[PATCH 1/5] d3d11/tests: Do not recreate SO buffer in test_quad_tessellation().

Józef Kucia jkucia at codeweavers.com
Wed May 24 10:09:57 CDT 2017


Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
---
 dlls/d3d11/tests/d3d11.c | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 91d5927..2077712 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -18612,8 +18612,7 @@ static void test_quad_tessellation(void)
     ID3D11DeviceContext_SOSetTargets(context, 0, NULL, NULL);
     check_triangles(so_buffer, expected_quad_ccw, ARRAY_SIZE(expected_quad_ccw));
 
-    ID3D11Buffer_Release(so_buffer);
-    so_buffer = create_buffer(device, D3D11_BIND_STREAM_OUTPUT, sizeof(zero_data), zero_data);
+    ID3D11DeviceContext_UpdateSubresource(context, (ID3D11Resource *)so_buffer, 0, NULL, zero_data, 0, 0);
 
     ID3D11HullShader_Release(hs);
     hr = ID3D11Device_CreateHullShader(device, hs_quad_cw_code, sizeof(hs_quad_cw_code), NULL, &hs);
@@ -18626,8 +18625,7 @@ static void test_quad_tessellation(void)
     ID3D11DeviceContext_SOSetTargets(context, 0, NULL, NULL);
     check_triangles(so_buffer, expected_quad_cw, ARRAY_SIZE(expected_quad_cw));
 
-    ID3D11Buffer_Release(so_buffer);
-    so_buffer = create_buffer(device, D3D11_BIND_STREAM_OUTPUT, sizeof(zero_data), zero_data);
+    ID3D11DeviceContext_UpdateSubresource(context, (ID3D11Resource *)so_buffer, 0, NULL, zero_data, 0, 0);
 
     ID3D11DeviceContext_SOSetTargets(context, 1, &so_buffer, &offset);
     query_desc.Query = D3D11_QUERY_SO_STATISTICS_STREAM0;
-- 
2.10.2




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