[PATCH 5/5] wined3d: Only warn about 0 blend ops in gl_blend_op().

Henri Verbeet hverbeet at codeweavers.com
Wed May 24 04:22:12 CDT 2017


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/state.c | 5 ++++-
 1 file changed, 4 insertions(+), 1 deletion(-)

diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c
index dd19fa3..df5a3b1 100644
--- a/dlls/wined3d/state.c
+++ b/dlls/wined3d/state.c
@@ -348,7 +348,10 @@ static GLenum gl_blend_op(const struct wined3d_gl_info *gl_info, enum wined3d_bl
         case WINED3D_BLEND_OP_MAX:
             return gl_info->supported[EXT_BLEND_MINMAX] ? GL_MAX : GL_FUNC_ADD;
         default:
-            FIXME("Unhandled blend op %#x.\n", op);
+            if (!op)
+                WARN("Unhandled blend op %#x.\n", op);
+            else
+                FIXME("Unhandled blend op %#x.\n", op);
             return GL_FUNC_ADD;
     }
 }
-- 
2.1.4




More information about the wine-patches mailing list