Wine and OpenGL with NVdia

Halvor Hem hahem at
Thu Oct 18 03:18:08 CDT 2001

Philipp Wessels wrote:

> Hi,
> first, thanks for your answer, but I tried ./tools/wineinstall too and i 
> didn'r have OpenGL support, either.
> My X11 Configfile is correct. I added Load "glx" and Driver "nvidia" and I 
> removed Load "dri".
> I already can play Unreal Tournament in 1280x1024 with the Loki 
> ( installer.
> moonie wrote:
>> Philipp Wessels wrote:
>>> Hi,
>>> I have a problem with compiling WINE with OpenGL. I run configure with:
>>> ./configure --prefix=/usr/local --enable-opengl
>>> The output of the script is the following:
>>> <<<<
>>> checking for GL/gl.h... yes
>>> checking for GL/glx.h... yes
>>> checking for GL/glext.h... yes
>>> checking for up-to-date OpenGL version... yes
>>> checking for thread-safe OpenGL version... no
>>> checking for glXCreateContext in -lGL... no
>>> checking for gluLookAt in -lGLU... no
>>> I installed the newest NVidia GLX and kernel drivers. When I run
>>> Half-Life it says that the opengl-mode is not supported by my video
>>> card. So I think Wine isn't compled with OpenGL.
>>> There should be no Mesa-library on my system.
>>> Can you plz tell me, which files i need to compile Wine with opengl?
>>> Where can I get the development files for X11 and the OpenGL development
>>> files?
>>> --
>>> Thx
>>> Philipp
>> I untarred the tarball, cd to wine-2001xxxx (untarred dir) then do
>> ./tools/wineinstall
>> it compiles and sets all config files up for you.  It worked for me, I
>> even play Half-Life with it.  You are sure you added load "glx" (under
>> load "dbe") and changed "nv" to "nvidia" in your XF86Config-4 file.  All
>> should work after that.
>> moonie ;)

I presume you already know this, but make sure you use the default 
opengl and not 3dfx-opengl in hl...!! ;-)

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