[Wine]Ogre3D based game crashes on exit
Mike Hearn
mike at navi.cx
Sat Jul 17 06:58:00 CDT 2004
On Fri, 16 Jul 2004 13:05:17 +0200, Saulius Krasuckas wrote:
> It seems, something here is corrupting win32 application stack. I am
> attaching output of the game and Wine (with the "module" debug channel
> enabled) as "log.log".
Somehow we're crashing in the 16/32 thunking glue code. I suspect we're
executing garbage code which is why it gets to the opcode emulator.
This sort of thing is best discussed on wine-devel, though you might want
to not paste such huge quantities of text there ...
thanks -mike
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