[Wine] Directdraw and Wine Compilation

Roger-BH rogeriovinhal at yahoo.com.br
Mon Mar 19 00:54:56 CDT 2007


Hi, I am trying to compile wine in an AMD64 Ubuntu machine, taking the
precautions needed shown in the winehq's wiki to do it. The
compilation finishes fine, but for some reason there is no support for
some things that used to have in the i386 pre-compiled package.

One of them is ALSA sound. I use ALSA because for some reason OSS
sometimes ruins the sound making it look like a loud scratch all the
time.

The other one, which is the more important, is the directdraw support.
I am running Diablo II in wine, using the i386 package with the ia32
libs, and it runs fine, the video test detects both Direct3D and
DirectDraw, but for some reason the "perspective" option related to
Direct3D doesn't work, but I don't care about that.
But if I try to compile wine myself, the video test doesn't detect any
support, and Diablo II fails to run anyway.

Is there any dev package I should install to make ALSA and Directdraw
work properly in my self-compiled wine package?



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