[PATCH 4/4] d3d9/tests: Use a borderless window for test_cursor_pos.
Stefan Dösinger
stefan at codeweavers.com
Thu Oct 12 10:14:30 CDT 2017
Signed-off-by: Stefan Dösinger <stefan at codeweavers.com>
---
dlls/d3d9/tests/device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c
index e1cb9ef345..eb16a07196 100644
--- a/dlls/d3d9/tests/device.c
+++ b/dlls/d3d9/tests/device.c
@@ -4851,7 +4851,7 @@ static void test_cursor_pos(void)
wc.lpfnWndProc = test_cursor_proc;
wc.lpszClassName = "d3d9_test_cursor_wc";
ok(RegisterClassA(&wc), "Failed to register window class.\n");
- window = CreateWindowA("d3d9_test_cursor_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
+ window = CreateWindowA("d3d9_test_cursor_wc", "d3d9_test", WS_POPUP | WS_SYSMENU,
0, 0, 320, 240, NULL, NULL, NULL, NULL);
ShowWindow(window, SW_SHOW);
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
--
2.13.6
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