[PATCH] winmm/tests: Give play from 0 to 0 more time to finish.

Alex Henrie alexhenrie24 at gmail.com
Wed Oct 18 00:29:11 CDT 2017


Without this patch, the Windows 7 and higher testbot VMs often fail to
detect that the sound has stopped if the testbot is under heavy load. I
ran the testbot 20 times with the patch and this test did not fail once,
which suggests that the patch reduced the probability of failure to less
than 5%.

Signed-off-by: Alex Henrie <alexhenrie24 at gmail.com>
---
 dlls/winmm/tests/mci.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/winmm/tests/mci.c b/dlls/winmm/tests/mci.c
index 52790c8756..7c8aee8273 100644
--- a/dlls/winmm/tests/mci.c
+++ b/dlls/winmm/tests/mci.c
@@ -848,7 +848,7 @@ static void test_playWAVE(HWND hwnd)
     err = mciSendStringA("play mysound from 250 to 0", NULL, 0, NULL);
     ok(err==MCIERR_OUTOFRANGE,"mci play from 250 to 0 returned %s\n", dbg_mcierr(err));
 
-    Sleep(50); /* Give play from 0 to 0 time to finish. */
+    Sleep(100); /* Give play from 0 to 0 time to finish. */
     todo_wine test_notification(hwnd, "play from 0 to 0", MCI_NOTIFY_SUCCESSFUL);
 
     err = mciSendStringA("status mysound mode", buf, sizeof(buf), hwnd);
-- 
2.14.2




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