[PATCH 3/5] wined3d: Clarify the status of ORM_BACKBUFFER.
Henri Verbeet
hverbeet at codeweavers.com
Sun May 21 10:53:41 CDT 2017
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/directx.c | 4 ++++
dlls/wined3d/wined3d_main.c | 16 +++-------------
2 files changed, 7 insertions(+), 13 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 535ea7d..4115453 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -6547,6 +6547,10 @@ static BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, UINT ordinal,
return FALSE;
}
+ if (wined3d_settings.offscreen_rendering_mode == ORM_BACKBUFFER)
+ ERR_(winediag)("You are using the backbuffer for offscreen rendering. "
+ "This is unsupported, and will be removed in a future version.\n");
+
wined3d_adapter_init_fb_cfgs(adapter, caps_gl_ctx.dc);
/* We haven't found any suitable formats. This should only happen in
* case of GDI software rendering, which is pretty useless anyway. */
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 8f5da3c..9ff2c9c 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -231,19 +231,9 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL)
wined3d_settings.glslRequested = FALSE;
}
}
- if ( !get_config_key( hkey, appkey, "OffscreenRenderingMode", buffer, size) )
- {
- if (!strcmp(buffer,"backbuffer"))
- {
- ERR_(winediag)("Using the backbuffer for offscreen rendering.\n");
- wined3d_settings.offscreen_rendering_mode = ORM_BACKBUFFER;
- }
- else if (!strcmp(buffer,"fbo"))
- {
- TRACE("Using FBOs for offscreen rendering\n");
- wined3d_settings.offscreen_rendering_mode = ORM_FBO;
- }
- }
+ if (!get_config_key(hkey, appkey, "OffscreenRenderingMode", buffer, size)
+ && !strcmp(buffer,"backbuffer"))
+ wined3d_settings.offscreen_rendering_mode = ORM_BACKBUFFER;
if ( !get_config_key_dword( hkey, appkey, "VideoPciDeviceID", &tmpvalue) )
{
int pci_device_id = tmpvalue;
--
2.1.4
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