Mouse problems when running a game.

Ahmed Al-Issaei ahmed246 at yahoo.com
Wed May 26 01:03:06 CDT 2004


Hi there, 

I tried to run Cossacks (http://www.cossacks.com/)
with wine which runs fine except for one problem. The
mouse doesn't move. Is that a bug or do I have to add
something to the config file? Thanks in advance! I'm
running Fedora Core 2.

Here's my config file.
=========================

WINE REGISTRY Version 2
;; All keys relative to
\\Machine\\Software\\Wine\\Wine\\Config

;; If you think it is necessary to show others your
complete config for a
;; bug report, filter out empty lines and comments
with
;; grep -v "^;" ~/.wine/config | grep '.'
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx"       (Unix path for drive root)
;; "Type"="xxx"       (supported types are 'floppy',
'hd', 'cdrom' and 'network')
;; "Label"="xxx"      (drive label, at most 11
characters)
;; "Serial"="xxx"     (serial number, 8 characters
hexadecimal number)
;; "Filesystem"="xxx" (supported types are
'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;;   This is the FS Wine is supposed to emulate on a
certain
;;   directory structure.
;;   Recommended:
;;   - "win95" for ext2fs, VFAT and FAT32
;;   - "msdos" for FAT16 (ugly, upgrading to VFAT
driver strongly recommended)
;;   DON'T use "unix" unless you intend to port
programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw
device access)
;;
[Drive A]
"Path" = "/mnt/fd0"
"Type" = "floppy"
"Label" = "Floppy"
"Serial" = "87654321"
"Device" = "/dev/fd0"

[Drive C]
"Path" = "%HOME%/.wine/c"
"Type" = "hd"
"Label" = "MS-DOS"

[Drive D]
"Path" = "/mnt/cdrom"
"Type" = "cdrom"
"Label" = "CD-Rom"
; make sure that device is correct and has proper
permissions !
"Device" = "/dev/cdrom"

[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "Tmp Drive"

[Drive F]
"Path" = "%HOME%"
"Type" = "network"
"Label" = "Home"

[Drive Z]
"Path" = "/"
"Type" = "hd"
"Label" = "Root"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system"
"Temp" = "e:\\"
"Path" =
"c:\\windows;c:\\windows\\system;e:\\;e:\\test;f:\\"
"Profile" = "c:\\windows\\Profiles\\Administrator"
"GraphicsDriver" = "x11drv"
;"ShowDirSymlinks" = "1"
;"ShowDotFiles" = "1"
"ShellLinker" = "wineshelllink"

# [wineconf]

[Version]
; Windows version to imitate
(win95,win98,winme,nt351,nt40,win2k,winxp,win2k3,win20,win30,win31)
"Windows" = "win98"
; DOS version to imitate
;"DOS" = "6.22"

; Be careful here, wrong DllOverrides settings have
the potential
; to pretty much kill your setup.
[DllOverrides]
; some dlls you may want to change
"oleaut32"     = "native, builtin"
"ole32"        = "native, builtin"
"rpcrt4"       = "native, builtin"
"comdlg32"     = "builtin, native"
"shell32"      = "builtin, native"
"shfolder"     = "builtin, native"
"shlwapi"      = "native, builtin"
"shdocvw"      = "native, builtin"
"advapi32"     = "builtin, native"
"msvcrt"       = "native, builtin"
"mciavi.drv"   = "native, builtin"
"mcianim.drv"  = "native, builtin"
"msi"          = "native, builtin"
"uxtheme"      = ""
; you can specify applications too
; this one will apply for all notepad.exe
;"*notepad.exe" = "native, builtin"
; this one will apply only for a particular file
;"C:\\windows\\regedit.exe" = "native, builtin"
; default for all other dlls
"*" = "builtin, native"

[x11drv]
; Number of colors to allocate from the system palette
"AllocSystemColors" = "100"
; Use a private color map
"PrivateColorMap" = "N"
; Favor correctness over speed in some graphics
operations
"PerfectGraphics" = "N"
; Color depth to use on multi-depth screens
;;"ScreenDepth" = "16"
; Allow the window manager to manage created windows
"Managed" = "Y"
; Use a desktop window of 640x480 for Wine
;"Desktop" = "640x480"
; Use XFree86 DGA extension if present
; (make sure /dev/mem is accessible by you !)
"UseDGA" = "Y"
; Use XVidMode extension if present
"UseXVidMode" = "Y"
; Use XRandR extension if present
"UseXRandR" = "Y"
; Use the take focus protocol
"UseTakeFocus" = "Y"
; Enable DirectX mouse grab
"DXGrab" = "Y"
; Create the desktop window with a double-buffered
visual
; (useful to play OpenGL games)
"DesktopDoubleBuffered" = "N"
; Run in synchronous mode (useful for debugging X11
problems)
;;"Synchronous" = "Y"
;
; Use the Render extension to render client side fonts
(default "Y")
;;"ClientSideWithRender" = "Y"
; Fallback on X core requests to render client side
fonts (default "Y")
;;"ClientSideWithCore" = "Y"
; Set both of the previous two to "N" in order to
force X11 server side fonts
;
; Anti-alias fonts if using the Render extension
(default "Y")
;;"ClientSideAntiAliasWithRender" = "Y"
; Anti-alias fonts if using core requests fallback
(default "Y")
;;"ClientSideAntiAliasWithCore" = "Y"
;

[fonts]
;Read the Fonts topic in the Wine User Guide before
adding aliases
;See a couple of examples for russian users below
"Resolution" = "96"
"Default" = "-adobe-helvetica-"
"DefaultFixed" = "fixed"
"DefaultSerif" = "-adobe-times-"
"DefaultSansSerif" = "-adobe-helvetica-"

;; default TrueType fonts with russian koi8-r encoding
;"Default" =
"-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultFixed" = "-monotype-courier
new-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSerif" = "-monotype-times new
roman-*-*-*--*-*-*-*-*-*-koi8-r"
;"DefaultSansSerif" =
"-monotype-arial-*-*-*--*-*-*-*-*-*-koi8-r"
;; default cyrillic bitmap X fonts
;"Default" = "-cronyx-helvetica-"
;"DefaultFixed" = "fixed"
;"DefaultSerif" = "-cronyx-times-"
;"DefaultSansSerif" = "-cronyx-helvetica-"

; the TrueType font dirs you want to make accessible
to wine
[FontDirs]
;"dir1" = "/usr/X11R6/lib/X11/fonts/TrueType"
;"dir2" = "/usr/share/fonts/truetype"
;"dir3" = "/usr/X11R6/lib/X11/fonts/TT"
;"dir4" = "/usr/share/fonts/TT"

[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[ppdev]
;; key:  io-base of the emulated port
;; value : parport-device{,timeout}
;; timeout for auto closing an open device ( not yet
implemented)
;"378" = "/dev/parport0"
;"278" = "/dev/parport1"
;"3bc" = "/dev/parport2"

[spooler]
"FILE:" = "tmp.ps"
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred
-q -"
"LPT3:" = "/dev/lp3"

[ports]
;"read"  = "0x779,0x379,0x280-0x2a0"
;"write" = "0x779,0x379,0x280-0x2a0"

[Debug]
;"RelayExclude" =
"RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"RelayInclude" = "user32.CreateWindowA"
;"RelayFromExclude" = "user32;x11drv"
;"RelayFromInclude" = "sol.exe"
;"SnoopExclude" =
"RtlEnterCriticalSection;RtlLeaveCriticalSection"
;"SpyExclude" = "WM_SIZE;WM_TIMER;"

[registry]
;These are all booleans.  Y/y/T/t/1 are true,
N/n/F/f/0 are false.
;Defaults are read all, write to Home
; Where to find the global registries
;"GlobalRegistryDir" = "/etc";
; Global registries (stored in /etc)
"LoadGlobalRegistryFiles" = "Y"
; Home registries (stored in ~user/.wine/)
"LoadHomeRegistryFiles" = "Y"
; Load Windows registries from the Windows directory
"LoadWindowsRegistryFiles" = "Y"
; TRY to write all changes to home registries
"WritetoHomeRegistryFiles" = "Y"
; Registry periodic save timeout in seconds
; "PeriodicSave" = "600"
; Save only modified keys
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
;; supported styles are 'Win31'(default), 'Win95',
'Win98'
;; this has *nothing* to do with the windows version
Wine returns:
;; set the "Windows" value in the [Version] section if
you want that.
"WineLook" = "Win95"

[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"
"UsePrimary" = "0"

; List of all directories directly contain .AFM files
[afmdirs]
"1" = "/usr/share/ghostscript/fonts"
"2" = "/usr/share/a2ps/afm"
"3" = "/usr/share/enscript"
"4" = "/usr/X11R6/lib/X11/fonts/Type1"

[WinMM]
; Uncomment the "Drivers" line matching your sound
setting.

"Drivers" = "wineoss.drv"      ; default for most
common configurations
;"Drivers" = "winearts.drv"    ; for KDE
;"Drivers" = "winealsa.drv"    ; for ALSA users
;"Drivers" = "winejack.drv"    ; for Jack sound server
;"Drivers" = "winenas.drv"     ; for NAS sound system
;"Drivers" = "wineaudioio.drv" ; for Solaris machines
;"Drivers" = ""                ; to disable sound
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[dsound]
;; HEL only: Number of waveOut fragments ahead to mix
in new buffers.
;"HELmargin" = "5"
;; HEL only: Number of waveOut fragments ahead to
queue to driver.
;"HELqueue" = "5"
;; Max number of fragments to prebuffer
;"SndQueueMax" = "28"
;; Min number of fragments to prebuffer
;"SndQueueMin" = "12"
;; Forces emulation mode (using wave api)
;"HardwareAcceleration" = "Emulation"
;; Sets default playback device (0 - number of devices
- 1)
;"DefaultPlayback" = "0"	; use first device (/dev/dsp)
;"DefaultPlayback" = "1" 	; use second device
(/dev/dsp1)
;"DefaultPlayback" = "2" 	; use third device
(/dev/dsp2)
;; Sets default capture device (0 - number of devices
- 1)
;"DefaultCapture" = "0"		; use first device (/dev/dsp)
;"DefaultCapture" = "1"		; use second device
(/dev/dsp1)
;"DefaultCapture" = "2"		; use third device
(/dev/dsp2)

[Network]
;; Use the DNS (Unix) host name always as NetBIOS
"ComputerName" (boolean, default "Y").
;; Set to N if you need a persistent NetBIOS
ComputerName that possibly differs 
;; from the Unix host name. You'll need to set
ComputerName in 
;;
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\ComputerName\ComputerName,
too.
;"UseDnsComputerName" = "N"

[AppDefaults\\\\ie6setup.exe\\\\DllOverrides]
# our setupapi is nowhere near complete
"setupapi" = "native, builtin"
"setupx" = "native, builtin"
# Parts of the actual IE code are in wininet, we don't
currently attempt to implement IE so use native here
"wininet" = "native, builtin"
"advapi" = "builtin"

[AppDefaults\\\\acmsetup.exe\\\\DllOverrides]
"*comctl32" = "builtin, native"
"*commctrl" = "builtin, native"

[AppDefaults\\\\rundll32.exe\\\\DllOverrides]
"*comctl32" = "builtin, native"
"*commctrl" = "builtin, native"




;; sample AppDefaults entries

; 3 InstallShield versions who like to put their full
screen window in front,
; without any chance to switch to another X11
application.
; So just catch them in a desktop window.

[AppDefaults\\_INS0432._MP\\x11drv]
"Desktop" = "800x600"

[AppDefaults\\_INS0466._MP\\x11drv]
"Desktop" = "800x600"

[AppDefaults\\_INS0576._MP\\x11drv]
"Desktop" = "800x600"

[AppDefaults\\_INS5176._MP\\x11drv]
"Desktop" = "800x600"

[AppDefaults\\_INS5576._MP\\x11drv]
"Desktop" = "800x600"

[AppDefaults\\iexplore.exe\\DllOverrides]
"ole32" = "native"
"oleaut32" = "native"
"rpcrt4" = "native"
"urlmon" = "native"
"comctl32" = "builtin"
"wininet" = "native"
"shdocvw" = "native"
"shlwapi" = "native"
"crypt32" = "native"
"mshtml" = "native";

[AppDefaults\\paltalk.exe\\DllOverrides]
"commctrl" = "native"
"comctl32" = "native"
"riched20" = "native"
"riched32" = "native"

[AppDefaults\\xnews.exe\\DllOverrides]
"riched32" = "native"

;[AppDefaults\\setup.exe\\Version]
;"Windows" = "win98"

;[AppDefaults\\setup.exe\\x11drv]
;"Desktop" = "800x600"

;
;[AppDefaults\\sol.exe\\Version]
;"Windows" = "nt40"
;
;; Some games (Quake 2, UT) refuse to accept emulated
dsound devices.
;; You can add an AppDefault entry like this for such
cases.
;[AppDefaults\\pickygame.exe\\dsound]
;"EmulDriver" = "N"

# [/wineconf]

=============================

Ahmed


	
		
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