[Wine] Re: Swarm (win95 game) leaving fragments
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Mon Mar 19 00:48:20 CDT 2007
On Sun, 01 Oct 2006 00:45:47 +0000, Mantar, Feyelno nek dusa wrote:
> On Fri, 29 Sep 2006 17:58:22 +0000, B.Hoffmann wrote:
>> Hi all,
>> installed the old space shooter Swarm and it is running fine pleased to
>> say except artefacts of lasers and rockets that have been fired staying on
>> screen for up to another 6 seconds.
>> This is as you can imagine a bit irritating as they move with and stay on
>> the screen.
> This is an old bug in (I assume) wine's pre-DirectX 8.0 code. It's been
> around forever, and also affects my copy of Jeff Minter's Gridrunner++..
> That game is completely unplayable, as the uncleared elements fill the
> screen quickly. I think I filed a bug for it years ago.
> Hopefully it'll get fixed sometime soon, DirectX is undergoing some major
> overhauling ATM.
thanks for the explanation. It would be nice if this could get fixed,
although as time goes by I guess it will become less important and efforts
will go into making newer games run.
However with Wine progressing steadily towards 1.0 this bug should be gone
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