[PATCH 2/6] wined3d: Add ARB_clear_texture extension.
Józef Kucia
jkucia at codeweavers.com
Fri May 12 08:09:18 CDT 2017
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
dlls/wined3d/directx.c | 6 ++++++
dlls/wined3d/wined3d_gl.h | 1 +
2 files changed, 7 insertions(+)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 1de85a6..dd3fa49 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -111,6 +111,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
/* ARB */
{"GL_ARB_blend_func_extended", ARB_BLEND_FUNC_EXTENDED },
+ {"GL_ARB_clear_texture", ARB_CLEAR_TEXTURE },
{"GL_ARB_clip_control", ARB_CLIP_CONTROL },
{"GL_ARB_color_buffer_float", ARB_COLOR_BUFFER_FLOAT },
{"GL_ARB_compute_shader", ARB_COMPUTE_SHADER },
@@ -2680,6 +2681,9 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info)
/* GL_ARB_blend_func_extended */
USE_GL_FUNC(glBindFragDataLocationIndexed)
USE_GL_FUNC(glGetFragDataIndex)
+ /* GL_ARB_clear_texture */
+ USE_GL_FUNC(glClearTexImage)
+ USE_GL_FUNC(glClearTexSubImage)
/* GL_ARB_clip_control */
USE_GL_FUNC(glClipControl)
/* GL_ARB_color_buffer_float */
@@ -3882,6 +3886,8 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
{ARB_TEXTURE_QUERY_LEVELS, MAKEDWORD_VERSION(4, 3)},
{ARB_TEXTURE_VIEW, MAKEDWORD_VERSION(4, 3)},
+ {ARB_CLEAR_TEXTURE, MAKEDWORD_VERSION(4, 4)},
+
{ARB_CLIP_CONTROL, MAKEDWORD_VERSION(4, 5)},
{ARB_DERIVATIVE_CONTROL, MAKEDWORD_VERSION(4, 5)},
};
diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h
index 41cd74c..5a2307a 100644
--- a/dlls/wined3d/wined3d_gl.h
+++ b/dlls/wined3d/wined3d_gl.h
@@ -44,6 +44,7 @@ enum wined3d_gl_extension
APPLE_YCBCR_422,
/* ARB */
ARB_BLEND_FUNC_EXTENDED,
+ ARB_CLEAR_TEXTURE,
ARB_CLIP_CONTROL,
ARB_COLOR_BUFFER_FLOAT,
ARB_COMPUTE_SHADER,
--
2.10.2
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