HOMM3 and DirectPlay

Protomech protomech at yahoo.com
Tue Oct 23 10:59:36 CDT 2001

Using a recent build of wine (20011023 and previous) I've gotten
heroes of might and magic 3 working, minus networking :/  After doing
a full install in WINE (with fake windows), attempting to run the game
came up with the 'unable to initialize resources - possible disk
problem'.  Examination of the output of wine --debugmsg
+relay,+text,+string Heroes3.exe indicates that the game is looking
for the data files (located in a Data subdirectory) as Datafilename,
rather than Data/filename.  After copying the data files to the root
installation directory and prepending 'Data' to the filename, the game
starts and runs correctly.  However, networking seems to be broken -
attempting to create a TCP/IP game results in the following error:    
   DirectPlay Error:    'Unknown Error?'    C:\Dev\Heroes 3 Exp
2\Game\remote.cpp    Line #1867        and 'locking' of the game.     
examination of the output of wine --debugmsg +dplay Heroes3.exe
doesn't reveal anything meaningful - I'll post a link to this output
if it is helpful.  What is the status of DirectPlay in wine (HOMM3
uses DirectX 6.1, if that's helpful).  What is a good direction to
start in, for looking at what's happening and how to fix it? Using an
updated Debian 2.3 'woody' installation on a k7 box with sufficient
memory, etc.

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