds_resource_view(const struct wined3d_device *device,
+        unsigned int idx)
+{
+    TRACE("device %p, idx %u.\n", device, idx);
+
+    return wined3d_device_get_shader_resource_view(device, WINED3D_SHADER_TYPE_DOMAIN, idx);
+}
+
 void CDECL wined3d_device_set_ds_sampler(struct wined3d_device *device,
         unsigned int idx, struct wined3d_sampler *sampler)
 {
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index d52d96e..dc74f7e 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -62,6 +62,7 @@
 @ cdecl wined3d_device_get_display_mode(ptr long ptr ptr)
 @ cdecl wined3d_device_get_domain_shader(ptr)
 @ cdecl wined3d_device_get_ds_cb(ptr long)
+@ cdecl wined3d_device_get_ds_resource_view(ptr long)
 @ cdecl wined3d_device_get_gamma_ramp(ptr long ptr)
 @ cdecl wined3d_device_get_geometry_shader(ptr)
 @ cdecl wined3d_device_get_gs_cb(ptr long)
diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h
index 9992487..17af079 100644
--- a/include/wine/wined3d.h
+++ b/include/wine/wined3d.h
@@ -2216,6 +2216,8 @@ HRESULT __cdecl wined3d_device_get_display_mode(const struct wined3d_device *dev
         struct wined3d_display_mode *mode, enum wined3d_display_rotation *rotation);
 struct wined3d_shader * __cdecl wined3d_device_get_domain_shader(const struct wined3d_device *device);
 struct wined3d_buffer * __cdecl wined3d_device_get_ds_cb(const struct wined3d_device *device, unsigned int idx);
+struct wined3d_shader_resource_view * __cdecl wined3d_device_get_ds_resource_view(const struct wined3d_device *device,
+        unsigned int idx);
 void __cdecl wined3d_device_get_gamma_ramp(const struct wined3d_device *device,
         UINT swapchain_idx, struct wined3d_gamma_ramp *ramp);
 struct wined3d_shader * __cdecl wined3d_device_get_geometry_shader(const struct wined3d_device *device);
-- 
2.10.2




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