Wine and Radeon 9800 SE (AIW)

Ender wine at
Mon Jan 26 10:42:09 CST 2004

Unfortunatly, ATI's drivers are somewhat lacking in the DGA area. Try
setting "UseDGA" to "N" in your wine .config's x11drv section. Should
fix the problem easily :)

 - Ender

On Tue, 2004-01-27 at 00:13, motub at wrote:
> Hi,
> Short version of a long story: I used to run Wine with moderate success
> when I had a Matrox G400. Recently I upgraded to the above videocard. I
> run 4 different distros, but the only one I've been able to get the ATI
> drivers installed and working on is Mandrake 9.2, so for the purposes of
> this post, I use Mandrake 9.2.
> Here's the thing. Linux binaries run fine and look great. If I try to
> run Wine (so far I've tried 20031212,20040121 and WineX 3.2.1 from
> ), however, my monitor immediately does
> black and then to hardware standby (no signal). If I turn it back on,
> the little light above the BNC (/D-SUB) blinks, and I have no picture of
> any sort except a "widescreen" gray roiling nothingness. I cannot even
> open another X server with CTR:-ALT-F1 or logout with CTRL-ALT-Backspace
> (or if I can, I can't see it)-- I have to hard reset to get a monitor
> signal again.
> The program I'm using to test my Wine install is Double Deck Solitaire
> 95, which can be found at
> (program # 578,
> If anyone takes a look at this game, you'll see that it's
> not a rendering monster of any sort (which is why I use it to test with,
> aside from that I like it).
> Now I should say-- I do get a picture back eventually. Like sometime
> between 1.5 and 8 hours later. I don't know exactly how long, because I
> get tired of checking and go to bed, and when I get up and turn the
> monitor on and move the mouse, the desktop reappears-- with the game
> running. I can play it, and it's fine. But obviously I'm not going to
> try to run something more stressful for Wine under these circumstances.
> So far I have done the following with no effect:
> Tried different versions of Wine (and WineX) as above, but I have
> versions going back to 20030907, so if anyone thinks an older version
> (or compiling from source rather than using the MDK binaries) might not
> show this  problem, please say;
> Rolled the ATI drivers back from 3.7.0 to 3.2.8, which I had heard
> people were able to use Wine with;
> Changed various settings in the drivers using fglrxconfig, up to and
> including turning off the "internal" AGPGART and using that of the
> installed kernel. About all that I haven't done is changed from 24bit to
> 16bit, or changed from firegl "wine compatibility mode" to "default" or
> "fast" (since this isn't a FireGL board, that setting is supposed to be
> ignored anyway).
> Transgaming has reported "some" problems with "the latest" ATI drivers
> (they didn't really specify much), but I did not expect the problem to
> be so severe, or to occur under regular Wine as well, or to occur with
> the old drivers.
> Is this a problem that can be hacked, patched or troubleshot? Is there
> something I can do to get Wine working? Or do I have to wait for ATI
> and/or Wine-devel and/or Transgaming to work out a solution?
> Thanks for any help or further information.
> Holly Bostick
> _______________________________________________
> wine-users mailing list
> wine-users at

More information about the wine-users mailing list