[Wine] Trouble with Team Fortress 2

Chase Venters chase.venters at gmail.com
Thu Sep 27 21:01:04 CDT 2007

Greetings fellow Wine users,
        I saw a prior message in the archives from 'darckness cyrix12 at 
cox.net' mentioning a problem trying to run TF2. I'm running on the latest 
git, or wine-0.9.45-426-g71d70f0, and appear to be having a similar problem. 
I have a gzip of a log with WINEDEBUG=+tid,+seh,+loaddll,+d3d,+d3d_shader,
+d3d9 [1], running Steam and attempting to launch TF2. When I run it, I end 
up with an unrendered fullscreen window (that is, a top-level window that 
hasn't been rendered on and stands as a frozen snapshot of my desktop prior 
to launch, including a clock : that no longer blinks). I have to give -9 to 
hl2.exe in order to stop it.
        Card is an NVIDIA GeForce 7800 GT, running on Gentoo-provided 
nvidia-drivers v100.14.11.
	Towards the bottom of the log, you see:

0048:err:seh:setup_exception stack overflow 792 bytes in thread 0048 eip 
b7d67e53 esp 00240ce8 stack 0x241000-0x350000
000b:warn:seh:setup_exception exception outside of stack limits in thread 000b 
eip 7e8d531e esp 7ffcc1f8 stack 0x241000-0x350000

        PS: I'd post something about this to Bugzilla but it seems to be down 
due to database error at the moment.


[1] http://www.chaseventers.org/wine-tf2-log.log.gz
    114,849 octets packed
    12,069,625 octets unpacked

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