[PATCH 4/5] d2d1: Implement d2d_radial_gradient_brush_SetGradientOriginOffset().

Henri Verbeet hverbeet at codeweavers.com
Wed Sep 27 02:47:55 CDT 2017


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d2d1/brush.c | 6 +++++-
 1 file changed, 5 insertions(+), 1 deletion(-)

diff --git a/dlls/d2d1/brush.c b/dlls/d2d1/brush.c
index 8a080e1..20e5b0e 100644
--- a/dlls/d2d1/brush.c
+++ b/dlls/d2d1/brush.c
@@ -688,7 +688,11 @@ static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetCenter(ID2D1RadialGra
 static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetGradientOriginOffset(ID2D1RadialGradientBrush *iface,
         D2D1_POINT_2F offset)
 {
-    FIXME("iface %p, offset {%.8e, %.8e} stub!\n", iface, offset.x, offset.y);
+    struct d2d_brush *brush = impl_from_ID2D1RadialGradientBrush(iface);
+
+    TRACE("iface %p, offset {%.8e, %.8e}.\n", iface, offset.x, offset.y);
+
+    brush->u.radial.offset = offset;
 }
 
 static void STDMETHODCALLTYPE d2d_radial_gradient_brush_SetRadiusX(ID2D1RadialGradientBrush *iface, float radius)
-- 
2.1.4




More information about the wine-patches mailing list